Player Matchup

Zhong Kui
Zhong Kui
A_Y_S_Omg
Zhong Kui
Level 128
God Stats
5W - 5L
1,316 SR
Queue Stats
280W - 288L
1,383 Elo+
Solo
Yemoja
Yemoja
JALAN420
Yemoja
Level 45
God Stats
3W - 6L
1,482 SR
Queue Stats
139W - 224L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
KonEl216
Cthulhu
Level 45
God Stats
5W - 3L
1,248 SR
Queue Stats
139W - 224L
1,223 Elo+
Party 1
Team Averages
Level 73
1,349 SR
1,276 Elo+

VS

Team Averages
Level 99
1,547 SR
1,350 Elo+
Ravana
Ravana
PapaDylz
Ravana
Level 64
God Stats
3W - 2L
1,606 SR
Queue Stats
35W - 45L
1,265 Elo+
Solo
Achilles
Achilles
The Mello V8PR
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,405 Elo+
Solo
Discordia
Discordia
kindagucci
Discordia
Level 107
God Stats
9W - 11L
1,535 SR
Queue Stats
138W - 139L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A_Y_S_Omg
Zhong Kui
14
5 / 4 / 0
9,392
939
8,371
9,138
4,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
JALAN420
Yemoja
15
0 / 1 / 6
8,378
838
4,165
6,837
3,352
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
KonEl216
Cthulhu
13
1 / 3 / 4
8,023
802
8,009
14,311
10,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
PapaDylz
Ravana
15
4 / 3 / 3
9,323
932
13,135
11,050
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
14
1 / 1 / 5
8,115
812
4,116
7,350
6,543
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
kindagucci
Discordia
15
3 / 2 / 3
8,449
845
8,961
7,166
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
8
8
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A_Y_S_Omg
Zhong Kui
5
4
0
1.25
L
Yemoja
JALAN420
Yemoja
0
1
6
3
L
Cthulhu
KonEl216
Cthulhu
1
3
4
1
W
Ravana
PapaDylz
Ravana
4
3
3
1.83
W
Achilles
1
1
5
3.5
W
Discordia
kindagucci
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
26,212
30,286
Taken
25,566
18,458
Mitigated
12,128
8,457
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A_Y_S_Omg
Zhong Kui
8,371
516
0
980
9,138
4,835
0
2,901
6,164
19,458
0
L
Yemoja
JALAN420
Yemoja
4,165
947
4,618
981
6,837
3,352
0
1,555
5,088
17,526
1,146
L
Cthulhu
KonEl216
Cthulhu
8,009
1,102
522
1,356
14,311
10,271
0
4,540
9,645
26,486
526
W
Ravana
PapaDylz
Ravana
13,135
5,096
0
2,775
11,050
3,689
0
8,477
2,573
0
39,753
W
Achilles
4,116
1,040
0
452
7,350
6,543
0
5,564
1,786
715
15,154
W
Discordia
kindagucci
Discordia
8,961
967
0
125
7,166
1,896
0
6,223
943
25,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
25,887
101
Minions Killed
116
0
Camps Cleared
0
552,947
Distance Traveled
537,924
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,392
939
27
3
0
153,876
0
L
Yemoja
8,378
838
31
3
0
194,625
0
L
Cthulhu
8,023
802
43
4
0
204,446
0
W
Ravana
9,323
932
54
5
0
195,925
0
W
Achilles
8,115
812
18
2
0
156,288
0
W
Discordia
8,449
845
44
4
0
185,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role