Player Matchup

Thor
Thor
 
Thor
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
KaTHCK
Persephone
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 128L
1,302 Elo+
Party 2
Neith
Neith
TW1ZT1D Hatter
Neith
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,464 Elo+
Solo
Artio
Artio
motherlyhen
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,482 Elo+
Solo
Janus
Janus
slowpoke729
Janus
Level 68
God Stats
1W - 4L
1,538 SR
Queue Stats
127W - 118L
1,481 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,446 Elo+

VS

Team Averages
Level 91
1,472 SR
1,410 Elo+
Odin
Odin
DR0PG0DSH0TZ
Odin
Level 48
God Stats
2W - 3L
1,316 SR
Queue Stats
309W - 305L
1,387 Elo+
Party 1
Ares
Ares
DarthSavage616
Ares
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 160L
1,439 Elo+
Solo
Thoth
Thoth
FTB Snickers
Thoth
Level 147
God Stats
2W - 0L
1,817 SR
Queue Stats
306W - 309L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
ReadnRainJoe
Baron Samedi
Level 123
God Stats
28W - 15L
1,353 SR
Queue Stats
1,281W - 1,282L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
bushypair
Kuzenbo
Level 48
God Stats
5W - 7L
1,375 SR
Queue Stats
371W - 403L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 3
5,315
886
3,915
3,547
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
KaTHCK
Persephone
9
0 / 3 / 2
5,086
848
996
4,220
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 1
5,991
999
4,880
4,288
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

5
0 / 0 / 0
4,468
745
0
0
0
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 3 / 1
5,955
993
4,756
3,998
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,330
1,222
2,573
6,379
6,153
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 7
7,151
1,192
3,775
5,774
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 7
6,506
1,084
1,601
2,667
917
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ReadnRainJoe
Baron Samedi
12
3 / 1 / 5
7,019
1,170
3,899
3,384
1,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
bushypair
Kuzenbo
10
1 / 2 / 7
6,682
1,114
2,928
7,939
6,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
11
10
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
3
0.75
W
4
2
5
3.25
W
3
1
7
6.5
W
0
1
7
3.5
L
Persephone
KaTHCK
Persephone
0
3
2
0.33
W
Baron Samedi
ReadnRainJoe
Baron Samedi
3
1
5
5.5
L
3
2
1
1.75
W
Kuzenbo
bushypair
Kuzenbo
1
2
7
2.25
L
0
0
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,547
Damage
14,776
16,053
Taken
26,143
5,231
Mitigated
18,996
2,512
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,915
128
192
206
3,547
1,077
0
2,063
1,484
0
9,396
W
2,573
491
676
1,083
6,379
6,153
57
1,044
5,213
0
7,879
W
3,775
244
0
778
5,774
4,151
498
1,087
4,521
5,454
0
W
1,601
122
273
248
2,667
917
1,758
1,189
1,306
11,877
358
L
Persephone
KaTHCK
Persephone
996
0
0
0
4,220
1,283
0
3,726
448
2,105
0
W
Baron Samedi
ReadnRainJoe
Baron Samedi
3,899
0
1,446
1,036
3,384
1,701
677
980
2,308
10,299
0
L
4,880
979
134
1,503
4,288
1,490
0
3,443
845
0
13,691
W
Kuzenbo
bushypair
Kuzenbo
2,928
1,385
1,386
2,105
7,939
6,074
206
775
7,043
8,117
223
L
0
0
0
0
0
0
0
0
0
0
0
L
4,756
175
0
477
3,998
1,381
0
2,762
1,236
8,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
34,688
34
Minions Killed
68
0
Camps Cleared
0
431,474
Distance Traveled
596,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,315
886
7
1
0
108,857
0
W
Odin
7,330
1,222
14
2
0
119,793
0
W
Ares
7,151
1,192
3
1
0
141,533
0
W
Thoth
6,506
1,084
37
6
0
105,770
0
L
Persephone
5,086
848
1
0
0
96,671
0
W
Baron Samedi
7,019
1,170
9
2
0
130,406
0
L
Neith
5,991
999
12
2
0
118,047
0
W
Kuzenbo
6,682
1,114
5
1
0
98,995
0
L
Artio
4,468
745
0
0
0
0
0
L
Janus
5,955
993
14
2
0
107,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role