Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Big1Germ
Aphrodite
Level 135
God Stats
58W - 44L
1,594 SR
Queue Stats
326W - 312L
1,502 Elo+
Party 1
Bellona
Bellona
SajeWukong
Bellona
Level 140
God Stats
9W - 7L
1,625 SR
Queue Stats
224W - 228L
1,479 Elo+
Party 1
Discordia
Discordia
ScoringManiac99
Discordia
Level 125
God Stats
3W - 1L
1,974 SR
Queue Stats
67W - 63L
1,480 Elo+
Solo
Sol
Sol
taheer45
Sol
Level 72
God Stats
145W - 143L
1,562 SR
Queue Stats
188W - 214L
1,496 Elo+
Party 3
Team Averages
Level 120
1,651 SR
1,491 Elo+

VS

Team Averages
Level 77
1,588 SR
1,492 Elo+
Xbalanque
Xbalanque
AleSan3612
Xbalanque
Level 106
God Stats
1W - 0L
1,464 SR
Queue Stats
81W - 85L
1,549 Elo+
Solo
Hades
Hades
DeanCuisine
Hades
Level 22
God Stats
4W - 2L
1,677 SR
Queue Stats
48W - 41L
1,468 Elo+
Party 2
Camazotz
Camazotz
Flow_Hungaro_10
Camazotz
Level 117
God Stats
2W - 5L
1,500 SR
Queue Stats
294W - 298L
1,502 Elo+
Solo
Ares
Ares
Nigty
Ares
Level 23
God Stats
2W - 1L
1,716 SR
Queue Stats
23W - 19L
1,465 Elo+
Party 2
Sol
Sol
xnedzx
Sol
Level 116
God Stats
47W - 35L
1,583 SR
Queue Stats
69W - 63L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 1
6,390
639
5,452
10,156
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Big1Germ
Aphrodite
9
1 / 6 / 1
5,325
533
2,339
8,600
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SajeWukong
Bellona
10
0 / 3 / 1
5,269
527
2,227
6,019
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Discordia
ScoringManiac99
Discordia
11
1 / 3 / 0
6,028
603
4,122
5,347
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 3
5,175
518
2,731
5,464
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AleSan3612
Xbalanque
13
3 / 0 / 1
7,157
716
3,470
5,777
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 1 / 4
6,650
665
7,017
7,903
4,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
11
2 / 1 / 1
5,757
576
2,014
7,775
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Nigty
Ares
11
4 / 2 / 12
7,309
731
6,783
10,107
9,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
xnedzx
Sol
12
7 / 0 / 1
7,758
776
5,333
6,255
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
18
18
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
W
Xbalanque
AleSan3612
Xbalanque
3
0
1
3.5
L
Aphrodite
Big1Germ
Aphrodite
1
6
1
0.25
W
2
1
4
4
W
Camazotz
2
1
1
2.5
W
Ares
Nigty
Ares
4
2
12
5
L
Bellona
SajeWukong
Bellona
0
3
1
0.17
L
Discordia
ScoringManiac99
Discordia
1
3
0
0.33
L
0
3
3
0.5
W
Sol
xnedzx
Sol
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
24,617
35,586
Taken
37,817
15,081
Mitigated
19,192
12,414
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,452
3,083
0
5,374
10,156
3,929
0
6,551
3,605
0
31,874
W
Xbalanque
AleSan3612
Xbalanque
3,470
1,507
0
2,493
5,777
1,745
870
1,889
3,888
0
53,621
L
Aphrodite
Big1Germ
Aphrodite
2,339
698
958
1,570
8,600
5,254
0
5,551
3,049
14,791
315
W
7,017
2,448
0
4,665
7,903
4,048
0
1,055
6,508
36,413
0
W
Camazotz
2,014
575
0
5,320
7,775
2,426
0
1,489
6,247
0
35,090
W
Ares
Nigty
Ares
6,783
218
0
1,355
10,107
9,350
0
3,566
6,388
21,614
0
L
Bellona
SajeWukong
Bellona
2,227
597
0
1,905
6,019
2,985
0
3,138
2,881
0
33,465
L
Discordia
ScoringManiac99
Discordia
4,122
151
0
765
5,347
1,580
0
1,817
3,530
45,450
0
L
2,731
1,174
0
1,842
5,464
1,333
0
2,076
3,388
21,774
5,978
W
Sol
xnedzx
Sol
5,333
3,151
0
5,193
6,255
1,623
887
861
5,394
56,288
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
34,631
299
Minions Killed
410
0
Camps Cleared
0
1,028,507
Distance Traveled
1,013,351
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,390
639
69
7
0
187,873
0
W
Xbalanque
7,157
716
112
11
0
197,800
2
L
Aphrodite
5,325
533
22
2
0
203,247
1
W
Hades
6,650
665
95
10
0
166,446
0
W
Camazotz
5,757
576
65
7
0
223,117
0
W
Ares
7,309
731
29
3
0
221,781
0
L
Bellona
5,269
527
65
7
0
211,882
2
L
Discordia
6,028
603
91
9
0
195,383
0
L
Sol
5,175
518
52
5
0
230,122
0
W
Sol
7,758
776
109
11
0
204,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role