Player Matchup

Arachne
Arachne
GrottyLK
Arachne
Level 147
God Stats
2W - 2L
1,309 SR
Queue Stats
105W - 146L
1,472 Elo+
Party 2
Artio
Artio
Madara-Trt
Artio
Level 148
God Stats
28W - 23L
1,541 SR
Queue Stats
109W - 113L
1,504 Elo+
Solo
Ullr
Ullr
TeennZ
Ullr
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 32L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
zenkiuzumaki
Sun Wukong
Level 159
God Stats
3W - 4L
1,285 SR
Queue Stats
116W - 133L
1,506 Elo+
Party 2
Anubis
Anubis
ЩIZZДЯDDΞSΓЯФУΞЯ
Anubis
Level 58
God Stats
2W - 1L
1,313 SR
Queue Stats
43W - 41L
1,507 Elo+
Party 2
Team Averages
Level 106
1,389 SR
1,505 Elo+

VS

Team Averages
Level 114
1,590 SR
1,543 Elo+
Cerberus
Cerberus
Alpha_AntYT
Cerberus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,468 Elo+
Party 1
Loki
Loki
Alpha_KidhapaTTV
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
GreatHeep
Kukulkan
Level 146
God Stats
2W - 6L
1,680 SR
Queue Stats
214W - 177L
1,606 Elo+
Solo
Apollo
Apollo
KyroSatoru
Apollo
Level 161
God Stats
5W - 3L
1,665 SR
Queue Stats
59W - 60L
1,571 Elo+
Solo
Mulan
Mulan
MrPicklez94
Mulan
Level 136
God Stats
1W - 1L
1,606 SR
Queue Stats
36W - 36L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrottyLK
Arachne
16
3 / 1 / 5
8,971
498
6,596
14,402
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Artio
14
1 / 1 / 7
8,039
447
6,033
14,804
10,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
TeennZ
Ullr
17
5 / 1 / 2
10,438
580
12,787
8,757
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
zenkiuzumaki
Sun Wukong
17
5 / 0 / 4
11,019
612
12,393
15,988
16,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
4 / 3 / 3
9,990
555
8,187
10,122
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha_AntYT
Cerberus
13
2 / 4 / 3
8,296
461
7,386
19,273
16,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 4 / 2
7,927
440
4,194
11,454
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
GreatHeep
Kukulkan
16
2 / 1 / 1
9,396
522
9,032
4,665
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
KyroSatoru
Apollo
15
2 / 3 / 1
9,189
511
9,758
13,567
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 0
8,204
456
8,205
15,591
13,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha_AntYT
Cerberus
2
4
3
0.88
L
0
4
2
0.25
L
Kukulkan
GreatHeep
Kukulkan
2
1
1
2.5
W
Arachne
GrottyLK
Arachne
3
1
5
5.5
L
Apollo
KyroSatoru
Apollo
2
3
1
0.83
W
Artio
1
1
7
4.5
L
0
6
0
0
W
Ullr
TeennZ
Ullr
5
1
2
6
W
Sun Wukong
zenkiuzumaki
Sun Wukong
5
0
4
7
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,996
Damage
38,575
64,073
Taken
64,550
45,074
Mitigated
38,102
15,073
Healing
20,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha_AntYT
Cerberus
7,386
752
106
6,794
19,273
16,259
0
5,772
13,062
26,119
0
L
4,194
1,105
0
4,102
11,454
3,144
0
3,198
8,135
0
65,889
L
Kukulkan
GreatHeep
Kukulkan
9,032
185
0
750
4,665
1,088
0
2,223
2,146
77,852
197
W
Arachne
GrottyLK
Arachne
6,596
5,201
0
5,897
14,402
9,787
0
2,254
12,148
0
75,038
L
Apollo
KyroSatoru
Apollo
9,758
6,558
0
6,271
13,567
4,483
20
1,752
11,562
0
84,125
W
Artio
6,033
81
240
3,461
14,804
10,640
0
4,406
10,398
31,236
0
L
8,205
923
0
2,537
15,591
13,128
0
1,074
14,435
0
62,644
W
Ullr
TeennZ
Ullr
12,787
5,432
0
3,025
8,757
3,035
648
2,245
6,512
0
89,489
W
Sun Wukong
zenkiuzumaki
Sun Wukong
12,393
4,202
0
1,488
15,988
16,804
0
2,035
13,953
1,377
89,880
W
8,187
54
0
962
10,122
4,808
0
5,595
4,527
70,532
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
43,012
590
Minions Killed
591
0
Camps Cleared
0
1,827,564
Distance Traveled
1,783,999
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,296
461
39
2
0
347,040
7
L
Loki
7,927
440
114
6
0
407,613
0
L
Kukulkan
9,396
522
162
9
0
386,014
4
W
Arachne
8,971
498
101
6
0
422,217
0
L
Apollo
9,189
511
163
9
0
313,147
0
W
Artio
8,039
447
46
3
0
372,487
4
L
Mulan
8,204
456
113
6
0
330,185
6
W
Ullr
10,438
580
146
8
0
336,783
1
W
Sun Wukong
11,019
612
154
9
0
332,088
4
W
Anubis
9,990
555
143
8
0
363,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role