Player Matchup

Bellona
Bellona
Milаn
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,359 Elo+
Party 1
Yemoja
Yemoja
USBPоrt
Yemoja
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
13W - 4L
1,638 Elo+
Party 1
Ullr
Ullr
USBStiсk
Ullr
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 4L
1,638 Elo+
Party 1
Raijin
Raijin
iamDBami
Raijin
Level 85
God Stats
1W - 0L
1,647 SR
Queue Stats
16W - 10L
1,612 Elo+
Solo
Kukulkan
Kukulkan
sioimpi
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,485 SR
1,549 Elo+

VS

Team Averages
Level 104
1,547 SR
1,467 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
NotaLegend
Bastet
Level 142
God Stats
119W - 112L
1,582 SR
Queue Stats
316W - 348L
1,478 Elo+
Solo
Charybdis
Charybdis
Xaventin
Charybdis
Level 81
God Stats
0W - 4L
1,652 SR
Queue Stats
26W - 41L
1,428 Elo+
Solo
Mulan
Mulan
unrealengineTS
Mulan
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Milаn
Bellona
10
1 / 0 / 2
5,302
1,060
3,158
4,870
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
USBPоrt
Yemoja
9
0 / 0 / 1
5,135
1,027
800
2,568
1,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
11
1 / 0 / 1
5,473
1,095
2,157
2,275
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
iamDBami
Raijin
10
2 / 1 / 1
5,185
1,037
4,025
3,813
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
sioimpi
Kukulkan
9
0 / 1 / 2
4,935
987
780
2,357
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
4,695
939
706
692
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
7
0 / 0 / 0
4,263
853
0
0
0
Bastet
NotaLegend
Bastet
9
0 / 1 / 1
4,632
926
3,823
4,048
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Xaventin
Charybdis
10
2 / 1 / 0
5,202
1,040
2,600
4,889
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 0
4,699
940
1,238
4,524
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Merlin
 
Merlin
0
0
0
0
W
Bellona
Milаn
Bellona
1
0
2
2
L
Bastet
NotaLegend
Bastet
0
1
1
0.5
W
Yemoja
USBPоrt
Yemoja
0
0
1
0.5
W
Ullr
1
0
1
1.5
L
Charybdis
Xaventin
Charybdis
2
1
0
2
W
Raijin
iamDBami
Raijin
2
1
1
2.5
W
Kukulkan
sioimpi
Kukulkan
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,920
Damage
8,367
15,883
Taken
14,153
7,786
Mitigated
5,422
5,018
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
706
96
0
277
692
157
0
295
284
9,480
0
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Milаn
Bellona
3,158
397
0
1,074
4,870
3,896
0
321
4,406
0
9,054
L
Bastet
NotaLegend
Bastet
3,823
642
0
552
4,048
1,185
0
1,091
2,726
0
8,070
W
Yemoja
USBPоrt
Yemoja
800
385
2,005
819
2,568
1,313
224
0
2,568
4,229
0
W
Ullr
2,157
436
0
540
2,275
658
0
107
2,168
0
18,612
L
Charybdis
Xaventin
Charybdis
2,600
1,556
0
593
4,889
1,429
0
2,369
2,251
0
12,286
W
Raijin
iamDBami
Raijin
4,025
430
0
330
3,813
1,175
299
166
3,616
11,543
0
W
Kukulkan
sioimpi
Kukulkan
780
35
0
250
2,357
744
405
112
2,245
6,237
0
L
1,238
397
0
440
4,524
2,651
0
1,270
2,900
0
7,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
23,491
116
Minions Killed
75
0
Camps Cleared
0
527,862
Distance Traveled
372,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,695
939
23
5
0
48,007
0
L
Merlin
4,263
853
0
0
0
0
0
W
Bellona
5,302
1,060
13
3
0
110,427
0
L
Bastet
4,632
926
13
3
0
106,848
0
W
Yemoja
5,135
1,027
10
2
0
100,221
0
W
Ullr
5,473
1,095
47
9
0
115,323
0
L
Charybdis
5,202
1,040
21
4
0
105,849
0
W
Raijin
5,185
1,037
29
6
0
99,021
0
W
Kukulkan
4,935
987
17
3
0
102,870
0
L
Mulan
4,699
940
18
4
0
112,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role