Player Matchup

Scylla
Scylla
Masters
DragonOnyx
Scylla
Masters
Level 212
God Stats
6W - 8L
1,707 SR
Queue Stats
686W - 657L
2,336 MMR
Solo
Gilgamesh
Gilgamesh
Grandmaster
Floodforce
Gilgamesh
Grandmaster
Level 174
God Stats
65W - 46L
1,682 SR
Queue Stats
197W - 139L
2,627 MMR
Solo
Skadi
Skadi
Platinum I
JOSUEDOBLEA
Skadi
Platinum I
Level 104
God Stats
24W - 16L
1,650 SR
Queue Stats
657W - 668L
2,065 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Ponchito10000
Zhong Kui
Diamond III
Level 145
God Stats
28W - 20L
1,803 SR
Queue Stats
76W - 73L
2,106 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Wiegisilllam
Ao Kuang
Diamond IV
Level 74
God Stats
29W - 32L
1,585 SR
Queue Stats
288W - 271L
2,066 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,685 SR
2,240 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,682 SR
2,069 MMR
Bellona
Bellona
Diamond I
 
Bellona
Diamond I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Masters
ChrisChvy
Kuzenbo
Masters
Level 147
God Stats
20W - 7L
1,938 SR
Queue Stats
275W - 264L
2,354 MMR
Party 1
Odin
Odin
Masters
Paіn
Odin
Masters
Level 159
God Stats
7W - 3L
1,711 SR
Queue Stats
260W - 230L
2,364 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Simplexleo
Hou Yi
Diamond II
Level 158
God Stats
23W - 19L
1,658 SR
Queue Stats
460W - 446L
2,201 MMR
Party 1
Chang'e
Chang'e
Platinum IV
Terra
Chang'e
Platinum IV
Level 175
God Stats
43W - 39L
1,603 SR
Queue Stats
176W - 177L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DragonOnyx
Scylla
17
4 / 7 / 5
10,731
537
12,216
12,746
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Floodforce
Gilgamesh
16
7 / 9 / 5
10,202
510
17,740
25,062
12,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
4 / 8 / 5
9,823
491
12,213
14,149
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Ponchito10000
Zhong Kui
16
1 / 5 / 3
10,174
509
10,243
18,887
12,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Wiegisilllam
Ao Kuang
13
2 / 5 / 5
8,769
438
12,165
18,862
13,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KumbhakarnaAthenaCthulhu

VS

Bans
CabrakanAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
10 / 4 / 6
13,149
657
22,099
24,124
25,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
ChrisChvy
Kuzenbo
16
4 / 4 / 10
11,109
555
10,200
22,129
23,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
Paіn
Odin
20
13 / 2 / 8
12,623
631
17,824
16,672
9,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Simplexleo
Hou Yi
18
6 / 5 / 6
11,658
583
13,691
16,904
6,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Terra
Chang'e
17
1 / 3 / 14
11,103
555
9,146
14,468
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
18
Kills
34
34
Deaths
18
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
4
6
3.25
W
Kuzenbo
ChrisChvy
Kuzenbo
4
4
10
2.25
L
Scylla
DragonOnyx
Scylla
4
7
5
0.93
L
Gilgamesh
Floodforce
Gilgamesh
7
9
5
1.06
L
4
8
5
0.81
W
Odin
Paіn
Odin
13
2
8
8.5
L
Zhong Kui
Ponchito10000
Zhong Kui
1
5
3
0.5
W
Hou Yi
Simplexleo
Hou Yi
6
5
6
1.8
W
Chang'e
Terra
Chang'e
1
3
14
2.67
L
Ao Kuang
Wiegisilllam
Ao Kuang
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,577
Damage
72,960
89,706
Taken
94,297
46,814
Mitigated
69,396
17,204
Healing
38,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,099
9,380
0
10,696
24,124
25,838
799
9,867
14,121
1,893
92,405
W
Kuzenbo
ChrisChvy
Kuzenbo
10,200
3,365
0
5,100
22,129
23,356
61
10,464
11,471
35,316
795
L
Scylla
DragonOnyx
Scylla
12,216
523
0
673
12,746
3,867
0
4,266
8,172
84,180
1,534
L
Gilgamesh
Floodforce
Gilgamesh
17,740
6,369
0
2,621
25,062
12,581
0
3,548
20,780
0
72,781
L
12,213
4,703
0
1,710
14,149
4,255
528
3,305
10,718
0
73,525
W
Odin
Paіn
Odin
17,824
5,273
0
1,474
16,672
9,173
1,287
4,287
12,299
0
122,438
L
Zhong Kui
Ponchito10000
Zhong Kui
10,243
1,014
0
8,217
18,887
12,134
150
1,971
16,032
75,343
0
W
Hou Yi
Simplexleo
Hou Yi
13,691
6,953
0
8,364
16,904
6,648
2,429
5,347
11,397
0
94,767
W
Chang'e
Terra
Chang'e
9,146
550
5,342
7,492
14,468
4,381
1,519
7,827
6,407
62,473
0
L
Ao Kuang
Wiegisilllam
Ao Kuang
12,165
2,379
0
3,983
18,862
13,977
0
6,541
11,744
36,750
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
59,642
575
Minions Killed
561
0
Camps Cleared
0
1,927,540
Distance Traveled
2,124,973
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,149
657
141
7
0
387,750
0
W
Kuzenbo
11,109
555
41
2
0
420,792
4
L
Scylla
10,731
537
181
9
0
396,925
2
L
Gilgamesh
10,202
510
85
4
0
418,951
11
L
Skadi
9,823
491
120
6
0
354,578
4
W
Odin
12,623
631
145
7
0
491,308
2
L
Zhong Kui
10,174
509
153
8
0
393,542
5
W
Hou Yi
11,658
583
125
6
0
389,146
2
W
Chang'e
11,103
555
109
5
0
435,977
3
L
Ao Kuang
8,769
438
36
2
0
363,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role