Player Matchup

Da Ji
Da Ji
Hades42069
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 2
Neith
Neith
KuzenToes
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nashquttin
Morgan Le Fay
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 49L
1,514 Elo+
Solo
Geb
Geb
RygaDune
Geb
Level 18
God Stats
2W - 3L
1,538 SR
Queue Stats
13W - 23L
1,383 Elo+
Party 2
Janus
Janus
ZeusStrikR
Janus
Level 45
God Stats
0W - 3L
1,245 SR
Queue Stats
29W - 39L
1,421 Elo+
Party 2
Team Averages
Level 32
1,457 SR
1,390 Elo+

VS

Team Averages
Level 123
1,551 SR
1,473 Elo+
Scylla
Scylla
AimLessKenny
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
FinalSketch64
Gilgamesh
Level 144
God Stats
10W - 12L
1,532 SR
Queue Stats
163W - 153L
1,510 Elo+
Solo
Thanatos
Thanatos
GrizzDK
Thanatos
Level 109
God Stats
3W - 0L
1,713 SR
Queue Stats
39W - 33L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
biggysed
Xbalanque
Level 159
God Stats
18W - 15L
1,471 SR
Queue Stats
469W - 463L
1,518 Elo+
Solo
Horus
Horus
debiiNY-
Horus
Level 95
God Stats
2W - 1L
1,540 SR
Queue Stats
12W - 11L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
3 / 5 / 0
8,449
497
7,827
17,879
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
KuzenToes
Neith
16
2 / 1 / 2
8,525
501
12,772
10,463
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Nashquttin
Morgan Le Fay
14
1 / 3 / 0
8,133
478
7,362
8,221
2,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
0 / 3 / 1
6,845
403
2,301
9,702
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
15
0 / 4 / 2
8,438
496
3,482
7,399
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 2 / 6
8,721
513
2,233
6,191
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FinalSketch64
Gilgamesh
17
0 / 1 / 4
10,519
619
3,824
16,375
10,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
GrizzDK
Thanatos
17
11 / 2 / 1
10,178
599
14,390
15,708
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
biggysed
Xbalanque
16
3 / 1 / 2
9,690
570
9,248
8,772
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
debiiNY-
Horus
14
2 / 0 / 5
7,854
462
4,621
11,454
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
16
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
2
6
1.5
W
Gilgamesh
FinalSketch64
Gilgamesh
0
1
4
2
W
Thanatos
GrizzDK
Thanatos
11
2
1
5.75
L
Da Ji
3
5
0
0.6
L
Neith
KuzenToes
Neith
2
1
2
3
L
Morgan Le Fay
Nashquttin
Morgan Le Fay
1
3
0
0.33
L
0
3
1
0.17
L
Janus
0
4
2
0.25
W
Xbalanque
biggysed
Xbalanque
3
1
2
4
W
Horus
debiiNY-
Horus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
34,316
53,664
Taken
58,500
21,938
Mitigated
29,503
14,300
Healing
32,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,233
555
0
1,241
6,191
1,979
0
1,412
4,659
51,740
996
W
Gilgamesh
FinalSketch64
Gilgamesh
3,824
1,048
0
5,585
16,375
10,326
48
6,841
9,534
0
83,855
W
Thanatos
GrizzDK
Thanatos
14,390
4,662
0
15,618
15,708
5,895
540
2,132
13,494
0
69,074
L
Da Ji
7,827
1,628
0
3,648
17,879
7,490
0
678
17,201
0
75,604
L
Neith
KuzenToes
Neith
12,772
4,034
0
4,765
10,463
4,256
0
0
10,463
0
88,405
L
Morgan Le Fay
Nashquttin
Morgan Le Fay
7,362
1,288
0
2,774
8,221
2,565
0
13
8,208
53,339
786
L
2,301
453
0
1,681
9,702
5,702
0
889
8,813
8,514
0
L
Janus
3,482
62
0
1,432
7,399
1,925
0
790
6,609
67,452
162
W
Xbalanque
biggysed
Xbalanque
9,248
3,177
0
4,584
8,772
3,597
51
442
8,330
0
82,768
W
Horus
debiiNY-
Horus
4,621
1,867
560
5,025
11,454
7,706
74
1,855
9,519
431
34,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
46,962
525
Minions Killed
529
0
Camps Cleared
0
1,717,755
Distance Traveled
1,678,059
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,721
513
91
5
0
302,632
8
W
Gilgamesh
10,519
619
151
9
0
333,535
4
W
Thanatos
10,178
599
98
6
0
387,736
0
L
Da Ji
8,449
497
107
6
0
351,941
0
L
Neith
8,525
501
155
9
0
321,881
3
L
Morgan Le Fay
8,133
478
111
7
0
322,998
0
L
Geb
6,845
403
11
1
0
354,891
7
L
Janus
8,438
496
141
8
0
366,044
5
W
Xbalanque
9,690
570
141
8
0
306,167
4
W
Horus
7,854
462
48
3
0
347,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role