Player Matchup

Thor
Thor
Ayitzmars
Thor
Level 89
God Stats
0W - 3L
1,311 SR
Queue Stats
77W - 81L
1,480 Elo+
Solo
Vamana
Vamana
MayorMcCheesepls
Vamana
Level 154
God Stats
2W - 3L
1,376 SR
Queue Stats
218W - 158L
1,570 Elo+
Party 2
Chang'e
Chang'e
PounDTrash52
Chang'e
Level 149
God Stats
37W - 39L
1,267 SR
Queue Stats
669W - 726L
1,545 Elo+
Solo
Chiron
Chiron
Segfaults
Chiron
Level 148
God Stats
1W - 1L
1,812 SR
Queue Stats
156W - 123L
1,552 Elo+
Party 2
Anubis
Anubis
goBiGGYonTwitch2
Anubis
Level 149
God Stats
68W - 41L
1,636 SR
Queue Stats
71W - 49L
1,558 Elo+
Solo
Team Averages
Level 138
1,480 SR
1,541 Elo+

VS

Team Averages
Level 129
1,524 SR
1,563 Elo+
Chaac
Chaac
KingOfSeas95
Chaac
Level 122
God Stats
15W - 21L
1,444 SR
Queue Stats
145W - 131L
1,538 Elo+
Solo
Cupid
Cupid
Mercib
Cupid
Level 62
God Stats
7W - 3L
1,456 SR
Queue Stats
139W - 140L
1,517 Elo+
Solo
Da Ji
Da Ji
Mylantson
Da Ji
Level 148
God Stats
9W - 10L
1,571 SR
Queue Stats
461W - 430L
1,538 Elo+
Party 1
Atlas
Atlas
slowestclapper
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
vTz_Fekaa
Nu Wa
Level 154
God Stats
75W - 41L
1,648 SR
Queue Stats
511W - 499L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 4 / 1
4,763
476
1,303
9,267
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,627
563
3,998
7,985
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
PounDTrash52
Chang'e
11
3 / 5 / 0
5,885
589
3,185
8,704
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Segfaults
Chiron
11
0 / 2 / 2
5,620
562
5,467
5,157
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,489
549
3,879
6,193
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,344
634
4,132
6,324
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Mercib
Cupid
10
1 / 2 / 3
5,214
521
3,341
6,425
1,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Mylantson
Da Ji
12
7 / 1 / 4
6,683
668
6,527
7,008
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 7
6,195
620
3,113
7,326
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
vTz_Fekaa
Nu Wa
11
4 / 2 / 5
6,773
677
7,438
3,803
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
16
16
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
1
0.13
W
1
0
1
1.5
L
0
2
0
0
W
Cupid
Mercib
Cupid
1
2
3
1.25
W
Da Ji
Mylantson
Da Ji
7
1
4
9
L
Chang'e
PounDTrash52
Chang'e
3
5
0
0.6
L
Chiron
Segfaults
Chiron
0
2
2
0.5
L
2
3
1
0.83
W
3
0
7
6.5
W
Nu Wa
vTz_Fekaa
Nu Wa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
24,551
37,306
Taken
30,886
13,248
Mitigated
11,943
8,010
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,303
404
0
740
9,267
2,792
0
1,950
7,317
0
31,950
W
4,132
451
0
4,132
6,324
3,050
0
0
5,891
0
42,687
L
3,998
733
0
1,387
7,985
4,516
0
320
7,208
0
37,005
W
Cupid
Mercib
Cupid
3,341
1,935
456
3,406
6,425
1,375
0
2,766
3,659
0
26,764
W
Da Ji
Mylantson
Da Ji
6,527
1,967
0
3,068
7,008
2,378
0
608
6,400
0
39,582
L
Chang'e
PounDTrash52
Chang'e
3,185
66
384
2,382
8,704
1,744
0
5,134
3,570
35,944
0
L
Chiron
Segfaults
Chiron
5,467
2,339
338
1,313
5,157
1,372
0
1,563
3,594
0
43,194
L
3,879
134
0
1,466
6,193
2,824
0
1,328
4,865
22,071
0
W
3,113
1,166
0
2,363
7,326
4,075
0
1,309
6,017
14,951
1,254
W
Nu Wa
vTz_Fekaa
Nu Wa
7,438
2,814
0
470
3,803
1,065
327
2,603
1,200
39,800
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
31,209
311
Minions Killed
306
0
Camps Cleared
0
955,883
Distance Traveled
1,034,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,763
476
61
6
0
199,761
0
W
Chaac
6,344
634
84
8
0
204,207
4
L
Vamana
5,627
563
79
8
0
197,508
0
W
Cupid
5,214
521
63
6
0
189,637
1
W
Da Ji
6,683
668
67
7
0
229,974
0
L
Chang'e
5,885
589
61
6
0
205,371
1
L
Chiron
5,620
562
83
8
0
190,016
1
L
Anubis
5,489
549
27
3
0
163,227
0
W
Atlas
6,195
620
17
2
0
225,074
0
W
Nu Wa
6,773
677
75
8
0
185,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role