Player Matchup

Terra
Terra
 
Terra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AffectedReaper
King Arthur
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 93L
1,455 Elo+
Party 1
Janus
Janus
CovertAF
Janus
Level 121
God Stats
5W - 14L
1,414 SR
Queue Stats
327W - 329L
1,406 Elo+
Party 1
Anhur
Anhur
MikeHancho88
Anhur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 35L
1,374 Elo+
Party 1
Surtr
Surtr
thegusschiggins
Surtr
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
365W - 360L
1,410 Elo+
Party 1
Team Averages
Level 79
1,483 SR
1,429 Elo+

VS

Team Averages
Level 115
1,602 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Heat Carbon
Persephone
Level 129
God Stats
2W - 0L
1,688 SR
Queue Stats
150W - 148L
1,466 Elo+
Solo
Terra
Terra
SamanthaKampmann
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,510 Elo+
Solo
Cerberus
Cerberus
boy2nice
Cerberus
Level 122
God Stats
16W - 13L
1,603 SR
Queue Stats
544W - 565L
1,476 Elo+
Solo
Susano
Susano
pitito48
Susano
Level 117
God Stats
4W - 1L
1,719 SR
Queue Stats
77W - 77L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 5 / 6
9,247
616
8,244
18,941
14,713
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
AffectedReaper
King Arthur
16
3 / 5 / 2
9,385
626
7,731
16,062
16,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
CovertAF
Janus
18
3 / 3 / 2
10,349
690
20,367
7,390
3,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 7 / 4
8,492
566
3,477
10,564
4,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 7 / 2
8,664
578
3,826
21,752
17,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 9
8,975
598
3,453
8,821
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
Heat Carbon
Persephone
20
7 / 1 / 16
12,603
840
26,114
8,977
3,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
3 / 0 / 18
10,785
719
6,425
11,148
11,572
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
boy2nice
Cerberus
19
3 / 2 / 20
11,490
766
14,985
18,582
21,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
pitito48
Susano
19
14 / 3 / 10
12,060
804
16,617
11,047
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
8
Kills
27
27
Deaths
9
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
6
1
W
Ymir
 
Ymir
0
3
9
1.5
L
King Arthur
AffectedReaper
King Arthur
3
5
2
0.8
L
Janus
CovertAF
Janus
3
3
2
1.33
W
Persephone
Heat Carbon
Persephone
7
1
16
15
L
0
7
4
0.29
W
3
0
18
12
W
Cerberus
boy2nice
Cerberus
3
2
20
6.5
W
Susano
pitito48
Susano
14
3
10
6.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
67,594
74,709
Taken
58,575
56,032
Mitigated
49,701
20,219
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,244
502
5,187
6,652
18,941
14,713
0
10,682
8,259
17,570
0
W
Ymir
 
Ymir
3,453
486
778
1,481
8,821
7,921
390
3,345
5,476
6,562
1,161
L
King Arthur
AffectedReaper
King Arthur
7,731
387
809
787
16,062
16,361
0
11,748
4,314
0
18,222
L
Janus
CovertAF
Janus
20,367
337
297
458
7,390
3,189
0
5,214
2,176
48,569
0
W
Persephone
Heat Carbon
Persephone
26,114
658
2,746
2,490
8,977
3,766
1,012
3,246
5,721
70,635
0
L
3,477
752
362
199
10,564
4,374
0
7,645
2,919
0
13,506
W
6,425
808
7,013
4,846
11,148
11,572
332
5,761
5,387
9,764
0
W
Cerberus
boy2nice
Cerberus
14,985
735
735
4,168
18,582
21,328
0
10,699
7,883
22,931
6,107
W
Susano
pitito48
Susano
16,617
3,108
1,097
797
11,047
5,114
1,062
5,671
5,376
0
27,636
L
3,826
2,224
783
4,685
21,752
17,395
0
13,183
8,569
121
11,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
55,913
138
Minions Killed
186
0
Camps Cleared
0
1,206,589
Distance Traveled
1,178,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,247
616
19
1
0
266,862
0
W
Ymir
8,975
598
6
0
0
96,921
0
L
King Arthur
9,385
626
13
1
0
285,766
0
L
Janus
10,349
690
66
4
0
277,036
0
W
Persephone
12,603
840
99
7
0
303,129
0
L
Anhur
8,492
566
22
1
0
156,823
0
W
Terra
10,785
719
13
1
0
290,383
0
W
Cerberus
11,490
766
44
3
0
232,945
0
W
Susano
12,060
804
24
2
0
255,438
0
L
Surtr
8,664
578
18
1
0
220,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role