Player Matchup

Xbalanque
Xbalanque
Silver II
MOP-Michael
Xbalanque
Silver II
Level 85
God Stats
1W - 2L
1,256 SR
Queue Stats
93W - 113L
1,059 MMR
Solo
Thor
Thor
Silver II
PathByDarkness
Thor
Silver II
Level 167
God Stats
6W - 7L
1,540 SR
Queue Stats
56W - 76L
968 MMR
Solo
Jormungandr
Jormungandr
Silver III
ThegrimReap_er
Jormungandr
Silver III
Level 215
God Stats
13W - 4L
1,689 SR
Queue Stats
321W - 368L
986 MMR
Solo
Aphrodite
Aphrodite
Silver II
Umòja
Aphrodite
Silver II
Level 183
God Stats
9W - 9L
1,888 SR
Queue Stats
666W - 690L
1,017 MMR
Solo
Merlin
Merlin
Silver I
crowblue13
Merlin
Silver I
Level 129
God Stats
10W - 17L
1,370 SR
Queue Stats
400W - 422L
1,138 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,549 SR
1,034 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,482 SR
1,134 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
BoreHarD
Sun Wukong
Silver II
Level 183
God Stats
113W - 113L
1,517 SR
Queue Stats
233W - 261L
1,095 MMR
Solo
Bacchus
Bacchus
Silver IV
ElPopeyeComito
Bacchus
Silver IV
Level 123
God Stats
2W - 5L
1,454 SR
Queue Stats
57W - 86L
923 MMR
Party 1
Vulcan
Vulcan
Silver I
GER2BEAR 77
Vulcan
Silver I
Level 168
God Stats
12W - 16L
1,510 SR
Queue Stats
160W - 181L
1,142 MMR
Solo
Loki
Loki
Silver IV
XxXTentation311
Loki
Silver IV
Level 125
God Stats
1W - 5L
1,431 SR
Queue Stats
29W - 55L
1,011 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MOP-Michael
Xbalanque
11
1 / 0 / 2
5,843
584
2,696
3,573
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 0 / 0
5,879
588
1,311
5,136
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
ThegrimReap_er
Jormungandr
10
0 / 0 / 5
5,218
522
3,442
4,366
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Umòja
Aphrodite
9
0 / 0 / 1
4,801
480
1,965
6,319
4,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
crowblue13
Merlin
11
1 / 1 / 1
6,170
617
4,583
3,890
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Hun BatzAwilixThanatos

VS

Bans
MulanCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 0
4,429
443
1,829
5,577
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
BoreHarD
Sun Wukong
11
0 / 0 / 0
6,135
614
3,397
4,740
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 2 / 1
4,121
412
1,551
5,830
4,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
8
0 / 3 / 0
4,523
452
1,514
4,724
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 0
4,940
494
1,552
4,798
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Sun Wukong
BoreHarD
Sun Wukong
0
0
0
0
L
0
2
1
0.25
L
Vulcan
0
3
0
0
W
Xbalanque
MOP-Michael
Xbalanque
1
0
2
2
W
6
0
0
6
W
Jormungandr
ThegrimReap_er
Jormungandr
0
0
5
2.5
W
Aphrodite
Umòja
Aphrodite
0
0
1
0.5
L
1
2
0
0.5
W
Merlin
crowblue13
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,997
Damage
9,843
23,284
Taken
25,669
11,211
Mitigated
10,884
10,059
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,829
666
0
1,686
5,577
1,487
0
1,368
4,209
0
19,328
L
Sun Wukong
BoreHarD
Sun Wukong
3,397
604
0
797
4,740
2,566
0
1,509
3,231
111
42,057
L
1,551
394
0
777
5,830
4,140
0
1,725
4,105
14,311
0
L
Vulcan
1,514
0
0
249
4,724
1,387
0
3,228
1,496
21,221
168
W
Xbalanque
MOP-Michael
Xbalanque
2,696
785
0
1,924
3,573
1,113
925
321
3,252
0
37,947
W
1,311
507
0
458
5,136
1,813
0
427
4,709
0
28,043
W
Jormungandr
ThegrimReap_er
Jormungandr
3,442
1,132
0
2,130
4,366
2,326
0
608
3,758
31,012
521
W
Aphrodite
Umòja
Aphrodite
1,965
135
0
4,672
6,319
4,859
0
77
6,242
23,543
1,136
L
1,552
346
0
2,123
4,798
1,304
0
1,616
3,182
0
22,832
W
Merlin
crowblue13
Merlin
4,583
107
0
875
3,890
1,100
0
1,709
2,181
45,501
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
24,148
315
Minions Killed
231
0
Camps Cleared
0
956,253
Distance Traveled
963,616
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,429
443
37
4
0
172,907
0
L
Sun Wukong
6,135
614
89
9
0
178,456
0
L
Bacchus
4,121
412
18
2
0
201,394
2
L
Vulcan
4,523
452
36
4
0
199,116
2
W
Xbalanque
5,843
584
77
8
0
178,031
0
W
Thor
5,879
588
49
5
0
194,090
0
W
Jormungandr
5,218
522
51
5
0
203,426
5
W
Aphrodite
4,801
480
46
5
0
179,616
0
L
Loki
4,940
494
51
5
0
211,743
2
W
Merlin
6,170
617
92
9
0
201,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role