Player Matchup

Hades
Hades
 
Hades
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlueFoxRed
Neith
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 48L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Carnesthesia
Nu Wa
Level 89
God Stats
5W - 5L
1,434 SR
Queue Stats
142W - 193L
1,441 Elo+
Party 1
Arachne
Arachne
Snapdaxx
Arachne
Level 156
God Stats
1W - 0L
1,543 SR
Queue Stats
99W - 93L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
bwpaco
Kukulkan
Level 129
God Stats
6W - 3L
1,545 SR
Queue Stats
143W - 143L
1,469 Elo+
Party 1
Team Averages
Level 126
1,504 SR
1,501 Elo+

VS

Team Averages
Level 109
1,516 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ExponentAxis401
Mulan
Level 102
God Stats
4W - 6L
1,507 SR
Queue Stats
301W - 288L
1,515 Elo+
Solo
The Morrigan
The Morrigan
GoldBullet1
The Morrigan
Level 64
God Stats
2W - 4L
1,555 SR
Queue Stats
176W - 184L
1,523 Elo+
Party 2
Hercules
Hercules
PhatSuckBang
Hercules
Level 85
God Stats
1W - 3L
1,559 SR
Queue Stats
366W - 365L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
mavtis
Ah Puch
Level 105
God Stats
1W - 1L
1,457 SR
Queue Stats
44W - 44L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 2 / 16
7,764
863
5,142
10,509
8,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
15
5 / 3 / 14
8,921
991
11,676
8,748
4,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 15
9,156
1,017
6,916
5,785
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
Snapdaxx
Arachne
12
5 / 3 / 12
8,198
911
6,318
10,011
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bwpaco
Kukulkan
15
8 / 1 / 9
9,441
1,049
11,359
6,653
2,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 5 / 5
7,520
836
9,022
9,026
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 5 / 5
6,502
722
4,907
10,210
7,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
GoldBullet1
The Morrigan
15
3 / 4 / 5
7,738
860
6,794
4,568
1,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PhatSuckBang
Hercules
13
0 / 5 / 7
6,786
754
3,919
13,482
11,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
mavtis
Ah Puch
10
3 / 5 / 1
6,928
770
9,490
6,011
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
24
Kills
9
10
Deaths
24
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
2
16
4.5
L
Ne Zha
 
Ne Zha
3
5
5
1.1
W
Neith
5
3
14
4
W
5
1
15
12.5
L
0
5
5
0.5
L
The Morrigan
GoldBullet1
The Morrigan
3
4
5
1.38
L
Hercules
PhatSuckBang
Hercules
0
5
7
0.7
W
Arachne
Snapdaxx
Arachne
5
3
12
3.67
W
Kukulkan
bwpaco
Kukulkan
8
1
9
12.5
L
Ah Puch
mavtis
Ah Puch
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
34,132
41,706
Taken
43,297
23,317
Mitigated
26,826
13,569
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,142
161
1,996
3,394
10,509
8,932
72
4,262
5,992
5,758
686
L
Ne Zha
 
Ne Zha
9,022
628
442
1,344
9,026
4,301
0
6,396
2,630
0
22,743
W
Neith
11,676
4,271
329
2,004
8,748
4,107
1,084
2,035
6,713
0
28,544
W
6,916
2,228
544
785
5,785
2,065
621
2,251
3,458
15,090
590
L
4,907
669
0
1,373
10,210
7,896
0
4,332
5,878
0
11,939
L
The Morrigan
GoldBullet1
The Morrigan
6,794
1,054
230
520
4,568
1,480
0
2,067
2,501
21,216
2,430
L
Hercules
PhatSuckBang
Hercules
3,919
801
574
5,249
13,482
11,300
0
7,185
6,297
0
9,187
W
Arachne
Snapdaxx
Arachne
6,318
3,815
1,229
2,863
10,011
5,480
52
3,179
6,793
0
8,053
W
Kukulkan
bwpaco
Kukulkan
11,359
988
0
425
6,653
2,733
639
2,565
3,975
29,152
737
L
Ah Puch
mavtis
Ah Puch
9,490
181
257
601
6,011
1,849
0
2,796
3,215
14,334
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
35,474
119
Minions Killed
121
0
Camps Cleared
0
912,263
Distance Traveled
745,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,764
863
3
0
0
184,288
0
L
Ne Zha
7,520
836
23
3
0
155,272
0
W
Neith
8,921
991
45
5
0
168,180
0
W
Nu Wa
9,156
1,017
17
2
0
202,955
0
L
Mulan
6,502
722
20
2
0
155,224
0
L
The Morrigan
7,738
860
53
6
0
141,490
0
L
Hercules
6,786
754
13
1
0
171,566
0
W
Arachne
8,198
911
13
1
0
191,101
0
W
Kukulkan
9,441
1,049
41
5
0
165,739
0
L
Ah Puch
6,928
770
12
1
0
121,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role