Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Chiefg
Ares
Level 92
God Stats
35W - 23L
1,462 SR
Queue Stats
91W - 71L
1,526 Elo+
Solo
Horus
Horus
FireCookie14428
Horus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,566 Elo+
Solo
Anhur
Anhur
HolyMemeLord
Anhur
Level 86
God Stats
26W - 40L
1,460 SR
Queue Stats
139W - 208L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Libbraa
Aphrodite
Level 184
God Stats
4W - 1L
1,491 SR
Queue Stats
99W - 98L
1,535 Elo+
Party 1
Team Averages
Level 117
1,482 SR
1,514 Elo+

VS

Team Averages
Level 97
1,622 SR
1,495 Elo+
Xing Tian
Xing Tian
PsiconicEquil
Xing Tian
Level 73
God Stats
2W - 0L
1,712 SR
Queue Stats
218W - 194L
1,522 Elo+
Solo
Shiva
Shiva
ShrimpTheKid
Shiva
Level 27
God Stats
8W - 6L
1,555 SR
Queue Stats
28W - 33L
1,443 Elo+
Party 2
Charybdis
Charybdis
SkieShauphen
Charybdis
Level 148
God Stats
9W - 9L
1,558 SR
Queue Stats
105W - 91L
1,484 Elo+
Solo
Agni
Agni
YaBoyODB
Agni
Level 109
God Stats
31W - 37L
1,555 SR
Queue Stats
91W - 75L
1,558 Elo+
Solo
Loki
Loki
craigtheguy
Loki
Level 128
God Stats
7W - 3L
1,728 SR
Queue Stats
100W - 80L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 3 / 0
3,291
658
1,893
4,922
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Chiefg
Ares
8
3 / 0 / 0
4,805
961
3,148
2,959
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
2,580
516
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
3,934
787
509
2,319
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
Libbraa
Aphrodite
6
0 / 2 / 0
3,280
656
1,357
3,333
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PsiconicEquil
Xing Tian
6
0 / 0 / 1
3,910
782
992
2,778
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 0
3,554
711
804
4,265
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SkieShauphen
Charybdis
7
0 / 0 / 0
3,809
762
147
1,373
226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
8
4 / 1 / 1
4,524
905
3,330
2,779
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 3
3,713
743
1,567
3,523
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
5
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
Ares
Chiefg
Ares
3
0
0
3
L
0
0
0
0
L
0
0
0
0
L
Aphrodite
Libbraa
Aphrodite
0
2
0
0
W
Xing Tian
PsiconicEquil
Xing Tian
0
0
1
0.5
W
0
2
0
0
W
Charybdis
SkieShauphen
Charybdis
0
0
0
0
W
Agni
4
1
1
4.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,907
Damage
6,840
13,533
Taken
14,718
4,302
Mitigated
4,553
3,976
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,893
544
0
324
4,922
1,409
0
1,616
3,126
0
16,457
L
Ares
Chiefg
Ares
3,148
273
0
568
2,959
1,494
0
343
2,584
18,272
90
L
0
0
0
0
0
0
0
0
0
0
0
L
509
234
0
1,524
2,319
548
0
287
2,032
0
25,881
L
Aphrodite
Libbraa
Aphrodite
1,357
122
144
1,416
3,333
851
0
1,554
1,535
12,503
640
W
Xing Tian
PsiconicEquil
Xing Tian
992
168
0
632
2,778
1,486
0
204
2,574
9,491
1,834
W
804
75
0
568
4,265
1,314
0
1,515
2,506
0
14,840
W
Charybdis
SkieShauphen
Charybdis
147
67
0
215
1,373
226
0
0
1,373
0
25,850
W
Agni
3,330
536
0
965
2,779
746
0
1,523
1,198
21,220
0
W
1,567
803
0
1,522
3,523
781
0
719
2,764
0
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,890
Gold Earned
19,510
139
Minions Killed
172
0
Camps Cleared
0
500,921
Distance Traveled
626,572
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,291
658
34
7
0
126,465
0
L
Ares
4,805
961
34
7
0
134,721
2
L
Horus
2,580
516
0
0
0
10,515
0
L
Anhur
3,934
787
53
11
0
114,108
0
L
Aphrodite
3,280
656
18
4
0
115,112
0
W
Xing Tian
3,910
782
18
4
0
117,405
1
W
Shiva
3,554
711
32
6
0
122,970
1
W
Charybdis
3,809
762
47
9
0
95,921
0
W
Agni
4,524
905
51
10
0
131,352
0
W
Loki
3,713
743
24
5
0
158,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role