Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BlakeJMoore
Awilix
Level 108
God Stats
24W - 19L
1,720 SR
Queue Stats
101W - 102L
1,550 Elo+
Solo
Hades
Hades
TR AcidMikezz
Hades
Level 136
God Stats
11W - 4L
1,882 SR
Queue Stats
225W - 177L
1,625 Elo+
Solo
Jormungandr
Jormungandr
bigmart19
Jormungandr
Level 148
God Stats
24W - 10L
1,647 SR
Queue Stats
333W - 332L
1,414 Elo+
Solo
Horus
Horus
iiTryKrispy
Horus
Level 84
God Stats
7W - 4L
1,399 SR
Queue Stats
59W - 62L
1,510 Elo+
Solo
Team Averages
Level 123
1,630 SR
1,520 Elo+

VS

Team Averages
Level 149
1,488 SR
1,506 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BussiBarrage
Anubis
Level 124
God Stats
8W - 16L
1,384 SR
Queue Stats
250W - 258L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
HellBoiDoc
Cu Chulainn
Level 107
God Stats
0W - 2L
1,623 SR
Queue Stats
28W - 38L
1,441 Elo+
Solo
Pele
Pele
IpAxl420
Pele
Level 146
God Stats
2W - 5L
1,366 SR
Queue Stats
27W - 24L
1,565 Elo+
Solo
Chiron
Chiron
painki11er30
Chiron
Level 129
God Stats
19W - 15L
1,568 SR
Queue Stats
623W - 601L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 1
5,928
456
5,139
8,467
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
13
3 / 1 / 3
7,185
553
5,506
9,231
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
5 / 0 / 1
8,545
657
6,829
7,460
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
bigmart19
Jormungandr
14
5 / 0 / 1
8,684
668
8,733
7,700
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
6,726
517
2,947
8,653
5,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 0 / 0
5,711
439
4,459
8,442
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Anubis
11
0 / 6 / 1
6,234
480
3,820
8,128
2,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
HellBoiDoc
Cu Chulainn
11
0 / 5 / 0
5,818
448
5,161
12,158
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Pele
13
2 / 2 / 1
6,565
505
3,903
9,212
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
12
1 / 1 / 1
6,256
481
7,059
4,476
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
14
Kills
3
3
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Awilix
3
1
3
4.5
L
Anubis
0
6
1
0.08
L
Cu Chulainn
HellBoiDoc
Cu Chulainn
0
5
0
0
L
Pele
2
2
1
1.25
W
5
0
1
5.5
W
Jormungandr
bigmart19
Jormungandr
5
0
1
5.5
W
1
1
0
1
L
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
24,402
41,511
Taken
42,416
20,802
Mitigated
19,017
20,697
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,139
1,537
0
4,366
8,467
3,657
0
1,710
6,757
0
49,191
L
Zhong Kui
 
Zhong Kui
4,459
685
136
3,565
8,442
5,821
0
0
7,828
33,979
7,464
W
Awilix
5,506
2,317
0
4,496
9,231
2,744
239
2,588
6,643
0
49,865
L
Anubis
3,820
129
0
1,423
8,128
2,860
0
4,091
3,757
44,557
1,158
L
Cu Chulainn
HellBoiDoc
Cu Chulainn
5,161
1,217
0
2,203
12,158
5,930
0
7,657
3,910
0
34,311
L
Pele
3,903
809
0
1,391
9,212
3,201
0
2,386
6,589
0
53,623
W
6,829
430
160
5,175
7,460
3,287
497
2,303
5,157
58,456
1,541
W
Jormungandr
bigmart19
Jormungandr
8,733
2,176
0
2,159
7,700
5,766
75
0
7,131
57,376
2,770
W
2,947
1,112
760
3,581
8,653
5,348
0
1,448
7,205
0
16,640
L
Chiron
7,059
1,133
666
1,152
4,476
1,205
0
0
4,265
0
45,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
30,584
418
Minions Killed
371
0
Camps Cleared
0
1,231,248
Distance Traveled
1,217,147
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,928
456
87
7
0
192,075
0
L
Zhong Kui
5,711
439
63
5
0
228,188
0
W
Awilix
7,185
553
75
6
0
296,295
4
L
Anubis
6,234
480
81
6
0
193,058
0
L
Cu Chulainn
5,818
448
48
4
0
238,812
0
L
Pele
6,565
505
89
7
0
295,741
2
W
Hades
8,545
657
135
10
0
227,875
6
W
Jormungandr
8,684
668
100
8
0
231,965
0
W
Horus
6,726
517
21
2
0
283,038
0
L
Chiron
6,256
481
90
7
0
261,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role