Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
III-lII-IlI-III
Cu Chulainn
Gold II
Level 138
God Stats
6W - 15L
1,415 SR
Queue Stats
297W - 296L
1,612 MMR
Party 1
Discordia
Discordia
Gold IV
Iwatanikun
Discordia
Gold IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,586 MMR
Solo
Rama
Rama
Silver I
PrimeViva
Rama
Silver I
Level 144
God Stats
1W - 2L
1,428 SR
Queue Stats
26W - 23L
1,602 MMR
Solo
Bacchus
Bacchus
Gold I
Wrath0GX
Bacchus
Gold I
Level 108
God Stats
3W - 8L
1,340 SR
Queue Stats
93W - 92L
1,453 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
imadarklightskin
Sun Wukong
Platinum II
Level 144
God Stats
3W - 4L
1,788 SR
Queue Stats
150W - 153L
1,545 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,494 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,658 SR
1,580 MMR
Mulan
Mulan
Gold IV
CuzIAmGood
Mulan
Gold IV
Level 142
God Stats
50W - 30L
1,651 SR
Queue Stats
92W - 95L
1,518 MMR
Solo
Amaterasu
Amaterasu
Gold V
Dawitzito
Amaterasu
Gold V
Level 118
God Stats
1W - 0L
1,775 SR
Queue Stats
41W - 36L
1,530 MMR
Solo
Vulcan
Vulcan
Gold I
ElBuenCharly
Vulcan
Gold I
Level 223
God Stats
7W - 3L
1,560 SR
Queue Stats
77W - 71L
1,600 MMR
Solo
Freya
Freya
Platinum III
SuguruGéto
Freya
Platinum III
Level 66
God Stats
2W - 1L
1,619 SR
Queue Stats
97W - 73L
1,584 MMR
Party 2
Geb
Geb
Platinum IV
defendedmehow8
Geb
Platinum IV
Level 248
God Stats
22W - 16L
1,686 SR
Queue Stats
116W - 101L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
III-lII-IlI-III
Cu Chulainn
8
3 / 1 / 0
4,875
813
4,683
6,363
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
Iwatanikun
Discordia
3
0 / 1 / 0
3,032
505
547
842
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
6
0 / 1 / 0
3,433
572
1,326
2,829
647
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
Wrath0GX
Bacchus
6
0 / 1 / 0
3,648
608
555
3,775
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
imadarklightskin
Sun Wukong
7
0 / 1 / 1
3,848
641
1,781
4,080
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
Ao KuangThorSkadiThanatos

VS

Bans
TsukuyomiHadesChang'eKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
3 / 1 / 2
4,629
772
2,527
4,996
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Dawitzito
Amaterasu
8
1 / 2 / 0
4,608
768
1,229
5,701
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
8
0 / 0 / 1
4,749
792
501
804
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 2
4,185
698
1,817
1,720
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 2
4,367
728
1,182
3,671
1,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
5
5
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
1
2
4
W
Amaterasu
Dawitzito
Amaterasu
1
2
0
0.5
W
Vulcan
0
0
1
0.5
L
Cu Chulainn
III-lII-IlI-III
Cu Chulainn
3
1
0
3
L
Discordia
Iwatanikun
Discordia
0
1
0
0
L
Rama
0
1
0
0
W
1
0
2
2
L
Bacchus
Wrath0GX
Bacchus
0
1
0
0
W
0
0
2
1
L
Sun Wukong
imadarklightskin
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,892
Damage
7,256
17,889
Taken
16,892
7,429
Mitigated
6,800
6,765
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
2,527
428
0
3,302
4,996
1,783
0
299
4,637
0
22,390
W
Amaterasu
Dawitzito
Amaterasu
1,229
567
0
1,379
5,701
2,640
0
0
5,701
0
24,582
W
Vulcan
501
41
0
343
804
200
45
112
616
27,597
0
L
Cu Chulainn
III-lII-IlI-III
Cu Chulainn
4,683
873
0
2,089
6,363
2,863
0
0
6,174
0
29,601
L
Discordia
Iwatanikun
Discordia
547
86
0
170
842
165
0
57
785
3,678
0
L
Rama
1,326
1,257
0
1,348
2,829
647
0
1,148
1,557
0
18,245
W
1,817
821
0
1,013
1,720
547
245
210
1,510
18,794
0
L
Bacchus
Wrath0GX
Bacchus
555
33
0
1,420
3,775
2,388
0
1,319
2,276
9,705
0
W
1,182
101
0
2,011
3,671
1,630
260
345
3,326
12,561
1,418
L
Sun Wukong
imadarklightskin
Sun Wukong
1,781
443
0
1,738
4,080
1,366
0
592
3,408
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
22,538
150
Minions Killed
215
0
Camps Cleared
0
586,767
Distance Traveled
666,772
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,629
772
47
8
0
134,766
0
W
Amaterasu
4,608
768
48
8
0
134,618
1
W
Vulcan
4,749
792
58
10
0
124,727
0
L
Cu Chulainn
4,875
813
50
8
0
121,409
0
L
Discordia
3,032
505
11
2
0
42,462
0
L
Rama
3,433
572
33
6
0
124,142
1
W
Freya
4,185
698
45
8
0
129,669
0
L
Bacchus
3,648
608
12
2
0
141,753
1
W
Geb
4,367
728
17
3
0
142,992
0
L
Sun Wukong
3,848
641
44
7
0
157,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role