Player Matchup

Surtr
Surtr
Cx-angel-slay3r
Surtr
Level 102
God Stats
0W - 2L
1,554 SR
Queue Stats
280W - 284L
1,470 Elo+
Solo
Cliodhna
Cliodhna
Extra42069
Cliodhna
Level 65
God Stats
2W - 3L
1,620 SR
Queue Stats
118W - 111L
1,506 Elo+
Solo
Skadi
Skadi
Keimo222
Skadi
Level 85
God Stats
3W - 3L
1,805 SR
Queue Stats
31W - 28L
1,479 Elo+
Solo
Bacchus
Bacchus
MYNFT
Bacchus
Level 104
God Stats
12W - 23L
1,418 SR
Queue Stats
211W - 205L
1,417 Elo+
Solo
Hera
Hera
atheuist
Hera
Level 103
God Stats
2W - 1L
1,680 SR
Queue Stats
82W - 82L
1,438 Elo+
Solo
Team Averages
Level 92
1,615 SR
1,462 Elo+

VS

Team Averages
Level 108
1,493 SR
1,451 Elo+
Hades
Hades
CaptainDark7470
Hades
Level 156
God Stats
2W - 1L
1,646 SR
Queue Stats
72W - 107L
1,424 Elo+
Party 1
Ra
Ra
DADDYSM1TE
Ra
Level 172
God Stats
10W - 15L
1,497 SR
Queue Stats
26W - 40L
1,431 Elo+
Party 1
Atlas
Atlas
Illuminudie
Atlas
Level 36
God Stats
2W - 0L
1,322 SR
Queue Stats
6W - 11L
1,406 Elo+
Solo
Fenrir
Fenrir
Lxgan maxxed
Fenrir
Level 66
God Stats
12W - 14L
1,428 SR
Queue Stats
252W - 274L
1,479 Elo+
Solo
Charybdis
Charybdis
Torak4224
Charybdis
Level 108
God Stats
18W - 9L
1,572 SR
Queue Stats
130W - 114L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 5
6,414
583
5,845
12,004
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Extra42069
Cliodhna
13
2 / 3 / 2
6,600
600
5,372
9,335
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
Keimo222
Skadi
10
5 / 2 / 2
6,286
571
6,156
8,231
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
MYNFT
Bacchus
9
0 / 1 / 0
4,411
401
1,451
3,606
2,491
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
10
0 / 6 / 1
5,529
503
3,349
7,004
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,658
696
4,694
7,260
3,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
1 / 0 / 5
6,165
560
3,180
3,969
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 4 / 2
6,023
548
5,564
6,702
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
9 / 2 / 1
7,147
650
7,445
9,047
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Torak4224
Charybdis
10
1 / 4 / 4
5,854
532
2,769
8,344
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
17
18
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
3
6
5
0.92
W
1
0
5
3.5
L
Cliodhna
Extra42069
Cliodhna
2
3
2
1
W
2
4
2
0.75
L
Skadi
Keimo222
Skadi
5
2
2
3
W
Fenrir
9
2
1
4.75
L
Bacchus
MYNFT
Bacchus
0
1
0
0
W
Charybdis
Torak4224
Charybdis
1
4
4
0.75
L
Hera
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
23,652
40,180
Taken
35,322
15,903
Mitigated
12,583
11,268
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,694
469
0
6,395
7,260
3,133
48
1,451
5,772
48,025
2,321
L
5,845
2,067
0
2,252
12,004
6,253
321
3,245
8,619
652
27,078
W
3,180
53
967
1,609
3,969
899
90
2,126
1,806
35,920
703
L
Cliodhna
Extra42069
Cliodhna
5,372
371
0
4,387
9,335
3,139
0
2,446
6,820
0
51,572
W
5,564
1,582
0
122
6,702
2,702
0
82
6,557
22,221
7,937
L
Skadi
Keimo222
Skadi
6,156
3,161
0
2,068
8,231
2,188
353
3,380
4,851
0
28,653
W
Fenrir
7,445
1,134
0
4,158
9,047
3,488
0
532
8,239
0
42,417
L
Bacchus
MYNFT
Bacchus
1,451
163
0
1,662
3,606
2,491
0
1,358
2,248
14,038
0
W
Charybdis
Torak4224
Charybdis
2,769
1,202
0
2,679
8,344
2,361
1,212
888
7,260
0
29,735
L
Hera
3,349
606
0
899
7,004
1,832
0
1,964
4,994
30,264
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
32,847
255
Minions Killed
327
0
Camps Cleared
0
972,833
Distance Traveled
1,139,436
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,658
696
92
8
0
218,722
0
L
Surtr
6,414
583
47
4
0
189,829
0
W
Ra
6,165
560
57
5
0
245,888
4
L
Cliodhna
6,600
600
99
9
0
268,124
0
W
Atlas
6,023
548
46
4
0
192,143
2
L
Skadi
6,286
571
39
4
0
204,450
5
W
Fenrir
7,147
650
79
7
0
277,005
0
L
Bacchus
4,411
401
14
1
0
130,874
0
W
Charybdis
5,854
532
53
5
0
205,678
0
L
Hera
5,529
503
56
5
0
179,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role