Player Matchup

Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IamScythed
Vulcan
Level 164
God Stats
7W - 13L
1,419 SR
Queue Stats
562W - 442L
1,631 Elo+
Solo
Loki
Loki
TJL11
Loki
Level 152
God Stats
0W - 1L
1,529 SR
Queue Stats
3W - 6L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
daed man 707
Ix Chel
Level 107
God Stats
0W - 1L
1,399 SR
Queue Stats
14W - 17L
1,460 Elo+
Party 2
Team Averages
Level 144
1,469 SR
1,519 Elo+

VS

Team Averages
Level 181
1,571 SR
1,588 Elo+
Chang'e
Chang'e
 
Chang'e
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Starstorm
Awilix
Level 162
God Stats
7W - 6L
1,573 SR
Queue Stats
272W - 252L
1,513 Elo+
Party 1
Anhur
Anhur
WooBackB4by
Anhur
Level 159
God Stats
3W - 3L
1,465 SR
Queue Stats
90W - 80L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
eduardeca
Sun Wukong
Level 258
God Stats
5W - 0L
1,902 SR
Queue Stats
588W - 159L
1,924 Elo+
Party 1
Amaterasu
Amaterasu
oxcar103
Amaterasu
Level 155
God Stats
2W - 2L
1,415 SR
Queue Stats
90W - 93L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 4 / 6
8,241
824
4,062
7,988
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
 
Atlas
15
3 / 3 / 4
7,942
794
13,396
13,409
15,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
IamScythed
Vulcan
15
1 / 2 / 5
7,846
785
14,402
6,287
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
TJL11
Loki
13
2 / 7 / 5
7,426
743
7,163
11,789
4,597
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
daed man 707
Ix Chel
11
0 / 5 / 3
6,789
679
7,037
8,382
2,618
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 3 / 11
9,901
990
10,726
13,723
7,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Starstorm
Awilix
16
5 / 1 / 13
8,657
866
8,378
9,440
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 3 / 12
8,237
824
5,289
9,627
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
eduardeca
Sun Wukong
16
4 / 2 / 16
9,140
914
14,235
14,957
15,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
oxcar103
Amaterasu
14
2 / 3 / 17
8,182
818
5,884
16,507
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
7
Kills
21
21
Deaths
12
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
6
1
L
Atlas
 
Atlas
3
3
4
1.67
W
Chang'e
 
Chang'e
8
3
11
4.5
L
Vulcan
IamScythed
Vulcan
1
2
5
1.75
W
Awilix
Starstorm
Awilix
5
1
13
11.5
L
Loki
TJL11
Loki
2
7
5
0.64
W
2
3
12
2.67
L
Ix Chel
daed man 707
Ix Chel
0
5
3
0.3
W
Sun Wukong
eduardeca
Sun Wukong
4
2
16
6
W
Amaterasu
oxcar103
Amaterasu
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
44,512
47,855
Taken
64,254
28,304
Mitigated
45,816
12,717
Healing
34,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,062
435
626
1,379
7,988
2,999
0
1,905
6,040
20,510
0
L
Atlas
 
Atlas
13,396
3,413
749
3,286
13,409
15,606
0
2,567
10,577
18,897
1,350
W
Chang'e
 
Chang'e
10,726
1,311
12,802
5,617
13,723
7,417
67
8,103
5,452
26,221
880
L
Vulcan
IamScythed
Vulcan
14,402
220
547
474
6,287
2,484
0
1,775
4,469
26,437
497
W
Awilix
Starstorm
Awilix
8,378
2,826
909
707
9,440
3,905
348
5,453
3,770
0
11,649
L
Loki
TJL11
Loki
7,163
1,226
387
889
11,789
4,597
0
2,228
9,485
81
12,739
W
5,289
3,192
439
1,608
9,627
3,844
1,446
6,195
3,213
0
20,399
L
Ix Chel
daed man 707
Ix Chel
7,037
928
2,208
2,172
8,382
2,618
0
1,840
6,371
12,329
632
W
Sun Wukong
eduardeca
Sun Wukong
14,235
1,935
1,501
2,600
14,957
15,862
77
9,246
5,429
0
33,678
W
Amaterasu
oxcar103
Amaterasu
5,884
561
2,032
6,497
16,507
14,788
750
7,459
8,830
0
10,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
44,117
106
Minions Killed
140
0
Camps Cleared
0
960,813
Distance Traveled
1,084,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,241
824
30
3
0
182,526
0
L
Atlas
7,942
794
17
2
0
193,103
0
W
Chang'e
9,901
990
42
4
0
218,978
0
L
Vulcan
7,846
785
37
4
0
210,954
0
W
Awilix
8,657
866
8
1
0
235,614
0
L
Loki
7,426
743
9
1
0
190,287
0
W
Anhur
8,237
824
53
5
0
175,542
0
L
Ix Chel
6,789
679
13
1
0
183,943
0
W
Sun Wukong
9,140
914
31
3
0
214,147
0
W
Amaterasu
8,182
818
6
1
0
240,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role