Player Matchup

Aphrodite
Aphrodite
Babykittyxo
Aphrodite
Level 106
God Stats
12W - 10L
1,763 SR
Queue Stats
20W - 25L
1,579 Elo+
Solo
Arachne
Arachne
Erikus-Prime
Arachne
Level 77
God Stats
26W - 19L
1,568 SR
Queue Stats
261W - 259L
1,512 Elo+
Solo
Yu Huang
Yu Huang
Larikaxo
Yu Huang
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Khepri
Khepri
ModifiedJib
Khepri
Level 121
God Stats
3W - 2L
1,630 SR
Queue Stats
83W - 78L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
huunq
Kukulkan
Level 59
God Stats
3W - 2L
1,946 SR
Queue Stats
19W - 7L
1,663 Elo+
Solo
Team Averages
Level 74
1,681 SR
1,592 Elo+

VS

Team Averages
Level 77
1,452 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Azure Signal
Baron Samedi
Level 107
God Stats
1W - 3L
1,710 SR
Queue Stats
14W - 19L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
DuckyPrincess
Kuzenbo
Level 86
God Stats
63W - 66L
1,526 SR
Queue Stats
639W - 639L
1,540 Elo+
Solo
Aphrodite
Aphrodite
crzymn98
Aphrodite
Level 42
God Stats
0W - 4L
1,292 SR
Queue Stats
51W - 51L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
jaded_tiger5
Zhong Kui
Level 109
God Stats
21W - 20L
1,501 SR
Queue Stats
516W - 514L
1,564 Elo+
Solo
Mulan
Mulan
raptorking11181
Mulan
Level 39
God Stats
0W - 2L
1,233 SR
Queue Stats
9W - 15L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Babykittyxo
Aphrodite
16
2 / 0 / 17
10,090
1,121
8,037
4,510
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
Erikus-Prime
Arachne
17
12 / 3 / 8
11,633
1,293
25,778
12,212
7,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Larikaxo
Yu Huang
16
2 / 2 / 15
9,587
1,065
6,791
5,556
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
16
2 / 1 / 20
10,994
1,222
7,405
13,262
16,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
huunq
Kukulkan
17
5 / 0 / 15
10,847
1,205
15,524
3,141
1,512
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

307

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azure Signal
Baron Samedi
15
3 / 3 / 3
9,810
1,090
8,552
8,735
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
14
1 / 2 / 3
9,007
1,001
6,226
14,908
18,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
crzymn98
Aphrodite
14
1 / 5 / 2
8,997
1,000
4,599
14,169
14,860
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
jaded_tiger5
Zhong Kui
15
1 / 8 / 5
9,293
1,033
11,076
16,873
11,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
0 / 5 / 4
8,467
941
4,837
13,930
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
23
Kills
6
6
Deaths
23
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azure Signal
Baron Samedi
3
3
3
1.5
W
Aphrodite
Babykittyxo
Aphrodite
2
0
17
10.5
L
Kuzenbo
1
2
3
1.25
W
Arachne
Erikus-Prime
Arachne
12
3
8
5.33
W
Yu Huang
Larikaxo
Yu Huang
2
2
15
4.75
W
Khepri
2
1
20
12
L
Aphrodite
crzymn98
Aphrodite
1
5
2
0.4
W
Kukulkan
huunq
Kukulkan
5
0
15
12.5
L
Zhong Kui
jaded_tiger5
Zhong Kui
1
8
5
0.44
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,535
Damage
35,290
38,681
Taken
68,615
31,041
Mitigated
60,741
17,983
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azure Signal
Baron Samedi
8,552
105
1,128
1,171
8,735
3,860
0
4,857
3,878
22,325
1,212
W
Aphrodite
Babykittyxo
Aphrodite
8,037
431
7,287
3,618
4,510
2,950
0
3,272
1,048
19,857
0
L
Kuzenbo
6,226
2,187
0
1,968
14,908
18,489
0
6,086
8,822
26,240
0
W
Arachne
Erikus-Prime
Arachne
25,778
22,509
0
2,458
12,212
7,385
0
9,383
2,672
0
35,736
W
Yu Huang
Larikaxo
Yu Huang
6,791
831
0
250
5,556
2,693
0
4,834
663
15,312
409
W
Khepri
7,405
825
0
3,734
13,262
16,501
0
9,127
3,513
11,922
1,570
L
Aphrodite
crzymn98
Aphrodite
4,599
1,041
1,987
2,784
14,169
14,860
0
7,930
6,239
16,941
259
W
Kukulkan
huunq
Kukulkan
15,524
726
0
636
3,141
1,512
0
2,021
928
54,037
0
L
Zhong Kui
jaded_tiger5
Zhong Kui
11,076
2,374
0
1,811
16,873
11,840
0
10,244
6,629
35,719
4,151
L
4,837
476
0
944
13,930
11,692
0
7,902
6,028
0
13,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
45,574
195
Minions Killed
207
6
Camps Cleared
5
847,536
Distance Traveled
707,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,810
1,090
38
4
0
166,752
0
W
Aphrodite
10,090
1,121
30
3
1
170,067
0
L
Kuzenbo
9,007
1,001
44
5
4
164,745
0
W
Arachne
11,633
1,293
20
2
5
174,311
0
W
Yu Huang
9,587
1,065
28
3
0
136,434
0
W
Khepri
10,994
1,222
16
2
0
181,596
0
L
Aphrodite
8,997
1,000
42
5
1
150,184
0
W
Kukulkan
10,847
1,205
101
11
0
185,128
0
L
Zhong Kui
9,293
1,033
63
7
0
140,276
0
L
Mulan
8,467
941
20
2
0
85,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role