Player Matchup

Poseidon
Poseidon
DaHurt-
Poseidon
Level 69
God Stats
2W - 1L
1,462 SR
Queue Stats
32W - 36L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
TTV-Paleitalian
Danzaburou
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 6L
1,069 Elo+
Party 2
Guan Yu
Guan Yu
iiTayKe
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,368 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,250 Elo+

VS

Team Averages
Level 74
1,559 SR
1,388 Elo+
Hercules
Hercules
CLOVERDONDADA
Hercules
Level 67
God Stats
11W - 10L
1,436 SR
Queue Stats
366W - 456L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
MoRizzyy-
Nu Wa
Level 77
God Stats
5W - 5L
1,648 SR
Queue Stats
553W - 667L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
taydae1k
Kumbhakarna
Level 78
God Stats
50W - 39L
1,593 SR
Queue Stats
255W - 355L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaHurt-
Poseidon
19
9 / 3 / 8
12,282
945
14,502
7,867
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TTV-Paleitalian
Danzaburou
18
4 / 1 / 11
11,524
886
9,321
8,485
4,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
iiTayKe
Guan Yu
17
4 / 3 / 12
11,121
855
9,634
14,787
15,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CLOVERDONDADA
Hercules
14
1 / 5 / 2
9,297
715
4,392
13,551
8,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
MoRizzyy-
Nu Wa
15
1 / 7 / 3
9,957
766
8,115
10,617
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
taydae1k
Kumbhakarna
17
5 / 5 / 0
10,934
841
7,324
19,720
24,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
7
7
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
CLOVERDONDADA
Hercules
1
5
2
0.4
W
Poseidon
DaHurt-
Poseidon
9
3
8
4.33
L
Nu Wa
MoRizzyy-
Nu Wa
1
7
3
0.36
W
Danzaburou
TTV-Paleitalian
Danzaburou
4
1
11
9.5
W
Guan Yu
iiTayKe
Guan Yu
4
3
12
3.33
L
Kumbhakarna
taydae1k
Kumbhakarna
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
19,831
31,139
Taken
43,888
22,789
Mitigated
36,424
5,118
Healing
1,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CLOVERDONDADA
Hercules
4,392
1,210
0
716
13,551
8,458
212
4,974
8,575
0
16,190
W
Poseidon
DaHurt-
Poseidon
14,502
2,312
0
0
7,867
2,816
1,396
5,249
2,618
65,837
68
L
Nu Wa
MoRizzyy-
Nu Wa
8,115
1,837
76
339
10,617
3,231
0
4,630
5,963
28,195
584
W
Danzaburou
TTV-Paleitalian
Danzaburou
9,321
4,231
0
1,184
8,485
4,130
1,964
4,471
4,014
0
37,061
W
Guan Yu
iiTayKe
Guan Yu
9,634
1,659
534
3,400
14,787
15,843
24
5,457
9,330
1,080
27,411
L
Kumbhakarna
taydae1k
Kumbhakarna
7,324
553
0
403
19,720
24,735
171
5,397
14,281
30,866
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
30,188
183
Minions Killed
108
0
Camps Cleared
0
742,945
Distance Traveled
599,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,297
715
23
2
0
201,208
0
W
Poseidon
12,282
945
96
7
0
240,519
0
L
Nu Wa
9,957
766
42
3
0
187,956
0
W
Danzaburou
11,524
886
60
5
0
221,697
0
W
Guan Yu
11,121
855
27
2
0
280,729
0
L
Kumbhakarna
10,934
841
43
3
0
210,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role