Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ITSislandboi
King Arthur
Level 124
God Stats
2W - 1L
1,298 SR
Queue Stats
44W - 65L
1,400 Elo+
Solo
Sylvanus
Sylvanus
MajinSoul03
Sylvanus
Level 87
God Stats
3W - 3L
1,366 SR
Queue Stats
365W - 367L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
dopeissam
Ratatoskr
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
219W - 210L
1,389 Elo+
Solo
Sol
Sol
monsterzilla410
Sol
Level 105
God Stats
16W - 9L
1,601 SR
Queue Stats
568W - 597L
1,441 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,439 Elo+

VS

Team Averages
Level 34
1,428 SR
1,235 Elo+
Ratatoskr
Ratatoskr
AMZ_izanhd124
Ratatoskr
Level 39
God Stats
7W - 14L
1,240 SR
Queue Stats
12W - 41L
1,138 Elo+
Party 1
Sun Wukong
Sun Wukong
KTfaze
Sun Wukong
Level 38
God Stats
0W - 3L
1,192 SR
Queue Stats
19W - 52L
1,277 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lean_Sntn
Ah Muzen Cab
Level 39
God Stats
3W - 4L
1,789 SR
Queue Stats
21W - 57L
1,159 Elo+
Party 1
Cthulhu
Cthulhu
MRsnipero85
Cthulhu
Level 15
God Stats
4W - 8L
1,445 SR
Queue Stats
12W - 26L
1,218 Elo+
Party 1
Anubis
Anubis
OBITO_Uchija1
Anubis
Level 40
God Stats
4W - 4L
1,474 SR
Queue Stats
42W - 50L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
3 / 1 / 3
5,645
513
6,207
6,223
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
ITSislandboi
King Arthur
11
3 / 1 / 2
7,321
666
4,819
6,817
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
MajinSoul03
Sylvanus
10
3 / 0 / 2
6,451
586
3,455
8,194
4,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
dopeissam
Ratatoskr
11
5 / 1 / 5
6,560
596
5,496
8,888
3,248
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 2
7,459
678
4,630
4,990
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AMZ_izanhd124
Ratatoskr
9
1 / 0 / 0
5,328
484
2,221
6,224
1,731
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
KTfaze
Sun Wukong
8
1 / 4 / 0
4,996
454
1,939
7,129
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Lean_Sntn
Ah Muzen Cab
7
0 / 4 / 2
4,375
398
2,837
6,562
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MRsnipero85
Cthulhu
8
0 / 5 / 1
4,458
405
6,301
10,338
4,828
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 6 / 0
5,739
522
3,060
6,500
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
4
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
3
4.5
L
Ratatoskr
AMZ_izanhd124
Ratatoskr
1
0
0
1
W
King Arthur
ITSislandboi
King Arthur
3
1
2
4
L
Sun Wukong
KTfaze
Sun Wukong
1
4
0
0.25
L
Ah Muzen Cab
Lean_Sntn
Ah Muzen Cab
0
4
2
0.25
L
Cthulhu
MRsnipero85
Cthulhu
0
5
1
0.1
W
Sylvanus
MajinSoul03
Sylvanus
3
0
2
4
L
1
6
0
0.17
W
Ratatoskr
dopeissam
Ratatoskr
5
1
5
7.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
16,358
35,112
Taken
36,753
16,073
Mitigated
14,329
13,313
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,207
2,090
0
355
6,223
1,925
55
2,550
3,528
22,335
2,888
L
Ratatoskr
AMZ_izanhd124
Ratatoskr
2,221
549
0
0
6,224
1,731
0
631
5,527
0
20,504
W
King Arthur
ITSislandboi
King Arthur
4,819
978
0
1,050
6,817
5,113
21
0
6,817
0
41,009
L
Sun Wukong
KTfaze
Sun Wukong
1,939
743
0
540
7,129
3,152
0
0
7,129
0
19,801
L
Ah Muzen Cab
Lean_Sntn
Ah Muzen Cab
2,837
943
0
592
6,562
1,679
0
2,245
4,115
0
20,135
L
Cthulhu
MRsnipero85
Cthulhu
6,301
383
0
703
10,338
4,828
0
5,787
3,969
24,830
0
W
Sylvanus
MajinSoul03
Sylvanus
3,455
1,442
2,357
3,403
8,194
4,898
253
2,257
5,937
21,005
0
L
3,060
116
0
778
6,500
2,939
0
4,394
2,106
30,484
809
W
Ratatoskr
dopeissam
Ratatoskr
5,496
1,016
0
3,403
8,888
3,248
155
1,866
7,022
0
39,691
W
4,630
1,216
0
2,745
4,990
889
646
2,688
2,302
40,387
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
24,896
296
Minions Killed
189
0
Camps Cleared
0
984,868
Distance Traveled
1,006,091
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,645
513
52
5
0
180,237
1
L
Ratatoskr
5,328
484
38
3
0
259,152
0
W
King Arthur
7,321
666
79
7
0
182,714
4
L
Sun Wukong
4,996
454
45
4
0
159,823
0
L
Ah Muzen Cab
4,375
398
31
3
0
204,925
2
L
Cthulhu
4,458
405
23
2
0
216,099
0
W
Sylvanus
6,451
586
35
3
0
191,578
0
L
Anubis
5,739
522
52
5
0
166,092
0
W
Ratatoskr
6,560
596
58
5
0
263,802
0
W
Sol
7,459
678
72
7
0
166,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role