Player Matchup

Kukulkan
Kukulkan
Akachi720
Kukulkan
Level 129
God Stats
26W - 17L
1,592 SR
Queue Stats
767W - 816L
1,358 Elo+
Solo
Ymir
Ymir
Cl4uz
Ymir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 16L
1,353 Elo+
Solo
Neith
Neith
Rosœ
Neith
Level 85
God Stats
22W - 29L
1,365 SR
Queue Stats
27W - 43L
1,237 Elo+
Solo
Team Averages
Level 107
1,486 SR
1,316 Elo+

VS

Team Averages
Level 84
1,473 SR
1,352 Elo+
Cthulhu
Cthulhu
HoldThisWood388
Cthulhu
Level 59
God Stats
16W - 9L
1,487 SR
Queue Stats
163W - 167L
1,382 Elo+
Solo
Chiron
Chiron
PapaDylz
Chiron
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 45L
1,307 Elo+
Solo
Skadi
Skadi
yu-hasabae
Skadi
Level 129
God Stats
15W - 21L
1,433 SR
Queue Stats
620W - 658L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akachi720
Kukulkan
12
3 / 0 / 1
6,633
948
2,920
3,871
1,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
Cl4uz
Ymir
10
1 / 0 / 3
5,823
832
2,555
6,488
4,059
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
Rosœ
Neith
11
0 / 1 / 4
5,880
840
3,222
2,790
868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,142
877
5,140
5,190
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
PapaDylz
Chiron
12
0 / 2 / 1
5,937
848
5,043
5,600
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
5
0 / 0 / 0
4,603
658
416
967
361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akachi720
Kukulkan
3
0
1
3.5
W
Ymir
Cl4uz
Ymir
1
0
3
2.5
L
1
2
0
0.5
L
Chiron
PapaDylz
Chiron
0
2
1
0.25
W
Neith
Rosœ
Neith
0
1
4
2
L
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,697
Damage
10,599
13,149
Taken
11,757
6,502
Mitigated
5,833
2,241
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akachi720
Kukulkan
2,920
213
74
922
3,871
1,575
0
1,327
2,333
16,199
485
W
Ymir
Cl4uz
Ymir
2,555
243
0
400
6,488
4,059
0
2,630
3,518
7,680
0
L
5,140
0
127
1,018
5,190
3,619
0
2,631
2,349
16,539
0
L
Chiron
PapaDylz
Chiron
5,043
1,265
360
1,048
5,600
1,853
0
1,899
3,546
0
20,223
W
Neith
Rosœ
Neith
3,222
1,315
0
845
2,790
868
558
692
2,004
0
15,619
L
Skadi
416
126
0
248
967
361
0
569
398
0
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,336
Gold Earned
16,682
70
Minions Killed
63
0
Camps Cleared
0
356,006
Distance Traveled
297,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,633
948
29
4
0
129,188
0
W
Ymir
5,823
832
11
2
0
106,346
0
L
Cthulhu
6,142
877
34
5
0
128,204
0
L
Chiron
5,937
848
29
4
0
120,524
0
W
Neith
5,880
840
30
4
0
120,472
0
L
Skadi
4,603
658
0
0
0
48,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role