Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DarkDecimater
Thanatos
Level 89
God Stats
4W - 3L
1,721 SR
Queue Stats
56W - 59L
1,477 Elo+
Party 1
King Arthur
King Arthur
Kr0SpL
King Arthur
Level 203
God Stats
8W - 12L
1,444 SR
Queue Stats
472W - 463L
1,449 Elo+
Solo
Vulcan
Vulcan
Mdr105
Vulcan
Level 95
God Stats
7W - 2L
1,828 SR
Queue Stats
181W - 171L
1,514 Elo+
Party 1
Cerberus
Cerberus
Terraxilius
Cerberus
Level 109
God Stats
7W - 6L
1,593 SR
Queue Stats
213W - 193L
1,490 Elo+
Party 1
Team Averages
Level 124
1,617 SR
1,486 Elo+

VS

Team Averages
Level 136
1,570 SR
1,455 Elo+
Lancelot
Lancelot
 
Lancelot
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cowboyletsplays
Ares
Level 64
God Stats
2W - 0L
1,785 SR
Queue Stats
3W - 1L
1,230 Elo+
Solo
Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 141
God Stats
291W - 214L
1,582 SR
Queue Stats
895W - 840L
1,540 Elo+
Party 2
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 167
God Stats
180W - 187L
1,463 SR
Queue Stats
994W - 929L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
xXjUnIoR001Xx
Cernunnos
Level 123
God Stats
5W - 3L
1,519 SR
Queue Stats
143W - 149L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 1 / 1
5,721
440
4,939
6,883
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DarkDecimater
Thanatos
11
1 / 4 / 0
5,999
461
2,040
12,176
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Kr0SpL
King Arthur
10
0 / 2 / 1
6,243
480
2,503
13,635
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
Mdr105
Vulcan
12
0 / 1 / 0
6,393
492
3,671
6,602
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Terraxilius
Cerberus
10
0 / 3 / 0
6,201
477
3,102
11,053
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 0 / 4
7,597
584
5,664
7,082
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
5,780
445
5,781
8,493
5,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 2
7,471
575
7,754
3,005
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
5 / 0 / 5
7,677
591
10,152
5,312
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
xXjUnIoR001Xx
Cernunnos
13
1 / 0 / 2
6,870
528
5,304
7,841
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
1
0.5
W
Lancelot
 
Lancelot
1
0
4
3
W
2
1
2
3
W
2
0
2
3
L
Thanatos
DarkDecimater
Thanatos
1
4
0
0.25
L
King Arthur
Kr0SpL
King Arthur
0
2
1
0.25
L
Vulcan
Mdr105
Vulcan
0
1
0
0
L
Cerberus
Terraxilius
Cerberus
0
3
0
0
W
5
0
5
7.5
W
Cernunnos
xXjUnIoR001Xx
Cernunnos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
34,655
50,349
Taken
31,733
18,944
Mitigated
15,121
17,257
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,939
2,436
0
1,495
6,883
2,001
0
2,510
4,321
0
39,751
W
Lancelot
 
Lancelot
5,664
761
0
2,451
7,082
3,353
0
1,661
5,125
0
50,440
W
5,781
732
0
500
8,493
5,287
0
1,245
7,164
14,977
0
W
7,754
2,880
0
987
3,005
893
54
2,269
736
50,432
878
L
Thanatos
DarkDecimater
Thanatos
2,040
580
0
5,311
12,176
3,216
0
6,126
5,917
0
40,327
L
King Arthur
Kr0SpL
King Arthur
2,503
341
352
5,267
13,635
7,262
0
5,854
7,570
0
30,674
L
Vulcan
Mdr105
Vulcan
3,671
0
0
1,931
6,602
1,459
0
4,738
1,620
57,085
0
L
Cerberus
Terraxilius
Cerberus
3,102
308
0
2,901
11,053
5,006
0
3,828
6,637
32,539
1,173
W
10,152
355
0
1,138
5,312
2,698
0
972
4,292
74,742
0
W
Cernunnos
xXjUnIoR001Xx
Cernunnos
5,304
2,698
0
5,537
7,841
2,890
255
0
7,841
0
61,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
35,395
404
Minions Killed
429
0
Camps Cleared
0
1,259,269
Distance Traveled
1,285,770
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,721
440
66
5
0
256,800
2
W
Lancelot
7,597
584
94
7
0
280,870
0
W
Ares
5,780
445
19
1
0
253,327
3
W
Nu Wa
7,471
575
98
8
0
253,875
2
L
Thanatos
5,999
461
69
5
0
268,046
3
L
King Arthur
6,243
480
52
4
0
277,467
4
L
Vulcan
6,393
492
126
10
0
235,457
0
L
Cerberus
6,201
477
91
7
0
221,499
0
W
Anubis
7,677
591
116
9
0
262,929
2
W
Cernunnos
6,870
528
102
8
0
234,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role