Player Matchup

Atlas
Atlas
Silver II
Egmar7529
Atlas
Silver II
Level 155
God Stats
6W - 7L
1,557 SR
Queue Stats
326W - 553L
1,189 MMR
Solo
Hercules
Hercules
Gold V
Méhru
Hercules
Gold V
Level 89
God Stats
6W - 14L
1,467 SR
Queue Stats
42W - 53L
1,344 MMR
Solo
Nox
Nox
Gold IV
TheBrutalGod1
Nox
Gold IV
Level 202
God Stats
41W - 58L
1,452 SR
Queue Stats
318W - 409L
1,416 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,492 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,633 SR
1,301 MMR
Baron Samedi
Baron Samedi
Gold I
BAYMEE
Baron Samedi
Gold I
Level 128
God Stats
39W - 25L
1,808 SR
Queue Stats
178W - 179L
1,623 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
Masquerade7
Erlang Shen
Silver IV
Level 231
God Stats
21W - 20L
1,569 SR
Queue Stats
236W - 341L
868 MMR
Solo
Athena
Athena
Gold IV
by_Nico11
Athena
Gold IV
Level 82
God Stats
46W - 58L
1,523 SR
Queue Stats
422W - 476L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Egmar7529
Atlas
16
2 / 4 / 3
10,918
728
5,171
17,769
17,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Méhru
Hercules
18
4 / 6 / 2
12,045
803
18,316
29,733
24,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
0 / 4 / 4
11,090
739
11,901
11,857
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThothAchillesKuzenboNe ZhaDiscordia

VS

Bans
CthulhuMedusaSerqetHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BAYMEE
Baron Samedi
18
3 / 3 / 11
12,676
845
20,349
13,652
7,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Erlang Shen
Masquerade7
Erlang Shen
18
6 / 3 / 6
12,495
833
13,297
19,068
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
by_Nico11
Athena
20
5 / 0 / 9
12,739
849
13,835
21,634
32,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
14
14
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BAYMEE
Baron Samedi
3
3
11
2.83
L
Atlas
Egmar7529
Atlas
2
4
3
0.88
W
Erlang Shen
Masquerade7
Erlang Shen
6
3
6
3
L
Hercules
Méhru
Hercules
4
6
2
0.83
L
0
4
4
0.5
W
Athena
by_Nico11
Athena
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
47,481
59,359
Taken
54,354
47,042
Mitigated
58,267
10,569
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BAYMEE
Baron Samedi
20,349
2,701
3,088
5,288
13,652
7,618
2,050
5,082
8,544
69,479
731
L
Atlas
Egmar7529
Atlas
5,171
880
199
656
17,769
17,792
0
9,839
6,854
12,802
446
W
Erlang Shen
Masquerade7
Erlang Shen
13,297
6,058
0
6,478
19,068
17,814
1,674
6,300
12,768
0
34,255
L
Hercules
Méhru
Hercules
18,316
4,459
0
9,389
29,733
24,819
294
15,436
12,591
8,919
37,742
L
11,901
1,314
0
325
11,857
4,431
576
5,937
5,142
58,697
132
W
Athena
by_Nico11
Athena
13,835
2,699
0
3,567
21,634
32,835
1,294
8,216
13,418
32,244
2,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
37,910
145
Minions Killed
168
0
Camps Cleared
0
808,537
Distance Traveled
923,807
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,676
845
106
7
0
264,719
0
L
Atlas
10,918
728
7
0
0
254,488
3
W
Erlang Shen
12,495
833
32
2
0
302,343
6
L
Hercules
12,045
803
45
3
0
282,378
0
L
Nox
11,090
739
93
6
0
271,671
4
W
Athena
12,739
849
30
2
0
356,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role