Player Matchup

Kukulkan
Kukulkan
Dariuzbd
Kukulkan
Level 158
God Stats
22W - 11L
1,627 SR
Queue Stats
284W - 294L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dionixio9
Cu Chulainn
Level 147
God Stats
11W - 11L
1,495 SR
Queue Stats
276W - 245L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
ElCulebra24
Ne Zha
Level 129
God Stats
2W - 4L
1,391 SR
Queue Stats
278W - 265L
1,482 Elo+
Party 1
Mulan
Mulan
ReeDust
Mulan
Level 101
God Stats
17W - 14L
1,536 SR
Queue Stats
140W - 127L
1,523 Elo+
Party 1
Izanami
Izanami
wc-crepe
Izanami
Level 122
God Stats
13W - 14L
1,489 SR
Queue Stats
93W - 103L
1,444 Elo+
Solo
Team Averages
Level 131
1,508 SR
1,485 Elo+

VS

Team Averages
Level 156
1,507 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
LS1K0kushibo
Da Ji
Level 156
God Stats
3W - 5L
1,501 SR
Queue Stats
295W - 373L
1,414 Elo+
Party 2
Anubis
Anubis
hydekel
Anubis
Level 140
God Stats
51W - 61L
1,500 SR
Queue Stats
372W - 379L
1,542 Elo+
Solo
Ishtar
Ishtar
joao ZUEIRO
Ishtar
Level 158
God Stats
2W - 3L
1,534 SR
Queue Stats
103W - 126L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dariuzbd
Kukulkan
11
0 / 3 / 3
6,630
510
976
6,852
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dionixio9
Cu Chulainn
16
8 / 0 / 4
9,778
752
8,290
11,054
7,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
13
7 / 1 / 4
8,393
646
8,107
8,350
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
ReeDust
Mulan
10
1 / 2 / 5
6,260
482
8,373
10,692
8,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
wc-crepe
Izanami
12
0 / 7 / 0
6,888
530
4,131
8,794
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 3 / 2
7,313
563
6,640
6,044
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
 
Terra
10
1 / 2 / 4
6,277
483
3,974
10,958
6,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 5 / 6
6,480
498
5,958
10,913
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
hydekel
Anubis
6
0 / 5 / 0
4,740
365
1,812
4,368
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
13
7 / 1 / 2
7,719
594
5,905
8,510
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
13
13
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
2
1.33
L
Terra
 
Terra
1
2
4
1.5
W
Kukulkan
Dariuzbd
Kukulkan
0
3
3
0.5
W
Cu Chulainn
Dionixio9
Cu Chulainn
8
0
4
10
W
Ne Zha
7
1
4
9
L
2
5
6
1
W
Mulan
ReeDust
Mulan
1
2
5
1.75
L
Anubis
hydekel
Anubis
0
5
0
0
L
Ishtar
7
1
2
8
W
Izanami
wc-crepe
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
24,289
45,742
Taken
40,793
24,693
Mitigated
16,245
8,416
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,640
260
0
757
6,044
1,899
0
650
5,394
46,635
1,027
L
Terra
 
Terra
3,974
312
2,464
3,354
10,958
6,321
0
660
10,298
17,341
840
W
Kukulkan
Dariuzbd
Kukulkan
976
153
0
1,272
6,852
2,064
528
3,261
3,591
39,556
937
W
Cu Chulainn
Dionixio9
Cu Chulainn
8,290
751
0
2,185
11,054
7,854
485
3,114
7,940
10,905
63,141
W
Ne Zha
8,107
2,368
0
2,153
8,350
3,315
203
2,654
5,696
0
53,258
L
5,958
1,337
0
2,837
10,913
3,741
0
440
10,473
0
38,293
W
Mulan
ReeDust
Mulan
8,373
1,157
0
1,906
10,692
8,586
0
2,170
8,522
492
26,744
L
Anubis
hydekel
Anubis
1,812
153
0
717
4,368
1,684
0
200
4,168
16,593
0
L
Ishtar
5,905
3,355
0
3,571
8,510
2,600
704
0
8,510
0
44,553
W
Izanami
wc-crepe
Izanami
4,131
3,445
0
900
8,794
2,874
32
716
8,078
0
53,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
32,529
416
Minions Killed
291
0
Camps Cleared
0
1,306,245
Distance Traveled
1,134,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,313
563
96
7
0
243,902
5
L
Terra
6,277
483
25
2
0
302,101
0
W
Kukulkan
6,630
510
70
5
0
248,707
0
W
Cu Chulainn
9,778
752
123
9
0
246,080
2
W
Ne Zha
8,393
646
74
6
0
311,156
0
L
Da Ji
6,480
498
69
5
0
261,574
0
W
Mulan
6,260
482
45
3
0
281,609
0
L
Anubis
4,740
365
27
2
0
87,729
0
L
Ishtar
7,719
594
74
6
0
239,272
2
W
Izanami
6,888
530
104
8
0
218,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role