Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AgentBlack5
Pele
Level 158
God Stats
0W - 7L
1,122 SR
Queue Stats
292W - 305L
1,525 Elo+
Party 1
Bacchus
Bacchus
LeeryHammer
Bacchus
Level 124
God Stats
2W - 1L
1,632 SR
Queue Stats
287W - 260L
1,545 Elo+
Solo
Jing Wei
Jing Wei
MuffinMan240
Jing Wei
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 152L
1,659 Elo+
Solo
Discordia
Discordia
kIXKAT
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,554 Elo+
Party 1
Team Averages
Level 148
1,451 SR
1,556 Elo+

VS

Team Averages
Level 137
1,557 SR
1,519 Elo+
Thanatos
Thanatos
Ayitzmars
Thanatos
Level 89
God Stats
6W - 4L
1,544 SR
Queue Stats
77W - 81L
1,467 Elo+
Solo
Rama
Rama
PandaComic975
Rama
Level 137
God Stats
1W - 2L
1,195 SR
Queue Stats
184W - 162L
1,511 Elo+
Solo
Nike
Nike
Pauloeltico
Nike
Level 147
God Stats
3W - 1L
1,606 SR
Queue Stats
157W - 156L
1,582 Elo+
Solo
Thoth
Thoth
SuguruGéto
Thoth
Level 66
God Stats
1W - 0L
1,761 SR
Queue Stats
107W - 103L
1,502 Elo+
Party 2
Geb
Geb
defendedmehow8
Geb
Level 248
God Stats
9W - 6L
1,678 SR
Queue Stats
167W - 177L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 4 / 0
5,028
503
3,210
6,874
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,265
527
2,302
9,191
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
LeeryHammer
Bacchus
9
1 / 2 / 1
5,988
599
2,358
7,614
5,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
MuffinMan240
Jing Wei
12
4 / 1 / 0
6,802
680
4,417
4,791
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
kIXKAT
Discordia
9
0 / 2 / 1
4,711
471
1,469
4,777
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayitzmars
Thanatos
11
5 / 1 / 2
6,271
627
3,758
7,990
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,213
521
2,786
7,034
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
7,412
741
5,774
8,340
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 4
5,897
590
7,626
4,430
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
5,808
581
2,300
4,961
3,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
0
0
L
1
3
1
0.5
W
Thanatos
Ayitzmars
Thanatos
5
1
2
6
L
Bacchus
LeeryHammer
Bacchus
1
2
1
0.75
L
Jing Wei
MuffinMan240
Jing Wei
4
1
0
4
W
0
3
1
0.17
W
4
0
1
4.5
W
2
2
4
2
W
1
1
4
3
L
Discordia
kIXKAT
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
22,244
33,247
Taken
32,755
13,274
Mitigated
13,494
7,168
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,210
267
0
967
6,874
1,999
0
0
6,874
30,417
0
L
2,302
582
0
1,466
9,191
2,801
0
2,821
6,028
0
45,373
W
Thanatos
Ayitzmars
Thanatos
3,758
771
0
5,567
7,990
3,044
0
1,031
6,959
0
38,258
L
Bacchus
LeeryHammer
Bacchus
2,358
571
0
2,201
7,614
5,846
0
3,908
3,481
11,106
0
L
Jing Wei
MuffinMan240
Jing Wei
4,417
2,778
0
1,595
4,791
1,556
616
72
4,719
0
53,281
W
2,786
2,247
0
1,916
7,034
1,880
0
645
6,389
0
36,381
W
5,774
662
0
2,771
8,340
4,177
0
3,016
5,324
0
52,913
W
7,626
402
0
667
4,430
1,269
0
1,177
3,253
37,280
1,692
W
2,300
327
0
1,850
4,961
3,124
0
1,168
3,793
16,945
0
L
Discordia
kIXKAT
Discordia
1,469
214
0
939
4,777
1,072
0
2,316
2,262
22,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
30,601
289
Minions Killed
332
0
Camps Cleared
0
1,019,479
Distance Traveled
1,040,071
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,028
503
57
6
0
197,624
0
L
Pele
5,265
527
77
8
0
228,822
0
W
Thanatos
6,271
627
67
7
0
238,602
0
L
Bacchus
5,988
599
13
1
0
215,166
5
L
Jing Wei
6,802
680
99
10
0
190,083
0
W
Rama
5,213
521
82
8
0
175,864
0
W
Nike
7,412
741
100
10
0
204,231
1
W
Thoth
5,897
590
70
7
0
224,496
0
W
Geb
5,808
581
13
1
0
196,878
0
L
Discordia
4,711
471
43
4
0
187,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role