Player Matchup

Bakasura
Bakasura
Crump720
Bakasura
Level 141
God Stats
8W - 2L
1,745 SR
Queue Stats
61W - 58L
1,578 Elo+
Party 1
Agni
Agni
PaidSponsor6754
Agni
Level 145
God Stats
6W - 9L
1,591 SR
Queue Stats
93W - 93L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
W1NT3RSC0MiNg15
Cu Chulainn
Level 109
God Stats
19W - 12L
1,542 SR
Queue Stats
78W - 87L
1,524 Elo+
Party 1
Team Averages
Level 132
1,626 SR
1,542 Elo+

VS

Team Averages
Level 143
1,376 SR
1,463 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Philipzz333
Vulcan
Level 148
God Stats
8W - 12L
1,091 SR
Queue Stats
49W - 47L
1,367 Elo+
Solo
Neith
Neith
SehmLee
Neith
Level 87
God Stats
42W - 44L
1,537 SR
Queue Stats
371W - 376L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crump720
Bakasura
15
4 / 3 / 0
8,923
892
5,061
10,950
7,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 1 / 2
7,569
757
5,519
4,538
1,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
W1NT3RSC0MiNg15
Cu Chulainn
14
0 / 0 / 3
7,676
768
8,925
8,149
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 1 / 1
8,319
832
7,916
11,664
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
11
0 / 2 / 3
7,022
702
2,982
5,720
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SehmLee
Neith
13
1 / 1 / 3
7,693
769
5,105
4,599
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
4
4
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
1
3.5
W
Bakasura
Crump720
Bakasura
4
3
0
1.33
W
0
1
2
1
L
Vulcan
0
2
3
0.75
L
Neith
SehmLee
Neith
1
1
3
2.5
W
Cu Chulainn
W1NT3RSC0MiNg15
Cu Chulainn
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,505
Damage
16,003
23,637
Taken
21,983
15,431
Mitigated
13,258
7,849
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,916
1,268
0
801
11,664
10,258
0
2,665
8,033
29,535
1,241
W
Bakasura
Crump720
Bakasura
5,061
3,858
0
6,113
10,950
7,706
0
3,678
6,968
0
27,243
W
5,519
216
0
0
4,538
1,354
0
2,482
1,853
25,650
0
L
Vulcan
2,982
54
0
2,004
5,720
1,519
0
2,163
3,255
19,162
52
L
Neith
SehmLee
Neith
5,105
1,102
0
829
4,599
1,481
0
769
3,561
0
24,084
W
Cu Chulainn
W1NT3RSC0MiNg15
Cu Chulainn
8,925
1,320
0
1,736
8,149
6,371
0
3,557
4,234
0
20,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
23,034
158
Minions Killed
125
0
Camps Cleared
0
642,310
Distance Traveled
550,861
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,319
832
51
5
0
191,067
4
W
Bakasura
8,923
892
78
8
0
207,042
0
W
Agni
7,569
757
46
5
0
213,982
0
L
Vulcan
7,022
702
37
4
0
170,458
0
L
Neith
7,693
769
37
4
0
189,336
0
W
Cu Chulainn
7,676
768
34
3
0
221,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role