Player Matchup

Hun Batz
Hun Batz
AfroBanditX
Hun Batz
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 138L
1,439 Elo+
Party 1
Chronos
Chronos
AstroidStorm
Chronos
Level 128
God Stats
8W - 2L
1,621 SR
Queue Stats
290W - 276L
1,500 Elo+
Party 1
Yemoja
Yemoja
Dezmin Wolfe
Yemoja
Level 215
God Stats
4W - 0L
1,875 SR
Queue Stats
94W - 105L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
Sn4keEy3dL3o
Kuzenbo
Level 156
God Stats
3W - 2L
1,373 SR
Queue Stats
222W - 222L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
darkdotfail
Baba Yaga
Level 126
God Stats
7W - 7L
1,457 SR
Queue Stats
284W - 263L
1,552 Elo+
Party 1
Team Averages
Level 168
1,565 SR
1,491 Elo+

VS

Team Averages
Level 112
1,417 SR
1,474 Elo+
Hel
Hel
ArzeCV
Hel
Level 127
God Stats
2W - 3L
1,276 SR
Queue Stats
414W - 440L
1,424 Elo+
Solo
Chernobog
Chernobog
BlackImpluse
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,458 Elo+
Solo
Scylla
Scylla
Gas_Blasta
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,446 Elo+
Party 2
Bake Kujira
Bake Kujira
PREPERATl0N H
Bake Kujira
Level 143
God Stats
0W - 3L
1,309 SR
Queue Stats
197W - 187L
1,492 Elo+
Party 2
Arachne
Arachne
SwagMastrFlxNut
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfroBanditX
Hun Batz
19
10 / 5 / 6
11,840
911
19,677
18,378
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
AstroidStorm
Chronos
15
0 / 4 / 10
9,023
694
7,202
14,365
5,602
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
2 / 1 / 14
10,622
817
4,791
13,239
9,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
Sn4keEy3dL3o
Kuzenbo
16
3 / 2 / 11
10,503
808
10,945
22,262
28,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
darkdotfail
Baba Yaga
17
5 / 4 / 10
10,733
826
15,734
14,893
9,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ArzeCV
Hel
16
4 / 3 / 7
9,905
762
12,508
16,111
6,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
BlackImpluse
Chernobog
18
2 / 4 / 12
10,050
773
18,693
13,867
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Gas_Blasta
Scylla
16
0 / 5 / 7
8,952
689
10,151
10,422
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bake Kujira
PREPERATl0N H
Bake Kujira
18
9 / 7 / 4
11,175
860
22,211
24,936
39,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 1 / 0
3,600
277
0
525
186

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
20
Kills
15
16
Deaths
20
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AfroBanditX
Hun Batz
10
5
6
2.6
L
Hel
ArzeCV
Hel
4
3
7
2.5
W
Chronos
AstroidStorm
Chronos
0
4
10
1.25
L
Chernobog
BlackImpluse
Chernobog
2
4
12
2
W
Yemoja
2
1
14
9
L
Scylla
Gas_Blasta
Scylla
0
5
7
0.7
L
Bake Kujira
PREPERATl0N H
Bake Kujira
9
7
4
1.57
W
Kuzenbo
Sn4keEy3dL3o
Kuzenbo
3
2
11
4.25
L
0
1
0
0
W
Baba Yaga
darkdotfail
Baba Yaga
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
63,563
83,137
Taken
65,861
63,085
Mitigated
55,628
43,675
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AfroBanditX
Hun Batz
19,677
5,008
393
2,097
18,378
10,141
993
8,213
10,165
0
43,764
L
Hel
ArzeCV
Hel
12,508
915
11,016
8,660
16,111
6,752
152
9,942
5,815
18,561
0
W
Chronos
AstroidStorm
Chronos
7,202
4,258
414
1,729
14,365
5,602
4,003
7,799
6,566
22,866
0
L
Chernobog
BlackImpluse
Chernobog
18,693
9,728
1,686
1,591
13,867
5,680
1,382
8,297
5,265
0
35,370
W
Yemoja
4,791
2,398
22,616
7,676
13,239
9,838
400
8,549
4,690
8,578
0
L
Scylla
Gas_Blasta
Scylla
10,151
1,347
0
204
10,422
3,683
485
5,080
5,034
23,646
0
L
Bake Kujira
PREPERATl0N H
Bake Kujira
22,211
13,715
675
3,089
24,936
39,327
353
12,751
11,682
45,566
87
W
Kuzenbo
Sn4keEy3dL3o
Kuzenbo
10,945
3,165
1,104
5,082
22,262
28,216
362
11,081
11,181
14,792
874
L
0
0
0
0
525
186
0
495
0
0
0
W
Baba Yaga
darkdotfail
Baba Yaga
15,734
1,210
1,004
1,560
14,893
9,288
1,116
9,141
5,752
29,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
43,682
126
Minions Killed
129
0
Camps Cleared
0
1,074,464
Distance Traveled
856,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,840
911
47
4
0
237,001
0
L
Hel
9,905
762
23
2
0
226,034
0
W
Chronos
9,023
694
30
2
0
187,558
0
L
Chernobog
10,050
773
41
3
0
199,350
0
W
Yemoja
10,622
817
14
1
0
206,591
0
L
Scylla
8,952
689
38
3
0
208,929
0
L
Bake Kujira
11,175
860
27
2
0
222,247
0
W
Kuzenbo
10,503
808
11
1
0
239,147
0
L
Arachne
3,600
277
0
0
0
0
0
W
Baba Yaga
10,733
826
24
2
0
204,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role