Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
DIRtyD_FROmdA91O
Cthulhu
Gold II
Level 157
God Stats
5W - 2L
1,501 SR
Queue Stats
244W - 248L
1,547 MMR
Party 1
Skadi
Skadi
Gold III
Kahuna VI
Skadi
Gold III
Level 141
God Stats
65W - 46L
1,767 SR
Queue Stats
238W - 256L
1,606 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
iSmoke03
Baron Samedi
Gold III
Level 117
God Stats
15W - 10L
1,652 SR
Queue Stats
333W - 346L
1,616 MMR
Solo
Susano
Susano
Gold II
supermandan_
Susano
Gold II
Level 200
God Stats
83W - 61L
1,615 SR
Queue Stats
476W - 502L
1,585 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,607 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,541 SR
1,602 MMR
Janus
Janus
Platinum IV
DaFriedBass
Janus
Platinum IV
Level 192
God Stats
10W - 8L
1,662 SR
Queue Stats
170W - 174L
1,692 MMR
Solo
Geb
Geb
Gold III
agodlypeanut
Geb
Gold III
Level 164
God Stats
6W - 6L
1,489 SR
Queue Stats
70W - 58L
1,679 MMR
Solo
Cerberus
Cerberus
Gold III
hitsquadonpoint
Cerberus
Gold III
Level 141
God Stats
23W - 25L
1,555 SR
Queue Stats
360W - 373L
1,515 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
player8529465
Maman Brigitte
Gold III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 318L
1,600 MMR
Solo
Freya
Freya
Gold III
xdean-_-40
Freya
Gold III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 248L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 0 / 2
7,605
761
5,062
5,337
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 1 / 3
6,787
679
4,815
5,832
3,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Kahuna VI
Skadi
12
1 / 0 / 2
6,361
636
2,767
3,191
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iSmoke03
Baron Samedi
13
1 / 3 / 2
6,830
683
3,536
5,918
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
2 / 1 / 4
6,457
646
2,693
7,955
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeraCu ChulainnMedusa

VS

Bans
AgniAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,212
621
3,266
4,604
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 0 / 1
5,695
570
3,824
6,020
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
6
0 / 3 / 0
4,464
446
1,029
5,058
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maman Brigitte
player8529465
Maman Brigitte
11
1 / 6 / 4
5,888
589
3,367
9,402
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
9
0 / 1 / 0
4,921
492
1,911
4,493
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
5
5
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
2
6
W
2
1
3
3.5
L
2
1
2
3
W
Skadi
Kahuna VI
Skadi
1
0
2
2
L
2
0
1
2.5
L
Cerberus
0
3
0
0
W
Baron Samedi
iSmoke03
Baron Samedi
1
3
2
0.67
L
Maman Brigitte
player8529465
Maman Brigitte
1
6
4
0.5
W
Susano
2
1
4
4
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
13,397
28,233
Taken
29,577
12,491
Mitigated
9,549
10,168
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,062
888
0
1,045
5,337
3,088
0
1,463
3,724
0
44,164
W
4,815
245
385
2,102
5,832
3,561
0
3,227
2,285
26,601
1,939
L
3,266
0
0
1,219
4,604
1,326
0
1,842
2,558
46,494
0
W
Skadi
Kahuna VI
Skadi
2,767
663
0
500
3,191
921
256
1,806
1,097
0
51,189
L
3,824
411
0
2,268
6,020
2,840
0
2,289
3,677
17,220
0
L
Cerberus
1,029
179
0
1,752
5,058
1,556
0
0
5,058
11,913
0
W
Baron Samedi
iSmoke03
Baron Samedi
3,536
198
38
1,150
5,918
2,442
0
3,544
2,148
46,363
1,425
L
Maman Brigitte
player8529465
Maman Brigitte
3,367
215
0
2,489
9,402
2,536
0
2,172
7,078
31,159
0
W
Susano
2,693
825
0
4,948
7,955
2,479
0
2,226
5,631
0
46,375
L
Freya
1,911
271
0
1,392
4,493
1,291
0
1,256
3,237
23,336
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
27,180
396
Minions Killed
276
0
Camps Cleared
0
1,095,936
Distance Traveled
1,004,672
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,605
761
75
8
0
197,231
1
W
Cthulhu
6,787
679
50
5
0
228,769
0
L
Janus
6,212
621
104
10
0
236,775
0
W
Skadi
6,361
636
90
9
0
216,537
2
L
Geb
5,695
570
23
2
0
240,841
3
L
Cerberus
4,464
446
36
4
0
97,302
0
W
Baron Samedi
6,830
683
101
10
0
203,867
0
L
Maman Brigitte
5,888
589
60
6
0
240,461
0
W
Susano
6,457
646
80
8
0
249,532
0
L
Freya
4,921
492
53
5
0
189,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role