Player Matchup

Neith
Neith
Destroy all2000
Neith
Level 173
God Stats
9W - 8L
1,554 SR
Queue Stats
273W - 276L
1,530 Elo+
Solo
Tiamat
Tiamat
KNIF3T0AST3R
Tiamat
Level 120
God Stats
1W - 3L
1,551 SR
Queue Stats
198W - 168L
1,497 Elo+
Party 2
Geb
Geb
LeoHaHa
Geb
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 80L
1,527 Elo+
Solo
Arachne
Arachne
Lọve
Arachne
Level 123
God Stats
15W - 10L
1,498 SR
Queue Stats
309W - 265L
1,566 Elo+
Solo
Agni
Agni
StickyRic
Agni
Level 108
God Stats
2W - 4L
1,526 SR
Queue Stats
271W - 232L
1,518 Elo+
Party 2
Team Averages
Level 117
1,526 SR
1,528 Elo+

VS

Team Averages
Level 163
1,627 SR
1,521 Elo+
Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ANGSNAZZY2
Artio
Level 143
God Stats
18W - 7L
1,703 SR
Queue Stats
198W - 187L
1,557 Elo+
Solo
Arachne
Arachne
Brimstone19709
Arachne
Level 153
God Stats
10W - 4L
1,567 SR
Queue Stats
590W - 584L
1,514 Elo+
Party 1
Ares
Ares
IShockeyI
Ares
Level 204
God Stats
36W - 33L
1,497 SR
Queue Stats
400W - 395L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
reing_of_raven
Zhong Kui
Level 158
God Stats
4W - 1L
1,870 SR
Queue Stats
274W - 252L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,661
512
7,144
9,246
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
12
2 / 6 / 1
7,274
560
8,025
11,601
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Geb
10
1 / 8 / 2
6,570
505
4,230
13,521
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Lọve
Arachne
11
4 / 6 / 2
7,034
541
6,891
12,658
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
12
2 / 5 / 1
6,989
538
7,082
8,355
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
6 / 0 / 8
8,866
682
11,162
10,382
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artio
13
3 / 3 / 5
8,255
635
7,292
14,496
6,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
12 / 4 / 3
8,544
657
9,113
12,515
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
14
5 / 1 / 7
8,484
653
5,404
9,710
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
reing_of_raven
Zhong Kui
13
4 / 2 / 5
7,711
593
10,625
12,858
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
30
30
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
0
8
10
W
Artio
3
3
5
1.83
W
12
4
3
3.38
L
1
5
1
0.3
W
Ares
5
1
7
8.5
L
Tiamat
2
6
1
0.42
L
Geb
1
8
2
0.25
L
Arachne
Lọve
Arachne
4
6
2
0.83
L
Agni
2
5
1
0.5
W
Zhong Kui
reing_of_raven
Zhong Kui
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
43,596
55,381
Taken
59,961
24,807
Mitigated
32,011
11,262
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,162
7,272
0
7,368
10,382
3,890
2,922
1,213
9,169
0
76,963
W
Artio
7,292
644
220
6,715
14,496
6,737
0
4,784
8,402
51,388
1,951
W
9,113
6,302
0
4,246
12,515
5,420
312
2,669
9,319
0
39,030
L
7,144
1,665
0
2,229
9,246
2,498
0
585
8,661
0
50,598
W
Ares
5,404
223
0
2,202
9,710
8,018
0
1,948
7,572
33,945
836
L
Tiamat
8,025
787
0
3,905
11,601
6,050
0
6,921
4,680
36,536
1,682
L
Geb
4,230
1,110
0
1,562
13,521
9,579
0
6,324
7,197
14,065
0
L
Arachne
Lọve
Arachne
6,891
5,006
0
2,436
12,658
4,008
0
3,227
9,431
0
32,782
L
Agni
7,082
666
0
1,130
8,355
2,672
0
5,531
2,824
33,133
0
W
Zhong Kui
reing_of_raven
Zhong Kui
10,625
82
0
6,743
12,858
7,946
0
5,607
6,412
44,860
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
41,860
347
Minions Killed
421
0
Camps Cleared
0
1,221,113
Distance Traveled
1,320,485
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,866
682
125
10
0
245,209
0
W
Artio
8,255
635
91
7
0
265,555
4
W
Arachne
8,544
657
75
6
0
289,662
0
L
Neith
6,661
512
109
8
0
229,408
0
W
Ares
8,484
653
58
4
0
263,664
2
L
Tiamat
7,274
560
91
7
0
222,088
0
L
Geb
6,570
505
17
1
0
245,440
2
L
Arachne
7,034
541
61
5
0
271,393
0
L
Agni
6,989
538
69
5
0
252,784
5
W
Zhong Kui
7,711
593
72
6
0
256,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role