Player Matchup

Maui
Maui
 
Maui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jelzlok
Neith
Level 106
God Stats
4W - 4L
1,487 SR
Queue Stats
595W - 619L
1,461 Elo+
Solo
Skadi
Skadi
LowerPolecat443
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 350L
1,445 Elo+
Solo
Nemesis
Nemesis
Malkirlo
Nemesis
Level 142
God Stats
4W - 8L
1,297 SR
Queue Stats
490W - 514L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Smokieburr
Kukulkan
Level 107
God Stats
14W - 5L
1,755 SR
Queue Stats
335W - 356L
1,411 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,464 Elo+

VS

Team Averages
Level 113
1,429 SR
1,462 Elo+
Nox
Nox
Alexe1927
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 240L
1,512 Elo+
Party 1
Vulcan
Vulcan
ProGamersMaster
Vulcan
Level 93
God Stats
11W - 9L
1,555 SR
Queue Stats
291W - 268L
1,510 Elo+
Party 1
Ishtar
Ishtar
SalvadorM
Ishtar
Level 145
God Stats
0W - 1L
1,293 SR
Queue Stats
21W - 44L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
Tee Leaph
Zhong Kui
Level 106
God Stats
0W - 3L
1,220 SR
Queue Stats
92W - 83L
1,477 Elo+
Solo
Martichoras
Martichoras
sunfire4646
Martichoras
Level 117
God Stats
3W - 3L
1,580 SR
Queue Stats
200W - 199L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
4 / 4 / 15
10,568
961
6,650
15,598
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Jelzlok
Neith
17
9 / 3 / 10
10,711
974
12,036
13,583
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 2 / 11
10,004
909
11,432
6,130
2,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nemesis
Malkirlo
Nemesis
13
2 / 7 / 7
8,489
772
5,755
11,836
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
Smokieburr
Kukulkan
14
1 / 4 / 8
8,779
798
7,772
8,227
3,228
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
8,505
773
4,737
9,980
3,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 8
8,839
804
15,708
10,469
4,031
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
SalvadorM
Ishtar
14
3 / 4 / 10
7,965
724
6,119
7,305
2,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Tee Leaph
Zhong Kui
10
1 / 6 / 3
6,944
631
3,655
9,389
4,365
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
sunfire4646
Martichoras
16
3 / 3 / 10
8,886
808
10,416
8,518
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
21
Kills
17
20
Deaths
21
51
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
4
15
2.88
L
3
4
8
1.75
W
Neith
Jelzlok
Neith
9
3
10
4.67
W
5
2
11
5.25
W
Nemesis
Malkirlo
Nemesis
2
7
7
0.79
L
7
4
8
2.75
L
Ishtar
SalvadorM
Ishtar
3
4
10
2
W
Kukulkan
Smokieburr
Kukulkan
1
4
8
1.25
L
Zhong Kui
Tee Leaph
Zhong Kui
1
6
3
0.42
L
Martichoras
sunfire4646
Martichoras
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
40,635
55,374
Taken
45,661
36,875
Mitigated
18,458
15,883
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,650
547
719
2,933
15,598
16,154
548
7,159
8,439
18,798
391
L
4,737
347
1,491
3,117
9,980
3,909
0
3,298
6,381
16,572
162
W
Neith
Jelzlok
Neith
12,036
2,799
442
4,886
13,583
5,976
3,963
5,305
8,278
0
29,183
W
11,432
973
1,344
432
6,130
2,066
1,663
2,355
3,775
0
22,817
W
Nemesis
Malkirlo
Nemesis
5,755
980
2,169
1,595
11,836
9,451
0
4,729
7,107
0
9,936
L
15,708
1,015
279
3,337
10,469
4,031
0
3,282
7,014
27,059
0
L
Ishtar
SalvadorM
Ishtar
6,119
3,042
527
390
7,305
2,617
0
1,228
5,922
0
11,754
W
Kukulkan
Smokieburr
Kukulkan
7,772
432
541
822
8,227
3,228
1,249
4,355
3,872
23,905
0
L
Zhong Kui
Tee Leaph
Zhong Kui
3,655
165
1,237
1,533
9,389
4,365
0
3,066
6,163
8,892
289
L
Martichoras
sunfire4646
Martichoras
10,416
1,263
1,191
1,849
8,518
3,536
31
3,111
5,180
0
24,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
41,139
134
Minions Killed
107
0
Camps Cleared
0
976,469
Distance Traveled
873,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,568
961
21
2
0
202,141
0
L
Nox
8,505
773
26
2
0
172,191
0
W
Neith
10,711
974
36
3
0
205,708
0
W
Skadi
10,004
909
29
3
0
187,323
0
W
Nemesis
8,489
772
11
1
0
186,328
0
L
Vulcan
8,839
804
22
2
0
191,553
0
L
Ishtar
7,965
724
12
1
0
173,717
0
W
Kukulkan
8,779
798
37
3
0
194,969
0
L
Zhong Kui
6,944
631
11
1
0
132,529
0
L
Martichoras
8,886
808
36
3
0
203,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role