Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AverageWilly19
Odin
Level 88
God Stats
4W - 3L
1,530 SR
Queue Stats
273W - 277L
1,484 Elo+
Party 1
Artio
Artio
ComfyLauren
Artio
Level 96
God Stats
9W - 11L
1,406 SR
Queue Stats
524W - 540L
1,394 Elo+
Solo
Danzaburou
Danzaburou
ohmygary
Danzaburou
Level 116
God Stats
2W - 1L
1,811 SR
Queue Stats
64W - 83L
1,408 Elo+
Solo
Charon
Charon
rone1
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,473 Elo+
Party 1
Team Averages
Level 109
1,549 SR
1,452 Elo+

VS

Team Averages
Level 120
1,591 SR
1,420 Elo+
Serqet
Serqet
Guccibagmari
Serqet
Level 159
God Stats
3W - 1L
1,520 SR
Queue Stats
240W - 239L
1,406 Elo+
Solo
Pele
Pele
Gwarmax
Pele
Level 159
God Stats
10W - 3L
1,695 SR
Queue Stats
503W - 509L
1,463 Elo+
Solo
Olorun
Olorun
Justin118TTV
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,542 Elo+
Solo
Chaac
Chaac
digitalmaster25
Chaac
Level 115
God Stats
2W - 0L
1,741 SR
Queue Stats
26W - 18L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
mrtinymeganutts
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 3
6,063
866
6,031
7,201
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 4
6,477
925
5,236
6,834
6,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 2 / 3
6,652
950
4,137
9,247
7,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ohmygary
Danzaburou
5
0 / 0 / 0
4,804
686
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charon
rone1
Charon
11
1 / 3 / 7
6,260
894
4,020
6,522
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 2 / 3
6,953
993
2,170
4,414
4,063
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Gwarmax
Pele
12
1 / 1 / 5
7,022
1,003
4,283
6,271
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
0 / 2 / 3
5,897
842
5,510
4,948
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 5
6,755
965
7,256
6,815
5,885
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
12
3 / 1 / 2
6,471
924
5,626
4,400
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
8
Kills
8
8
Deaths
8
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
3
1.25
L
3
1
4
5
L
3
2
3
2.25
W
Serqet
2
2
3
1.75
W
Pele
Gwarmax
Pele
1
1
5
3.5
W
Olorun
0
2
3
0.75
W
2
2
5
2.25
W
Ao Kuang
3
1
2
4
L
Danzaburou
ohmygary
Danzaburou
0
0
0
0
L
Charon
rone1
Charon
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
24,845
29,804
Taken
26,848
24,637
Mitigated
16,651
10,934
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,031
832
800
2,393
7,201
5,371
0
2,701
4,379
4,291
7,041
L
5,236
550
423
1,528
6,834
6,483
0
2,469
4,198
2,290
13,857
L
4,137
675
2,166
2,993
9,247
7,463
0
2,329
6,569
9,023
444
W
Serqet
2,170
205
162
442
4,414
4,063
0
1,655
2,655
0
3,949
W
Pele
Gwarmax
Pele
4,283
1,003
2,366
2,190
6,271
2,404
0
2,347
3,815
0
12,620
W
Olorun
5,510
2,324
1,258
1,181
4,948
1,942
350
1,958
2,956
8,982
334
W
7,256
782
480
1,684
6,815
5,885
0
2,297
4,377
0
21,877
W
Ao Kuang
5,626
1,157
321
1,617
4,400
2,357
246
1,959
2,325
8,196
0
L
Danzaburou
ohmygary
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Charon
rone1
Charon
4,020
647
0
631
6,522
5,320
0
3,190
3,185
7,328
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
33,098
47
Minions Killed
69
0
Camps Cleared
0
552,894
Distance Traveled
672,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,063
866
16
2
0
132,806
0
L
Odin
6,477
925
14
2
0
147,676
0
L
Artio
6,652
950
8
1
0
129,170
0
W
Serqet
6,953
993
6
1
0
132,016
0
W
Pele
7,022
1,003
13
2
0
133,985
0
W
Olorun
5,897
842
7
1
0
118,488
0
W
Chaac
6,755
965
36
5
0
134,319
0
W
Ao Kuang
6,471
924
7
1
0
153,312
0
L
Danzaburou
4,804
686
0
0
0
0
0
L
Charon
6,260
894
9
1
0
143,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role