Player Matchup

Chronos
Chronos
Platinum I
ApolloΩ
Chronos
Platinum I
Level 87
God Stats
0W - 3L
1,383 SR
Queue Stats
60W - 47L
1,896 MMR
Solo
Ne Zha
Ne Zha
Platinum II
KillStealForReal
Ne Zha
Platinum II
Level 156
God Stats
51W - 27L
1,713 SR
Queue Stats
136W - 120L
1,919 MMR
Party 1
Shiva
Shiva
Platinum II
SpankyP13
Shiva
Platinum II
Level 106
God Stats
134W - 107L
1,659 SR
Queue Stats
139W - 124L
1,899 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,585 SR
1,905 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,794 SR
1,905 MMR
Persephone
Persephone
Platinum IV
Kootchie
Persephone
Platinum IV
Level 148
God Stats
11W - 1L
1,887 SR
Queue Stats
26W - 13L
1,897 MMR
Party 2
Amaterasu
Amaterasu
Gold I
YungManDead
Amaterasu
Gold I
Level 121
God Stats
2W - 0L
1,797 SR
Queue Stats
27W - 12L
1,850 MMR
Party 2
Ymir
Ymir
Diamond IV
xHunt 24x
Ymir
Diamond IV
Level 154
God Stats
3W - 5L
1,699 SR
Queue Stats
310W - 325L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ApolloΩ
Chronos
14
1 / 3 / 1
8,758
730
5,591
7,874
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 1
8,597
716
6,981
11,111
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
SpankyP13
Shiva
15
0 / 5 / 2
8,664
722
7,235
13,862
13,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuCerberusAchillesMulanKumbhakarna

VS

Bans
SerqetHou YiDiscordiaOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kootchie
Persephone
17
4 / 1 / 8
10,750
896
8,175
6,569
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
YungManDead
Amaterasu
16
6 / 2 / 6
10,566
881
11,027
13,263
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
2 / 0 / 9
10,025
835
9,629
13,103
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
ApolloΩ
Chronos
1
3
1
0.5
L
2
4
1
0.63
W
Persephone
Kootchie
Persephone
4
1
8
8
L
Shiva
SpankyP13
Shiva
0
5
2
0.2
W
Amaterasu
YungManDead
Amaterasu
6
2
6
4.5
W
Ymir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
28,831
32,847
Taken
32,935
25,537
Mitigated
22,113
5,580
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ApolloΩ
Chronos
5,591
1,951
0
929
7,874
2,567
0
3,798
3,576
34,544
73
L
6,981
926
0
2,837
11,111
9,327
0
5,509
4,513
0
19,713
W
Persephone
Kootchie
Persephone
8,175
366
0
2,272
6,569
2,080
1,063
467
5,619
45,404
0
L
Shiva
SpankyP13
Shiva
7,235
1,220
0
1,814
13,862
13,643
0
7,452
5,335
0
20,949
W
Amaterasu
YungManDead
Amaterasu
11,027
3,596
0
6,194
13,263
9,812
1,910
2,965
9,465
913
33,883
W
Ymir
9,629
1,619
0
5,704
13,103
10,221
268
1,855
10,264
25,141
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
31,341
123
Minions Killed
167
0
Camps Cleared
0
626,046
Distance Traveled
684,731
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,758
730
62
5
0
199,788
0
L
Ne Zha
8,597
716
25
2
0
217,185
0
W
Persephone
10,750
896
79
7
0
227,975
2
L
Shiva
8,664
722
36
3
0
209,073
0
W
Amaterasu
10,566
881
43
4
0
239,132
3
W
Ymir
10,025
835
45
4
0
217,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role