Player Matchup

Cthulhu
Cthulhu
Edgerdoorwood
Cthulhu
Level 107
God Stats
13W - 5L
1,680 SR
Queue Stats
68W - 51L
1,562 Elo+
Party 1
Skadi
Skadi
GrandmaCweefer
Skadi
Level 120
God Stats
29W - 16L
1,653 SR
Queue Stats
106W - 77L
1,557 Elo+
Party 1
Horus
Horus
Iovemeplz
Horus
Level 140
God Stats
31W - 32L
1,611 SR
Queue Stats
524W - 501L
1,540 Elo+
Solo
Ne Zha
Ne Zha
SpookyHarambe
Ne Zha
Level 153
God Stats
2W - 1L
1,522 SR
Queue Stats
171W - 158L
1,565 Elo+
Party 3
Hades
Hades
cozybasements
Hades
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,566 Elo+
Party 3
Team Averages
Level 132
1,593 SR
1,558 Elo+

VS

Team Averages
Level 136
1,507 SR
1,538 Elo+
Eset
Eset
 
Eset
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Astorenn
Medusa
Level 97
God Stats
29W - 18L
1,680 SR
Queue Stats
549W - 520L
1,507 Elo+
Solo
Vulcan
Vulcan
RIP-Feorge-Gloyd
Vulcan
Level 56
God Stats
32W - 42L
1,480 SR
Queue Stats
204W - 181L
1,563 Elo+
Party 2
Loki
Loki
TheBoyWonder758
Loki
Level 157
God Stats
12W - 15L
1,464 SR
Queue Stats
342W - 341L
1,538 Elo+
Solo
Bellona
Bellona
X-2BsThickThighs
Bellona
Level 170
God Stats
8W - 14L
1,410 SR
Queue Stats
259W - 230L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 1 / 0
8,495
653
7,719
9,454
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 0
8,559
658
6,842
7,363
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Iovemeplz
Horus
12
2 / 0 / 5
7,958
612
6,667
11,445
7,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 2 / 3
6,828
525
2,713
10,785
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 3
8,197
631
4,673
9,229
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 3 / 1
5,685
437
2,124
8,362
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Astorenn
Medusa
9
0 / 2 / 0
5,457
420
5,639
6,051
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 2
6,869
528
6,521
6,365
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 3
6,621
509
3,955
8,739
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 3 / 1
7,363
566
7,409
12,985
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
1
0.17
L
Medusa
Astorenn
Medusa
0
2
0
0
W
Cthulhu
3
1
0
3
W
5
0
0
5
W
Horus
Iovemeplz
Horus
2
0
5
4.5
L
3
2
2
2
W
1
2
3
1.25
L
2
3
3
1.17
L
2
3
1
0.83
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,614
Damage
25,648
48,276
Taken
42,502
20,918
Mitigated
19,070
25,727
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,124
146
119
2,650
8,362
5,524
0
977
7,385
21,569
0
L
Medusa
Astorenn
Medusa
5,639
1,565
0
1,297
6,051
1,787
0
0
6,051
0
38,655
W
Cthulhu
7,719
627
89
3,528
9,454
3,872
0
472
8,942
56,715
0
W
6,842
2,995
0
1,723
7,363
2,164
3,125
940
6,383
0
71,080
W
Horus
Iovemeplz
Horus
6,667
2,652
3,183
6,754
11,445
7,546
261
1,907
9,454
0
19,590
L
6,521
492
0
1,750
6,365
1,912
0
1,619
4,706
43,228
1,176
W
2,713
783
0
5,272
10,785
3,677
623
1,503
9,153
0
52,520
L
3,955
568
0
3,743
8,739
2,642
0
2,385
6,335
0
47,375
L
7,409
2,876
0
6,385
12,985
7,205
0
6,504
5,802
0
55,565
W
4,673
637
1,152
4,026
9,229
3,659
222
3,279
5,632
57,576
2,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
31,995
477
Minions Killed
355
0
Camps Cleared
0
1,364,714
Distance Traveled
1,260,016
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,685
437
27
2
0
243,752
3
L
Medusa
5,457
420
67
5
0
192,819
0
W
Cthulhu
8,495
653
125
10
0
259,804
0
W
Skadi
8,559
658
122
9
0
243,266
0
W
Horus
7,958
612
24
2
0
263,598
1
L
Vulcan
6,869
528
70
5
0
278,382
4
W
Ne Zha
6,828
525
75
6
0
329,032
0
L
Loki
6,621
509
79
6
0
279,709
0
L
Bellona
7,363
566
112
9
0
265,354
0
W
Hades
8,197
631
131
10
0
269,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role