Player Matchup

Tiamat
Tiamat
KingFeeney
Tiamat
Level 38
God Stats
1W - 3L
1,251 SR
Queue Stats
300W - 326L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
METALJAM
Cu Chulainn
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
91W - 101L
1,465 Elo+
Solo
Mulan
Mulan
daniel212428
Mulan
Level 96
God Stats
2W - 1L
1,732 SR
Queue Stats
81W - 85L
1,426 Elo+
Solo
Heimdallr
Heimdallr
juggla820
Heimdallr
Level 122
God Stats
0W - 5L
1,222 SR
Queue Stats
280W - 289L
1,496 Elo+
Solo
Cernunnos
Cernunnos
silverstag23
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,609 Elo+
Solo
Team Averages
Level 98
1,398 SR
1,496 Elo+

VS

Team Averages
Level 121
1,463 SR
1,462 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ATLFalcon11
Fenrir
Level 142
God Stats
9W - 7L
1,536 SR
Queue Stats
137W - 147L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
Giguer456
Baba Yaga
Level 29
God Stats
5W - 6L
1,185 SR
Queue Stats
241W - 274L
1,480 Elo+
Solo
Hun Batz
Hun Batz
T0RCHW33D
Hun Batz
Level 170
God Stats
3W - 2L
1,289 SR
Queue Stats
419W - 437L
1,430 Elo+
Solo
Bacchus
Bacchus
xx_F8th_xxNomore
Bacchus
Level 136
God Stats
4W - 0L
1,805 SR
Queue Stats
176W - 179L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingFeeney
Tiamat
15
2 / 4 / 3
7,685
699
8,288
8,994
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
METALJAM
Cu Chulainn
15
3 / 3 / 3
8,209
746
9,078
18,342
10,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 3
7,711
701
5,895
14,111
14,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
juggla820
Heimdallr
14
0 / 5 / 4
7,237
658
4,817
9,728
3,378
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
silverstag23
Cernunnos
13
2 / 8 / 1
7,694
699
6,220
12,053
4,116
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
7 / 1 / 9
10,867
988
20,209
6,561
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
6 / 1 / 12
9,933
903
7,051
8,984
10,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Giguer456
Baba Yaga
17
8 / 1 / 8
10,640
967
14,493
7,628
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
T0RCHW33D
Hun Batz
12
1 / 3 / 10
8,215
747
5,615
10,029
6,016
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 13
9,809
892
10,414
16,369
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
8
Kills
24
24
Deaths
8
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
9
11.5
W
Fenrir
6
1
12
12
W
Baba Yaga
Giguer456
Baba Yaga
8
1
8
12
L
Tiamat
KingFeeney
Tiamat
2
4
3
0.88
L
Cu Chulainn
METALJAM
Cu Chulainn
3
3
3
1.5
W
Hun Batz
T0RCHW33D
Hun Batz
1
3
10
2
L
1
4
3
0.63
L
Heimdallr
juggla820
Heimdallr
0
5
4
0.4
L
Cernunnos
silverstag23
Cernunnos
2
8
1
0.31
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
57,782
63,228
Taken
49,571
35,768
Mitigated
47,943
17,724
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,209
304
304
387
6,561
3,809
862
1,405
5,156
45,555
0
W
Fenrir
7,051
1,584
1,370
2,419
8,984
10,548
114
1,414
7,570
0
10,820
W
Baba Yaga
Giguer456
Baba Yaga
14,493
777
320
2,156
7,628
4,095
534
763
6,865
28,511
0
L
Tiamat
KingFeeney
Tiamat
8,288
1,162
591
1,967
8,994
3,618
0
6,129
2,732
19,325
0
L
Cu Chulainn
METALJAM
Cu Chulainn
9,078
1,680
1,104
7,419
18,342
10,632
0
11,481
6,314
0
23,618
W
Hun Batz
T0RCHW33D
Hun Batz
5,615
879
1,715
3,433
10,029
6,016
1,124
1,995
8,034
0
13,865
L
5,895
767
774
3,747
14,111
14,024
0
8,293
5,605
685
12,006
L
Heimdallr
juggla820
Heimdallr
4,817
1,869
137
319
9,728
3,378
0
7,879
1,629
0
13,504
L
Cernunnos
silverstag23
Cernunnos
6,220
2,551
588
1,078
12,053
4,116
0
9,098
2,649
0
18,610
W
10,414
1,077
981
4,937
16,369
23,475
896
2,866
13,503
13,113
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
49,464
122
Minions Killed
132
0
Camps Cleared
0
990,794
Distance Traveled
1,300,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,867
988
70
6
0
251,527
0
W
Fenrir
9,933
903
8
1
0
289,574
0
W
Baba Yaga
10,640
967
28
3
0
255,923
0
L
Tiamat
7,685
699
33
3
0
202,782
0
L
Cu Chulainn
8,209
746
33
3
0
217,542
0
W
Hun Batz
8,215
747
18
2
0
235,646
0
L
Mulan
7,711
701
12
1
0
188,837
0
L
Heimdallr
7,237
658
13
1
0
185,649
0
L
Cernunnos
7,694
699
31
3
0
195,984
0
W
Bacchus
9,809
892
8
1
0
267,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role