Player Matchup

Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Morfiga
Nu Wa
Level 137
God Stats
6W - 8L
1,550 SR
Queue Stats
107W - 108L
1,483 Elo+
Solo
Artemis
Artemis
Orlandc10
Artemis
Level 140
God Stats
11W - 6L
1,645 SR
Queue Stats
261W - 234L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Ragnapunck
Cthulhu
Level 178
God Stats
73W - 40L
1,715 SR
Queue Stats
370W - 359L
1,551 Elo+
Solo
Team Averages
Level 138
1,582 SR
1,509 Elo+

VS

Team Averages
Level 139
1,468 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
APUKI123
Ymir
Level 128
God Stats
3W - 2L
1,537 SR
Queue Stats
267W - 243L
1,496 Elo+
Solo
Ares
Ares
oBRANCAo
Ares
Level 149
God Stats
1W - 1L
1,301 SR
Queue Stats
217W - 206L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
3 / 1 / 0
4,452
890
3,314
4,104
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
 
Tsukuyomi
7
3 / 0 / 1
4,120
824
1,824
3,613
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Morfiga
Nu Wa
3
0 / 2 / 1
2,901
580
270
1,315
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Orlandc10
Artemis
6
0 / 0 / 1
3,296
659
1,831
1,269
297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Ragnapunck
Cthulhu
6
0 / 2 / 2
3,188
638
2,967
4,130
2,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 2
3,881
776
2,404
4,044
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
 
Anubis
5
1 / 2 / 0
3,661
732
1,001
1,787
618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
 
Xbalanque
6
2 / 0 / 0
3,548
710
2,028
2,791
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
6
0 / 1 / 2
3,620
724
900
4,167
2,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
6
0 / 3 / 1
3,388
678
1,639
4,931
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
0
3
L
Tsukuyomi
 
Tsukuyomi
3
0
1
3.5
W
Arachne
 
Arachne
2
0
2
3
W
Anubis
 
Anubis
1
2
0
0.5
W
Xbalanque
 
Xbalanque
2
0
0
2
W
Ymir
0
1
2
1
L
Nu Wa
Morfiga
Nu Wa
0
2
1
0.25
L
Artemis
Orlandc10
Artemis
0
0
1
0.5
L
Cthulhu
Ragnapunck
Cthulhu
0
2
2
0.5
W
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,206
Damage
7,972
14,431
Taken
17,720
5,062
Mitigated
7,564
5,285
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,314
428
0
1,394
4,104
1,283
0
1,049
2,647
0
22,382
L
Tsukuyomi
 
Tsukuyomi
1,824
403
0
2,492
3,613
870
0
823
2,746
0
17,041
W
Arachne
 
Arachne
2,404
1,754
0
1,252
4,044
1,383
0
126
3,918
0
17,613
W
Anubis
 
Anubis
1,001
32
0
292
1,787
618
0
710
1,077
13,877
246
W
Xbalanque
 
Xbalanque
2,028
1,212
0
1,776
2,791
687
0
1,315
1,476
0
20,772
W
Ymir
900
282
0
1,506
4,167
2,284
0
1,086
3,081
8,719
187
L
Nu Wa
Morfiga
Nu Wa
270
85
0
0
1,315
197
0
310
1,005
3,531
0
L
Artemis
Orlandc10
Artemis
1,831
427
0
392
1,269
297
0
280
989
0
14,738
L
Cthulhu
Ragnapunck
Cthulhu
2,967
334
53
954
4,130
2,415
0
596
3,534
13,942
0
W
Ares
1,639
73
0
1,360
4,931
2,592
0
0
4,931
9,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,957
Gold Earned
18,098
146
Minions Killed
133
0
Camps Cleared
0
537,380
Distance Traveled
532,305
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,452
890
40
8
0
121,946
0
L
Tsukuyomi
4,120
824
47
9
0
137,437
1
W
Arachne
3,881
776
35
7
0
136,613
0
W
Anubis
3,661
732
20
4
0
71,330
2
W
Xbalanque
3,548
710
38
8
0
104,792
0
W
Ymir
3,620
724
15
3
0
109,423
0
L
Nu Wa
2,901
580
10
2
0
50,127
2
L
Artemis
3,296
659
35
7
0
102,123
0
L
Cthulhu
3,188
638
14
3
0
125,747
0
W
Ares
3,388
678
25
5
0
110,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role