Player Matchup

Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MDemonfeio
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,396 Elo+
Party 1
Xing Tian
Xing Tian
PaizaoXD
Xing Tian
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,204 Elo+
Party 1
Olorun
Olorun
Sipcelo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 1
Thanatos
Thanatos
mur1lo
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,361 Elo+

VS

Team Averages
Level 98
1,440 SR
1,483 Elo+
Sun Wukong
Sun Wukong
FLYM4N
Sun Wukong
Level 149
God Stats
11W - 3L
1,537 SR
Queue Stats
230W - 215L
1,489 Elo+
Solo
Izanami
Izanami
GianCuca
Izanami
Level 21
God Stats
9W - 9L
1,267 SR
Queue Stats
84W - 79L
1,472 Elo+
Party 2
Poseidon
Poseidon
LealFogao1995
Poseidon
Level 137
God Stats
8W - 8L
1,584 SR
Queue Stats
194W - 209L
1,484 Elo+
Solo
He Bo
He Bo
benosul2007
He Bo
Level 55
God Stats
29W - 40L
1,310 SR
Queue Stats
178W - 192L
1,537 Elo+
Solo
Hades
Hades
xzivan666
Hades
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 102L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 0
6,804
680
7,111
5,961
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
MDemonfeio
Gilgamesh
7
0 / 1 / 0
4,421
442
977
4,363
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
PaizaoXD
Xing Tian
6
0 / 3 / 1
4,489
449
1,380
9,168
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Sipcelo
Olorun
8
1 / 5 / 0
5,301
530
2,394
5,545
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
mur1lo
Thanatos
6
0 / 4 / 1
4,406
441
1,036
6,295
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FLYM4N
Sun Wukong
11
4 / 0 / 0
7,336
734
4,996
6,475
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
GianCuca
Izanami
11
3 / 0 / 3
6,646
665
4,955
3,612
1,136
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
LealFogao1995
Poseidon
11
0 / 0 / 2
5,481
548
508
4,143
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 6 / 2
5,030
503
2,672
7,897
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
xzivan666
Hades
11
7 / 1 / 2
6,249
625
5,906
6,445
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
14
14
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
1
0
6
W
Sun Wukong
FLYM4N
Sun Wukong
4
0
0
4
W
Izanami
GianCuca
Izanami
3
0
3
4.5
W
Poseidon
LealFogao1995
Poseidon
0
0
2
1
L
Gilgamesh
MDemonfeio
Gilgamesh
0
1
0
0
L
Xing Tian
PaizaoXD
Xing Tian
0
3
1
0.17
L
Olorun
Sipcelo
Olorun
1
5
0
0.2
W
0
6
2
0.17
L
Thanatos
mur1lo
Thanatos
0
4
1
0.13
W
Hades
xzivan666
Hades
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
19,037
31,332
Taken
28,572
11,778
Mitigated
10,351
7,328
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,111
2,406
0
2,479
5,961
1,856
522
2,910
3,051
40,877
7,178
W
Sun Wukong
FLYM4N
Sun Wukong
4,996
689
0
1,865
6,475
2,614
0
697
5,549
0
41,972
W
Izanami
GianCuca
Izanami
4,955
3,990
0
1,796
3,612
1,136
136
2,182
1,430
0
49,645
W
Poseidon
LealFogao1995
Poseidon
508
0
0
2,805
4,143
923
490
344
3,799
34,385
0
L
Gilgamesh
MDemonfeio
Gilgamesh
977
350
0
884
4,363
2,599
0
0
4,363
0
13,128
L
Xing Tian
PaizaoXD
Xing Tian
1,380
286
109
1,160
9,168
4,341
0
2,329
6,701
7,689
0
L
Olorun
Sipcelo
Olorun
2,394
1,302
120
558
5,545
1,204
0
1,647
3,770
19,857
0
W
2,672
136
0
2,374
7,897
2,360
0
5,652
2,245
23,716
770
L
Thanatos
mur1lo
Thanatos
1,036
467
0
2,018
6,295
1,778
0
1,826
4,393
0
18,250
W
Hades
xzivan666
Hades
5,906
1,030
428
3,476
6,445
3,318
0
1,621
4,824
33,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
30,742
196
Minions Killed
340
0
Camps Cleared
0
937,692
Distance Traveled
989,482
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,804
680
80
8
0
188,390
2
W
Sun Wukong
7,336
734
74
7
0
182,718
0
W
Izanami
6,646
665
100
10
0
183,617
1
W
Poseidon
5,481
548
68
7
0
226,477
5
L
Gilgamesh
4,421
442
27
3
0
197,284
7
L
Xing Tian
4,489
449
7
1
0
186,431
0
L
Olorun
5,301
530
45
5
0
157,556
0
W
He Bo
5,030
503
47
5
0
203,049
0
L
Thanatos
4,406
441
37
4
0
208,031
0
W
Hades
6,249
625
51
5
0
193,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role