Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
El Drezzed
Tsukuyomi
Gold II
Level 127
God Stats
12W - 11L
1,527 SR
Queue Stats
129W - 158L
1,454 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
HarmsSolo
Kumbhakarna
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,359 MMR
Party 1
Hades
Hades
Platinum III
iOnlyPlayHades
Hades
Platinum III
Level 135
God Stats
229W - 166L
1,610 SR
Queue Stats
719W - 653L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,546 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,464 SR
1,516 MMR
Nu Wa
Nu Wa
Gold I
Bosniak1
Nu Wa
Gold I
Level 82
God Stats
17W - 16L
1,507 SR
Queue Stats
95W - 130L
1,593 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
FantaDX-3
Bake Kujira
Gold V
Level 66
God Stats
7W - 13L
1,555 SR
Queue Stats
120W - 179L
1,530 MMR
Solo
Danzaburou
Danzaburou
Gold V
MurdaBlack-
Danzaburou
Gold V
Level 158
God Stats
1W - 2L
1,331 SR
Queue Stats
159W - 215L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
El Drezzed
Tsukuyomi
20
7 / 2 / 8
13,865
867
22,309
18,166
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
HarmsSolo
Kumbhakarna
18
3 / 1 / 10
12,132
758
4,162
19,615
20,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

19
5 / 1 / 8
13,054
816
15,545
19,936
16,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
FafnirMedusaKuzenboAchillesCthulhu

VS

Bans
AnhurHou YiCerberusSurtrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bosniak1
Nu Wa
17
1 / 4 / 2
11,499
719
16,053
13,724
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
FantaDX-3
Bake Kujira
16
1 / 6 / 0
10,783
674
7,543
17,503
17,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MurdaBlack-
Danzaburou
17
1 / 5 / 2
11,616
726
16,620
16,276
6,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bosniak1
Nu Wa
1
4
2
0.5
W
Tsukuyomi
El Drezzed
Tsukuyomi
7
2
8
5.5
L
Bake Kujira
FantaDX-3
Bake Kujira
1
6
0
0.17
W
Kumbhakarna
HarmsSolo
Kumbhakarna
3
1
10
8
L
Danzaburou
MurdaBlack-
Danzaburou
1
5
2
0.4
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,016
Damage
40,216
57,717
Taken
47,503
43,697
Mitigated
28,363
19,824
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bosniak1
Nu Wa
16,053
5,134
0
750
13,724
4,315
16
6,762
6,917
43,564
0
W
Tsukuyomi
El Drezzed
Tsukuyomi
22,309
4,057
0
6,806
18,166
6,679
1,881
6,144
11,520
0
89,270
L
Bake Kujira
FantaDX-3
Bake Kujira
7,543
4,513
0
2,937
17,503
17,960
115
6,718
10,696
35,455
784
W
Kumbhakarna
HarmsSolo
Kumbhakarna
4,162
208
0
2,310
19,615
20,849
145
7,395
11,640
25,365
0
L
Danzaburou
MurdaBlack-
Danzaburou
16,620
9,013
0
3,873
16,276
6,088
1,264
5,587
10,633
0
49,685
W
15,545
1,578
1,639
9,069
19,936
16,169
1,310
8,305
10,953
58,428
4,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
33,898
219
Minions Killed
169
0
Camps Cleared
0
953,009
Distance Traveled
777,787
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,499
719
59
4
0
268,625
0
W
Tsukuyomi
13,865
867
79
5
0
332,990
0
L
Bake Kujira
10,783
674
40
3
0
253,965
2
W
Kumbhakarna
12,132
758
48
3
0
311,045
0
L
Danzaburou
11,616
726
70
4
0
255,197
0
W
Hades
13,054
816
92
6
0
308,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role