Player Matchup

Ao Kuang
Ao Kuang
Black-Worior
Ao Kuang
Level 141
God Stats
7W - 4L
1,540 SR
Queue Stats
150W - 136L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Captain yami622
Nu Wa
Level 98
God Stats
32W - 28L
1,579 SR
Queue Stats
210W - 194L
1,506 Elo+
Solo
Susano
Susano
Ericksp2001
Susano
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Neith
Neith
Garnicles
Neith
Level 145
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 5L
1,511 Elo+
Solo
Cerberus
Cerberus
Officervic99
Cerberus
Level 51
God Stats
15W - 13L
1,537 SR
Queue Stats
118W - 141L
1,432 Elo+
Solo
Team Averages
Level 112
1,577 SR
1,491 Elo+

VS

Team Averages
Level 117
1,577 SR
1,485 Elo+
Skadi
Skadi
DoloSwaggins
Skadi
Level 64
God Stats
1W - 3L
1,241 SR
Queue Stats
76W - 94L
1,460 Elo+
Solo
Horus
Horus
Sinocolo
Horus
Level 120
God Stats
4W - 2L
1,907 SR
Queue Stats
271W - 262L
1,481 Elo+
Party 1
Cerberus
Cerberus
SoggyNanners
Cerberus
Level 126
God Stats
6W - 12L
1,402 SR
Queue Stats
299W - 370L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
Zen Zoso Solo
Cernunnos
Level 159
God Stats
72W - 47L
1,609 SR
Queue Stats
513W - 497L
1,521 Elo+
Solo
Scylla
Scylla
gr8gardenfish
Scylla
Level 115
God Stats
2W - 2L
1,724 SR
Queue Stats
118W - 120L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Black-Worior
Ao Kuang
10
0 / 4 / 0
6,760
451
3,956
9,689
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 2
8,040
536
8,830
5,085
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
5 / 6 / 2
7,475
498
6,861
11,563
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Garnicles
Neith
12
2 / 4 / 3
7,527
502
10,778
8,878
2,343
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Officervic99
Cerberus
12
1 / 2 / 6
8,058
537
5,065
15,532
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
7,345
490
8,558
10,076
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Sinocolo
Horus
12
7 / 1 / 4
8,463
564
11,200
16,601
18,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
SoggyNanners
Cerberus
16
5 / 2 / 1
9,315
621
8,018
13,809
9,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Zen Zoso Solo
Cernunnos
13
1 / 0 / 2
7,363
491
4,000
8,893
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
2 / 0 / 1
5,452
363
380
2,339
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
18
18
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Black-Worior
Ao Kuang
0
4
0
0
W
0
2
2
0.5
L
3
6
5
0.92
W
Susano
5
6
2
1
W
Neith
Garnicles
Neith
2
4
3
0.88
W
Cerberus
Officervic99
Cerberus
1
2
6
2
L
Horus
Sinocolo
Horus
7
1
4
9
L
Cerberus
SoggyNanners
Cerberus
5
2
1
2.75
L
Cernunnos
Zen Zoso Solo
Cernunnos
1
0
2
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
32,156
50,747
Taken
51,718
23,843
Mitigated
35,431
14,276
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Black-Worior
Ao Kuang
3,956
1,084
0
1,068
9,689
4,682
461
4,288
4,971
30,907
1,749
W
8,830
2,135
0
475
5,085
2,823
1,786
850
4,187
59,013
622
L
8,558
4,020
0
585
10,076
3,575
330
3,040
7,036
0
50,419
W
Susano
6,861
1,013
0
2,398
11,563
3,449
0
1,147
10,286
0
32,208
W
Neith
Garnicles
Neith
10,778
5,090
0
2,986
8,878
2,343
451
899
7,883
0
55,436
W
Cerberus
Officervic99
Cerberus
5,065
877
443
6,906
15,532
10,546
0
387
15,107
24,714
0
L
Horus
Sinocolo
Horus
11,200
5,249
727
7,206
16,601
18,601
0
5,465
11,099
0
30,762
L
Cerberus
SoggyNanners
Cerberus
8,018
848
0
1,978
13,809
9,592
0
4,589
8,895
70,013
1,583
L
Cernunnos
Zen Zoso Solo
Cernunnos
4,000
1,192
0
2,418
8,893
3,132
316
2,890
5,966
0
62,832
L
380
138
0
125
2,339
531
0
1,059
1,251
9,092
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
37,938
348
Minions Killed
414
0
Camps Cleared
0
1,377,258
Distance Traveled
1,223,866
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,760
451
58
4
0
240,751
1
W
Nu Wa
8,040
536
102
7
0
239,711
0
L
Skadi
7,345
490
86
6
0
248,619
0
W
Susano
7,475
498
53
4
0
313,501
0
W
Neith
7,527
502
82
5
0
274,468
0
W
Cerberus
8,058
537
53
4
0
308,827
3
L
Horus
8,463
564
27
2
0
317,631
0
L
Cerberus
9,315
621
160
11
0
282,185
0
L
Cernunnos
7,363
491
118
8
0
278,935
4
L
Scylla
5,452
363
23
2
0
96,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role