Player Matchup

Ymir
Ymir
AstroidGaming
Ymir
Level 34
God Stats
3W - 0L
1,823 SR
Queue Stats
39W - 69L
1,314 Elo+
Party 2
Vamana
Vamana
FlabbyFlesh
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 219L
1,410 Elo+
Party 2
Izanami
Izanami
Lampghy
Izanami
Level 34
God Stats
7W - 18L
1,331 SR
Queue Stats
53W - 109L
1,277 Elo+
Party 2
Fenrir
Fenrir
Supafie2002
Fenrir
Level 28
God Stats
5W - 7L
1,459 SR
Queue Stats
162W - 209L
1,382 Elo+
Party 2
Hades
Hades
TUNASAMICH227
Hades
Level 29
God Stats
3W - 5L
1,339 SR
Queue Stats
136W - 193L
1,324 Elo+
Party 2
Team Averages
Level 46
1,490 SR
1,341 Elo+

VS

Team Averages
Level 67
1,594 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
CommanderValan
Cu Chulainn
Level 66
God Stats
3W - 5L
1,607 SR
Queue Stats
5W - 13L
1,312 Elo+
Solo
Danzaburou
Danzaburou
JBooG2812
Danzaburou
Level 122
God Stats
1W - 1L
1,735 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
Nosinz
Sylvanus
Level 75
God Stats
4W - 2L
1,777 SR
Queue Stats
18W - 18L
1,505 Elo+
Party 1
Kali
Kali
wolves_back
Kali
Level 68
God Stats
4W - 8L
1,350 SR
Queue Stats
7W - 10L
1,347 Elo+
Solo
Ra
Ra
xSethry
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
8,859
521
12,083
18,849
19,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vamana
17
2 / 0 / 1
9,961
586
7,885
15,919
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Lampghy
Izanami
15
6 / 5 / 4
9,034
531
10,976
11,274
3,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
17
9 / 4 / 7
9,704
571
13,346
17,539
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
7 / 3 / 6
9,382
552
15,875
13,075
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CommanderValan
Cu Chulainn
15
2 / 3 / 0
9,151
538
14,591
17,027
16,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
JBooG2812
Danzaburou
14
4 / 4 / 1
8,696
512
9,598
14,018
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
Nosinz
Sylvanus
12
2 / 3 / 6
8,470
498
7,785
17,204
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 2
9,016
530
10,460
17,899
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 11 / 1
7,958
468
7,891
13,601
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
26
Kills
14
14
Deaths
26
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Cu Chulainn
CommanderValan
Cu Chulainn
2
3
0
0.67
W
Vamana
2
0
1
2.5
L
Danzaburou
JBooG2812
Danzaburou
4
4
1
1.13
W
Izanami
Lampghy
Izanami
6
5
4
1.6
L
Sylvanus
Nosinz
Sylvanus
2
3
6
1.67
W
Fenrir
9
4
7
3.13
W
7
3
6
3.33
L
3
5
2
0.8
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,165
Damage
50,325
76,656
Taken
79,749
53,372
Mitigated
53,799
24,304
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,083
2,787
0
4,938
18,849
19,064
536
5,324
13,226
39,568
1,611
L
Cu Chulainn
CommanderValan
Cu Chulainn
14,591
1,661
0
3,201
17,027
16,070
0
1,275
14,927
14,345
56,712
W
Vamana
7,885
3,475
0
4,720
15,919
16,190
0
2,221
13,698
0
78,736
L
Danzaburou
JBooG2812
Danzaburou
9,598
3,262
0
2,986
14,018
4,682
710
4,276
9,742
0
58,386
W
Izanami
Lampghy
Izanami
10,976
6,888
0
1,953
11,274
3,793
1,452
2,122
9,152
0
66,293
L
Sylvanus
Nosinz
Sylvanus
7,785
2,081
1,058
3,774
17,204
19,441
0
7,311
9,893
24,526
0
W
Fenrir
13,346
3,969
0
6,621
17,539
7,393
0
3,640
13,899
0
73,463
W
15,875
724
498
5,574
13,075
6,932
780
4,751
8,148
61,729
1,058
L
10,460
4,617
0
4,822
17,899
8,146
0
7,859
10,000
0
66,348
L
7,891
1,099
152
901
13,601
5,460
0
6,430
7,171
44,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
43,291
494
Minions Killed
403
0
Camps Cleared
0
1,587,686
Distance Traveled
1,548,266
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,859
521
47
3
0
296,979
0
L
Cu Chulainn
9,151
538
113
7
0
321,030
3
W
Vamana
9,961
586
141
8
0
295,138
0
L
Danzaburou
8,696
512
81
5
0
311,000
0
W
Izanami
9,034
531
112
7
0
307,937
1
L
Sylvanus
8,470
498
33
2
0
313,154
3
W
Fenrir
9,704
571
98
6
0
377,671
0
W
Hades
9,382
552
96
6
0
309,961
0
L
Kali
9,016
530
100
6
0
322,834
0
L
Ra
7,958
468
76
4
0
280,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role