Player Matchup

Discordia
Discordia
Airdefender07
Discordia
Level 126
God Stats
75W - 57L
1,761 SR
Queue Stats
116W - 93L
1,566 Elo+
Solo
Cerberus
Cerberus
BronzeUni
Cerberus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
TheBredCam
Ratatoskr
Level 120
God Stats
1W - 2L
1,219 SR
Queue Stats
95W - 102L
1,447 Elo+
Solo
Team Averages
Level 118
1,493 SR
1,497 Elo+

VS

Team Averages
Level 73
1,573 SR
1,483 Elo+
Poseidon
Poseidon
CDace23
Poseidon
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Feedstermcgee
Kumbhakarna
Level 7
God Stats
6W - 5L
1,708 SR
Queue Stats
8W - 9L
1,452 Elo+
Party 1
Hercules
Hercules
whet4uBABE
Hercules
Level 68
God Stats
123W - 158L
1,510 SR
Queue Stats
379W - 406L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Airdefender07
Discordia
18
5 / 2 / 8
11,631
969
12,616
6,051
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
BronzeUni
Cerberus
16
3 / 3 / 8
10,597
883
7,088
13,114
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
TheBredCam
Ratatoskr
16
5 / 0 / 6
11,130
928
10,167
14,265
6,960
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CDace23
Poseidon
14
1 / 5 / 2
9,116
760
4,961
9,102
2,977
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Feedstermcgee
Kumbhakarna
15
2 / 5 / 3
9,298
775
4,214
15,490
15,676
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
whet4uBABE
Hercules
12
2 / 3 / 1
9,099
758
8,659
9,885
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Airdefender07
Discordia
5
2
8
4.5
W
Cerberus
BronzeUni
Cerberus
3
3
8
2.33
L
Poseidon
CDace23
Poseidon
1
5
2
0.4
L
Kumbhakarna
Feedstermcgee
Kumbhakarna
2
5
3
0.7
W
Ratatoskr
TheBredCam
Ratatoskr
5
0
6
8
L
Hercules
whet4uBABE
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
17,834
33,430
Taken
34,477
18,289
Mitigated
24,629
7,825
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Airdefender07
Discordia
12,616
843
0
1,221
6,051
2,213
1,513
1,695
4,211
55,137
0
W
Cerberus
BronzeUni
Cerberus
7,088
252
0
2,565
13,114
9,116
911
3,656
9,166
26,994
3,385
L
Poseidon
CDace23
Poseidon
4,961
529
0
121
9,102
2,977
0
5,624
3,253
29,272
0
L
Kumbhakarna
Feedstermcgee
Kumbhakarna
4,214
666
0
0
15,490
15,676
0
7,249
7,534
18,423
0
W
Ratatoskr
TheBredCam
Ratatoskr
10,167
3,175
0
4,039
14,265
6,960
763
4,453
9,655
179
37,377
L
Hercules
whet4uBABE
Hercules
8,659
1,698
0
1,910
9,885
5,976
0
5,155
4,359
521
18,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
27,513
204
Minions Killed
122
0
Camps Cleared
0
736,175
Distance Traveled
547,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,631
969
76
6
0
226,872
0
W
Cerberus
10,597
883
80
7
0
228,482
0
L
Poseidon
9,116
760
55
5
0
198,817
0
L
Kumbhakarna
9,298
775
40
3
0
179,835
0
W
Ratatoskr
11,130
928
48
4
0
280,821
2
L
Hercules
9,099
758
27
2
0
168,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role