Player Matchup

Izanami
Izanami
DeutschHogsy
Izanami
Level 127
God Stats
2W - 5L
1,572 SR
Queue Stats
101W - 109L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
Drizzy K2
Yu Huang
Level 87
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 6L
1,464 Elo+
Solo
Jormungandr
Jormungandr
RoughN3cks
Jormungandr
Level 145
God Stats
17W - 12L
1,844 SR
Queue Stats
398W - 402L
1,541 Elo+
Solo
Vulcan
Vulcan
SentinelX-
Vulcan
Level 151
God Stats
190W - 165L
1,602 SR
Queue Stats
464W - 442L
1,534 Elo+
Solo
Achilles
Achilles
TheTaco18
Achilles
Level 86
God Stats
0W - 4L
1,563 SR
Queue Stats
89W - 88L
1,580 Elo+
Party 1
Team Averages
Level 119
1,648 SR
1,539 Elo+

VS

Team Averages
Level 137
1,625 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
D0CT0R_STR8N9E
Mulan
Level 153
God Stats
41W - 31L
1,638 SR
Queue Stats
145W - 136L
1,538 Elo+
Solo
Serqet
Serqet
Serqetta
Serqet
Level 123
God Stats
37W - 29L
1,576 SR
Queue Stats
245W - 259L
1,447 Elo+
Party 2
Medusa
Medusa
Soulnova
Medusa
Level 132
God Stats
10W - 7L
1,656 SR
Queue Stats
243W - 260L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
TzApple
Cthulhu
Level 111
God Stats
2W - 0L
1,757 SR
Queue Stats
53W - 50L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeutschHogsy
Izanami
11
0 / 1 / 1
6,194
885
3,664
6,177
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Drizzy K2
Yu Huang
10
0 / 3 / 1
5,978
854
1,155
3,572
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
RoughN3cks
Jormungandr
12
0 / 4 / 1
6,365
909
4,363
9,630
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
SentinelX-
Vulcan
11
1 / 0 / 0
6,463
923
3,487
1,227
356
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheTaco18
Achilles
11
0 / 3 / 1
5,992
856
2,736
8,562
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 0 / 5
7,838
1,120
4,661
986
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 4
6,951
993
4,682
8,459
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Serqetta
Serqet
13
3 / 1 / 7
7,542
1,077
5,086
5,116
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Soulnova
Medusa
12
0 / 0 / 5
6,883
983
4,537
3,512
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TzApple
Cthulhu
13
2 / 0 / 5
7,049
1,007
6,709
4,463
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
11
11
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
W
2
1
4
4
L
Izanami
DeutschHogsy
Izanami
0
1
1
0.5
L
Yu Huang
Drizzy K2
Yu Huang
0
3
1
0.17
L
Jormungandr
RoughN3cks
Jormungandr
0
4
1
0.13
L
Vulcan
SentinelX-
Vulcan
1
0
0
1
W
Serqet
Serqetta
Serqet
3
1
7
6.5
W
Medusa
Soulnova
Medusa
0
0
5
2.5
L
Achilles
TheTaco18
Achilles
0
3
1
0.17
W
Cthulhu
TzApple
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
25,675
29,168
Taken
22,536
18,095
Mitigated
12,072
3,888
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,661
133
0
102
986
277
876
266
672
26,000
0
W
4,682
544
0
1,978
8,459
6,044
0
3,386
4,549
2,255
12,747
L
Izanami
DeutschHogsy
Izanami
3,664
2,025
0
1,203
6,177
1,897
0
1,785
4,130
0
11,677
L
Yu Huang
Drizzy K2
Yu Huang
1,155
0
0
660
3,572
964
0
1,188
1,983
5,382
0
L
Jormungandr
RoughN3cks
Jormungandr
4,363
532
0
884
9,630
7,197
0
3,546
5,045
18,031
53
L
Vulcan
SentinelX-
Vulcan
3,487
70
0
91
1,227
356
0
639
544
14,519
0
W
Serqet
Serqetta
Serqet
5,086
1,007
0
222
5,116
2,035
623
1,289
3,564
0
13,683
W
Medusa
Soulnova
Medusa
4,537
1,754
0
1,532
3,512
1,003
378
1,339
2,017
0
22,527
L
Achilles
TheTaco18
Achilles
2,736
288
0
1,050
8,562
7,681
0
2,504
5,302
0
7,196
W
Cthulhu
TzApple
Cthulhu
6,709
383
0
658
4,463
2,713
165
1,941
2,320
17,113
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
36,263
111
Minions Killed
189
0
Camps Cleared
0
693,285
Distance Traveled
867,982
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,838
1,120
67
10
0
171,718
0
W
Mulan
6,951
993
28
4
0
159,844
0
L
Izanami
6,194
885
24
3
0
160,202
0
L
Yu Huang
5,978
854
14
2
0
80,640
0
L
Jormungandr
6,365
909
37
5
0
148,672
0
L
Vulcan
6,463
923
31
4
0
142,827
4
W
Serqet
7,542
1,077
26
4
0
178,928
0
W
Medusa
6,883
983
44
6
0
169,372
0
L
Achilles
5,992
856
5
1
0
160,944
0
W
Cthulhu
7,049
1,007
24
3
0
188,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role