Player Matchup

Ymir
Ymir
ArcticCoin01
Ymir
Level 48
God Stats
31W - 29L
1,457 SR
Queue Stats
43W - 40L
1,387 Elo+
Party 2
Izanami
Izanami
BR0S 0F STEEL
Izanami
Level 52
God Stats
10W - 11L
1,500 SR
Queue Stats
40W - 38L
1,431 Elo+
Party 2
Surtr
Surtr
GroundMyth
Surtr
Level 117
God Stats
197W - 207L
1,488 SR
Queue Stats
770W - 800L
1,450 Elo+
Solo
Neith
Neith
Macknight21
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Mr__Hat_N_Clogs
Kukulkan
Level 47
God Stats
91W - 108L
1,446 SR
Queue Stats
101W - 129L
1,343 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,419 Elo+

VS

Team Averages
Level 69
1,477 SR
1,461 Elo+
Hercules
Hercules
Bolachaa97
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,366 Elo+
Solo
Poseidon
Poseidon
KydRok
Poseidon
Level 126
God Stats
33W - 38L
1,426 SR
Queue Stats
611W - 664L
1,404 Elo+
Solo
Ra
Ra
RandyDJ0107
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,403 Elo+
Solo
Nu Wa
Nu Wa
chunliiiiii
Nu Wa
Level 65
God Stats
5W - 10L
1,662 SR
Queue Stats
10W - 16L
1,610 Elo+
Party 1
Discordia
Discordia
fendibarbi
Discordia
Level 24
God Stats
1W - 10L
1,298 SR
Queue Stats
7W - 16L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
10,062
1,006
3,864
7,383
2,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
15
2 / 2 / 9
10,044
1,004
7,795
6,398
2,181
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
15
0 / 0 / 8
9,151
915
5,697
8,612
5,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
4 / 0 / 3
10,645
1,065
4,726
6,933
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
16
2 / 1 / 6
10,121
1,012
7,169
5,280
1,269
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

287

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bolachaa97
Hercules
14
2 / 6 / 0
9,225
923
4,972
10,900
4,233
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
KydRok
Poseidon
14
0 / 1 / 0
8,323
832
289
1,254
300
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 1
9,650
965
9,970
8,539
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 0
9,235
924
7,603
2,272
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
fendibarbi
Discordia
15
0 / 1 / 1
9,242
924
9,550
9,141
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
11
Kills
3
3
Deaths
11
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Izanami
2
2
9
3.25
L
Hercules
Bolachaa97
Hercules
2
6
0
0.33
W
Surtr
0
0
8
4
L
Poseidon
KydRok
Poseidon
0
1
0
0
W
4
0
3
5.5
W
Kukulkan
2
1
6
5
L
0
3
1
0.17
L
1
0
0
1
L
Discordia
fendibarbi
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
32,384
34,606
Taken
32,106
13,680
Mitigated
11,005
5,564
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,864
597
80
683
7,383
2,826
0
6,305
1,078
13,187
356
W
Izanami
7,795
5,758
0
446
6,398
2,181
0
2,838
3,560
0
29,447
L
Hercules
Bolachaa97
Hercules
4,972
1,720
0
842
10,900
4,233
0
4,137
6,763
0
8,961
W
Surtr
5,697
1,153
0
1,992
8,612
5,296
0
7,883
729
271
15,580
L
Poseidon
KydRok
Poseidon
289
66
0
220
1,254
300
0
66
1,188
4,173
0
W
4,726
631
0
2,363
6,933
2,108
0
5,672
1,186
0
28,111
W
Kukulkan
7,169
148
0
0
5,280
1,269
0
4,508
772
48,146
0
L
9,970
542
247
521
8,539
3,120
0
2,732
5,807
44,700
423
L
7,603
2,440
0
32
2,272
658
0
1,301
971
22,563
0
L
Discordia
fendibarbi
Discordia
9,550
708
0
0
9,141
2,694
0
2,860
6,281
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
45,675
252
Minions Killed
212
7
Camps Cleared
5
880,977
Distance Traveled
755,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,062
1,006
27
3
0
161,216
0
W
Izanami
10,044
1,004
49
5
2
162,540
0
L
Hercules
9,225
923
2
0
1
147,400
0
W
Surtr
9,151
915
23
2
0
181,856
0
L
Poseidon
8,323
832
13
1
3
48,053
0
W
Neith
10,645
1,065
51
5
4
180,035
0
W
Kukulkan
10,121
1,012
102
10
1
195,330
0
L
Ra
9,650
965
79
8
1
188,434
0
L
Nu Wa
9,235
924
46
5
0
190,685
0
L
Discordia
9,242
924
72
7
0
180,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role