Player Matchup

Shiva
Shiva
Kiing Odin
Shiva
Level 153
God Stats
3W - 1L
1,511 SR
Queue Stats
119W - 128L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Lavante901
Cabrakan
Level 156
God Stats
6W - 7L
1,408 SR
Queue Stats
340W - 340L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
SnEaXy SnAkE
Nu Wa
Level 166
God Stats
8W - 3L
1,749 SR
Queue Stats
463W - 469L
1,496 Elo+
Solo
Khepri
Khepri
YachtMasterDrew
Khepri
Level 142
God Stats
10W - 11L
1,335 SR
Queue Stats
345W - 339L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zXNigthWatcherXz
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 88L
1,666 Elo+
Solo
Team Averages
Level 155
1,501 SR
1,526 Elo+

VS

Team Averages
Level 121
1,572 SR
1,556 Elo+
Hachiman
Hachiman
BurkeMacklin
Hachiman
Level 87
God Stats
1W - 3L
1,395 SR
Queue Stats
172W - 134L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
KingKaaandle
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 184L
1,587 Elo+
Party 2
Baba Yaga
Baba Yaga
MATI1700
Baba Yaga
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 95L
1,544 Elo+
Solo
Hercules
Hercules
Ridgelow
Hercules
Level 126
God Stats
3W - 4L
1,734 SR
Queue Stats
219W - 185L
1,592 Elo+
Party 2
Athena
Athena
chokemetildeath
Athena
Level 144
God Stats
5W - 3L
1,731 SR
Queue Stats
238W - 252L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
5 / 2 / 12
9,325
933
8,829
9,978
8,722
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cabrakan
Lavante901
Cabrakan
16
3 / 1 / 18
9,932
993
7,678
13,818
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
1 / 2 / 17
9,158
916
15,784
7,389
4,214
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
1 / 2 / 13
8,635
864
4,987
8,484
9,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
zXNigthWatcherXz
Ah Muzen Cab
17
12 / 2 / 8
10,471
1,047
19,627
10,303
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurkeMacklin
Hachiman
14
2 / 5 / 3
7,568
757
4,109
8,432
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
KingKaaandle
Hun Batz
12
1 / 6 / 3
7,057
706
7,888
10,025
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
MATI1700
Baba Yaga
14
4 / 3 / 3
8,134
813
12,884
7,931
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Ridgelow
Hercules
15
1 / 4 / 6
8,174
817
8,331
23,850
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 6
7,518
752
4,245
14,093
16,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
22
Kills
8
9
Deaths
22
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BurkeMacklin
Hachiman
2
5
3
0.7
W
Shiva
5
2
12
5.5
L
Hun Batz
KingKaaandle
Hun Batz
1
6
3
0.42
W
Cabrakan
Lavante901
Cabrakan
3
1
18
12
L
Baba Yaga
MATI1700
Baba Yaga
4
3
3
1.83
L
Hercules
Ridgelow
Hercules
1
4
6
1
W
1
2
17
4.75
W
1
2
13
3.75
L
0
4
6
0.75
W
Ah Muzen Cab
zXNigthWatcherXz
Ah Muzen Cab
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,905
Damage
37,457
49,972
Taken
64,331
50,640
Mitigated
44,791
12,574
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BurkeMacklin
Hachiman
4,109
2,283
181
286
8,432
2,718
0
4,551
3,881
0
20,860
W
Shiva
8,829
750
2,282
1,422
9,978
8,722
924
3,951
6,027
1,136
11,883
L
Hun Batz
KingKaaandle
Hun Batz
7,888
769
254
182
10,025
3,956
0
5,013
5,012
0
16,308
W
Cabrakan
Lavante901
Cabrakan
7,678
870
453
4,184
13,818
21,939
588
2,963
10,855
9,615
0
L
Baba Yaga
MATI1700
Baba Yaga
12,884
451
560
2,592
7,931
3,099
0
3,727
4,204
29,453
0
L
Hercules
Ridgelow
Hercules
8,331
1,984
906
12,135
23,850
18,598
0
10,126
13,724
0
17,042
W
15,784
4,827
364
1,429
7,389
4,214
2,072
3,245
4,144
29,993
0
W
4,987
118
781
429
8,484
9,056
33
2,637
5,847
14,051
0
L
4,245
656
1,515
1,734
14,093
16,420
0
6,167
7,925
12,506
0
W
Ah Muzen Cab
zXNigthWatcherXz
Ah Muzen Cab
19,627
5,919
0
1,230
10,303
6,709
498
4,333
5,970
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
38,451
129
Minions Killed
118
0
Camps Cleared
0
1,020,437
Distance Traveled
895,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,568
757
36
4
0
175,975
0
W
Shiva
9,325
933
23
2
0
207,409
0
L
Hun Batz
7,057
706
16
2
0
164,863
0
W
Cabrakan
9,932
993
7
1
0
202,903
0
L
Baba Yaga
8,134
813
24
2
0
182,507
0
L
Hercules
8,174
817
22
2
0
216,824
0
W
Nu Wa
9,158
916
22
2
0
197,209
0
W
Khepri
8,635
864
29
3
0
212,809
0
L
Athena
7,518
752
20
2
0
155,087
0
W
Ah Muzen Cab
10,471
1,047
48
5
0
200,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role