Player Matchup

Amaterasu
Amaterasu
Arkanek
Amaterasu
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 42L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
IrisElote
Danzaburou
Level 80
God Stats
6W - 10L
1,620 SR
Queue Stats
199W - 246L
1,415 Elo+
Party 3
Geb
Geb
MLG2212
Geb
Level 144
God Stats
16W - 4L
2,047 SR
Queue Stats
169W - 166L
1,433 Elo+
Party 2
Loki
Loki
SuddenCrane
Loki
Level 148
God Stats
1W - 5L
1,351 SR
Queue Stats
208W - 213L
1,415 Elo+
Party 2
Maui
Maui
SupaFlyGuyXZ
Maui
Level 146
God Stats
5W - 11L
1,521 SR
Queue Stats
507W - 475L
1,521 Elo+
Solo
Team Averages
Level 120
1,608 SR
1,454 Elo+

VS

Team Averages
Level 96
1,662 SR
1,467 Elo+
Gilgamesh
Gilgamesh
Desdii
Gilgamesh
Level 68
God Stats
3W - 3L
1,402 SR
Queue Stats
82W - 92L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
EliteDelly
Cthulhu
Level 81
God Stats
4W - 4L
1,747 SR
Queue Stats
172W - 159L
1,475 Elo+
Solo
Olorun
Olorun
GodShacka
Olorun
Level 149
God Stats
3W - 0L
1,872 SR
Queue Stats
134W - 132L
1,548 Elo+
Solo
The Morrigan
The Morrigan
SirBreck007
The Morrigan
Level 155
God Stats
5W - 8L
1,538 SR
Queue Stats
118W - 95L
1,534 Elo+
Solo
Medusa
Medusa
blackyellow4951
Medusa
Level 29
God Stats
15W - 7L
1,752 SR
Queue Stats
93W - 100L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arkanek
Amaterasu
9
1 / 4 / 0
5,220
522
5,189
9,078
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
IrisElote
Danzaburou
10
3 / 1 / 0
5,925
593
7,091
8,277
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
8
0 / 3 / 2
5,079
508
3,821
9,574
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 0
4,697
470
1,834
4,989
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,778
478
1,311
4,903
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desdii
Gilgamesh
10
4 / 1 / 0
6,225
623
6,389
8,868
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
EliteDelly
Cthulhu
9
1 / 1 / 1
5,248
525
4,201
6,765
4,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
GodShacka
Olorun
9
1 / 2 / 1
5,192
519
5,991
6,950
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

The Morrigan
SirBreck007
The Morrigan
12
4 / 0 / 2
6,428
643
5,654
4,440
2,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
5,688
569
3,443
6,256
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
12
12
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arkanek
Amaterasu
1
4
0
0.25
W
Gilgamesh
Desdii
Gilgamesh
4
1
0
4
W
Cthulhu
EliteDelly
Cthulhu
1
1
1
1.5
W
Olorun
GodShacka
Olorun
1
2
1
0.75
L
Danzaburou
IrisElote
Danzaburou
3
1
0
3
L
Geb
0
3
2
0.33
W
The Morrigan
SirBreck007
The Morrigan
4
0
2
5
L
0
1
0
0
L
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
25,678
36,821
Taken
33,279
15,929
Mitigated
17,327
11,959
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arkanek
Amaterasu
5,189
2,380
0
2,372
9,078
4,552
0
0
8,622
0
25,620
W
Gilgamesh
Desdii
Gilgamesh
6,389
2,908
0
1,526
8,868
6,800
0
87
8,327
0
28,853
W
Cthulhu
EliteDelly
Cthulhu
4,201
371
22
1,723
6,765
4,172
0
1,122
5,643
19,447
0
W
Olorun
GodShacka
Olorun
5,991
2,941
20
2,780
6,950
2,024
0
1,353
5,597
28,332
4,409
L
Danzaburou
IrisElote
Danzaburou
7,091
3,582
0
4,575
8,277
2,879
0
5,931
2,346
0
42,542
L
Geb
3,821
472
0
1,287
9,574
5,336
0
5,004
4,570
17,945
0
W
The Morrigan
SirBreck007
The Morrigan
5,654
1,220
0
1,905
4,440
2,039
0
1,937
2,399
37,708
3,786
L
1,834
607
0
2,914
4,989
1,259
0
579
4,410
0
26,971
L
1,311
196
0
811
4,903
1,903
0
1,880
3,023
21,584
0
W
3,443
1,256
0
1,569
6,256
2,292
0
576
5,607
0
41,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
28,781
241
Minions Killed
274
0
Camps Cleared
0
996,623
Distance Traveled
1,036,720
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,220
522
43
4
0
202,624
1
W
Gilgamesh
6,225
623
46
5
0
218,684
6
W
Cthulhu
5,248
525
34
3
0
217,065
3
W
Olorun
5,192
519
50
5
0
183,446
0
L
Danzaburou
5,925
593
67
7
0
186,228
0
L
Geb
5,079
508
27
3
0
211,805
2
W
The Morrigan
6,428
643
72
7
0
206,983
1
L
Loki
4,697
470
52
5
0
241,756
1
L
Maui
4,778
478
52
5
0
154,210
0
W
Medusa
5,688
569
72
7
0
210,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role