Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
C 4 General F
Kuzenbo
Level 142
God Stats
1W - 4L
1,277 SR
Queue Stats
79W - 100L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
Scawill
Jormungandr
Level 21
God Stats
12W - 13L
1,380 SR
Queue Stats
43W - 59L
1,391 Elo+
Party 1
Awilix
Awilix
Vuzou
Awilix
Level 88
God Stats
2W - 2L
1,363 SR
Queue Stats
27W - 25L
1,485 Elo+
Party 1
Vulcan
Vulcan
paccochango
Vulcan
Level 109
God Stats
3W - 3L
1,233 SR
Queue Stats
86W - 85L
1,357 Elo+
Solo
Team Averages
Level 110
1,351 SR
1,432 Elo+

VS

Team Averages
Level 112
1,624 SR
1,496 Elo+
Izanami
Izanami
Carlos Ediston
Izanami
Level 44
God Stats
2W - 4L
1,552 SR
Queue Stats
215W - 217L
1,485 Elo+
Party 2
Hades
Hades
GrrStorm
Hades
Level 157
God Stats
61W - 40L
1,631 SR
Queue Stats
1,319W - 1,265L
1,523 Elo+
Solo
Arachne
Arachne
StorableSoup661
Arachne
Level 109
God Stats
13W - 11L
1,676 SR
Queue Stats
285W - 280L
1,523 Elo+
Solo
Ares
Ares
YTWelshDragon
Ares
Level 127
God Stats
10W - 9L
1,638 SR
Queue Stats
255W - 243L
1,574 Elo+
Party 2
Anubis
Anubis
komanderxtw2
Anubis
Level 122
God Stats
29W - 20L
1,624 SR
Queue Stats
92W - 103L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 1
3,610
602
881
2,062
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
6
0 / 0 / 1
3,787
631
1,764
2,803
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Scawill
Jormungandr
7
0 / 0 / 0
4,074
679
216
2,701
1,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Vuzou
Awilix
7
1 / 1 / 0
3,838
640
1,266
4,919
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
7
0 / 2 / 0
3,841
640
2,055
2,482
1,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,590
598
937
2,003
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
GrrStorm
Hades
8
2 / 0 / 0
4,767
795
1,278
3,460
1,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
4,382
730
1,637
3,278
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 1 / 0
3,792
632
2,614
4,634
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
1
0 / 0 / 0
1,190
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
1
0.5
W
Kuzenbo
0
0
1
0.5
L
0
0
0
0
L
Hades
GrrStorm
Hades
2
0
0
2
W
Jormungandr
Scawill
Jormungandr
0
0
0
0
L
1
0
1
1.5
W
Awilix
Vuzou
Awilix
1
1
0
1
L
0
1
0
0
L
Anubis
0
0
0
0
W
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,182
Damage
6,466
14,967
Taken
13,375
6,253
Mitigated
6,456
5,425
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
881
583
0
474
2,062
514
0
948
1,114
0
17,201
W
Kuzenbo
1,764
884
0
1,342
2,803
2,115
0
981
1,822
7,659
0
L
937
713
0
753
2,003
493
0
650
1,353
0
20,791
L
Hades
GrrStorm
Hades
1,278
0
105
3,180
3,460
1,923
0
1,946
1,514
26,352
627
W
Jormungandr
Scawill
Jormungandr
216
154
0
595
2,701
1,377
0
0
2,701
18,927
2,366
L
1,637
1,280
0
957
3,278
1,079
0
325
2,953
0
25,244
W
Awilix
Vuzou
Awilix
1,266
548
0
2,631
4,919
1,217
0
608
4,311
0
20,007
L
2,614
64
0
1,700
4,634
2,961
0
1,114
3,520
9,827
1,229
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
2,055
310
0
383
2,482
1,030
0
1,278
1,204
21,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,150
Gold Earned
17,721
167
Minions Killed
176
0
Camps Cleared
0
664,137
Distance Traveled
516,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,610
602
39
7
0
144,760
3
W
Kuzenbo
3,787
631
11
2
0
143,443
0
L
Izanami
3,590
598
53
9
0
123,961
0
L
Hades
4,767
795
61
10
0
123,766
0
W
Jormungandr
4,074
679
44
7
0
101,873
0
L
Arachne
4,382
730
53
9
0
153,346
0
W
Awilix
3,838
640
41
7
0
162,711
0
L
Ares
3,792
632
9
2
0
115,623
0
L
Anubis
1,190
198
0
0
0
0
0
W
Vulcan
3,841
640
32
5
0
111,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role