Player Matchup

Bacchus
Bacchus
Silver III
ElPopeyeComito
Bacchus
Silver III
Level 123
God Stats
2W - 5L
1,393 SR
Queue Stats
57W - 86L
971 MMR
Party 1
Neith
Neith
Bronze I
Fluvial_RoSe5x
Neith
Bronze I
Level 94
God Stats
7W - 6L
1,496 SR
Queue Stats
94W - 127L
698 MMR
Solo
Bastet
Bastet
Silver I
LuucasGon
Bastet
Silver I
Level 156
God Stats
14W - 20L
1,454 SR
Queue Stats
212W - 231L
1,142 MMR
Solo
Hercules
Hercules
Silver III
XxXTentation311
Hercules
Silver III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 55L
1,060 MMR
Party 1
Raijin
Raijin
Bronze IV
iknaa
Raijin
Bronze IV
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,184 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,469 SR
1,011 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,445 SR
1,208 MMR
Hades
Hades
Silver II
 
Hades
Silver II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
MOP-Michael
Thor
Silver II
Level 85
God Stats
1W - 2L
1,444 SR
Queue Stats
93W - 113L
1,104 MMR
Solo
Surtr
Surtr
Bronze I
PAXD93
Surtr
Bronze I
Level 87
God Stats
10W - 16L
1,284 SR
Queue Stats
108W - 149L
746 MMR
Solo
Ra
Ra
Bronze I
xBOundin
Ra
Bronze I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,319
484
3,797
4,441
3,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,819
620
4,105
4,489
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
LuucasGon
Bastet
11
3 / 1 / 1
5,829
530
4,356
7,533
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
0 / 1 / 0
5,199
473
3,541
7,118
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
iknaa
Raijin
10
2 / 0 / 1
5,765
524
4,438
3,553
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosMulanCupidAnubis

VS

Bans
AresArachneJanusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 0 / 0
6,807
619
4,298
7,983
4,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Yu Huang
 
Yu Huang
9
0 / 1 / 0
5,113
465
2,195
3,884
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,260
478
2,010
10,434
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
PAXD93
Surtr
8
0 / 2 / 0
5,191
472
2,889
8,500
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,899
536
2,422
7,072
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
2
2
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
0
1
L
Yu Huang
 
Yu Huang
0
1
0
0
W
0
0
6
3
W
3
0
1
3.5
W
Bastet
LuucasGon
Bastet
3
1
1
3.5
L
0
3
0
0
L
Surtr
PAXD93
Surtr
0
2
0
0
W
Hercules
0
1
0
0
W
Raijin
iknaa
Raijin
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
13,814
27,134
Taken
37,873
13,312
Mitigated
14,751
7,182
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,298
534
161
6,694
7,983
4,201
0
0
7,605
42,110
3,128
L
Yu Huang
 
Yu Huang
2,195
66
0
370
3,884
993
0
545
3,339
23,552
1,358
W
3,797
1,008
0
744
4,441
3,577
0
1,143
3,036
18,925
192
W
4,105
1,142
0
1,091
4,489
1,355
0
877
3,444
0
50,476
W
Bastet
LuucasGon
Bastet
4,356
977
0
2,120
7,533
2,275
0
1,447
6,086
0
41,460
L
2,010
462
0
3,490
10,434
3,134
0
1,288
9,146
0
39,808
L
Surtr
PAXD93
Surtr
2,889
1,433
0
2,511
8,500
3,983
0
2,495
5,965
74
15,600
W
Hercules
3,541
570
0
2,674
7,118
5,099
0
3,209
3,909
0
28,278
W
Raijin
iknaa
Raijin
4,438
561
0
553
3,553
1,006
0
1,718
1,835
36,119
1,351
L
2,422
0
391
3,005
7,072
2,440
0
3,651
3,384
44,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
28,270
315
Minions Killed
313
0
Camps Cleared
0
1,063,755
Distance Traveled
1,113,790
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,807
619
104
9
0
191,065
2
L
Yu Huang
5,113
465
53
5
0
225,097
6
W
Bacchus
5,319
484
40
4
0
216,650
2
W
Neith
6,819
620
93
8
0
188,971
0
W
Bastet
5,829
530
68
6
0
248,580
0
L
Thor
5,260
478
69
6
0
226,289
0
L
Surtr
5,191
472
17
2
0
224,926
0
W
Hercules
5,199
473
47
4
0
220,068
2
W
Raijin
5,765
524
67
6
0
189,486
0
L
Ra
5,899
536
70
6
0
246,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role