Player Matchup

Sobek
Sobek
NelsonSantos94
Sobek
Level 159
God Stats
1W - 1L
1,288 SR
Queue Stats
285W - 284L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
R4K4
Ao Kuang
Level 142
God Stats
3W - 6L
1,078 SR
Queue Stats
14W - 20L
1,279 Elo+
Solo
Cu Chulainn
Cu Chulainn
SebaTheKid
Cu Chulainn
Level 139
God Stats
6W - 8L
1,455 SR
Queue Stats
181W - 185L
1,474 Elo+
Solo
Neith
Neith
Steelkee
Neith
Level 234
God Stats
22W - 24L
1,450 SR
Queue Stats
297W - 289L
1,518 Elo+
Solo
Sol
Sol
TheKenshi
Sol
Level 171
God Stats
8W - 6L
1,516 SR
Queue Stats
576W - 568L
1,521 Elo+
Solo
Team Averages
Level 169
1,357 SR
1,452 Elo+

VS

Team Averages
Level 139
1,527 SR
1,515 Elo+
Mulan
Mulan
Atheldorah
Mulan
Level 69
God Stats
44W - 40L
1,677 SR
Queue Stats
171W - 184L
1,491 Elo+
Solo
Thoth
Thoth
FranFrn
Thoth
Level 108
God Stats
1W - 3L
1,211 SR
Queue Stats
97W - 101L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gunsouls1201
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SrWazaouski
Morgan Le Fay
Level 213
God Stats
15W - 11L
1,494 SR
Queue Stats
238W - 239L
1,505 Elo+
Solo
Artemis
Artemis
hidra117
Artemis
Level 157
God Stats
20W - 9L
1,755 SR
Queue Stats
135W - 126L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,022
540
3,254
11,308
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
R4K4
Ao Kuang
15
7 / 0 / 4
8,056
620
4,947
10,055
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
SebaTheKid
Cu Chulainn
14
2 / 0 / 1
8,309
639
9,160
8,943
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
Steelkee
Neith
14
4 / 1 / 4
8,587
661
7,117
6,298
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 4
8,499
654
9,798
10,864
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 2 / 0
6,703
516
5,777
13,707
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
FranFrn
Thoth
12
0 / 4 / 1
6,382
491
3,621
6,108
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Gunsouls1201
Tsukuyomi
11
0 / 5 / 1
5,916
455
2,336
11,151
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SrWazaouski
Morgan Le Fay
11
2 / 4 / 2
6,315
486
8,767
10,064
3,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
hidra117
Artemis
11
2 / 5 / 1
6,125
471
8,410
8,491
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
4
4
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
2
0
0
L
Thoth
FranFrn
Thoth
0
4
1
0.13
L
Tsukuyomi
Gunsouls1201
Tsukuyomi
0
5
1
0.1
W
2
1
8
6
W
Ao Kuang
R4K4
Ao Kuang
7
0
4
9
W
Cu Chulainn
SebaTheKid
Cu Chulainn
2
0
1
2.5
L
Morgan Le Fay
SrWazaouski
Morgan Le Fay
2
4
2
0.75
W
Neith
Steelkee
Neith
4
1
4
6
W
5
2
4
3.5
L
Artemis
hidra117
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
28,911
47,468
Taken
49,521
25,272
Mitigated
18,996
17,667
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,777
723
0
7,831
13,707
8,394
0
1,136
12,571
0
46,253
L
Thoth
FranFrn
Thoth
3,621
0
0
1,049
6,108
1,677
0
1,481
4,627
44,371
0
L
Tsukuyomi
Gunsouls1201
Tsukuyomi
2,336
402
0
4,303
11,151
3,497
0
3,350
7,801
0
43,480
W
3,254
138
0
3,781
11,308
8,134
28
3,949
7,287
16,602
0
W
Ao Kuang
R4K4
Ao Kuang
4,947
1,038
0
3,852
10,055
4,162
421
1,077
8,882
56,893
0
W
Cu Chulainn
SebaTheKid
Cu Chulainn
9,160
1,521
0
1,655
8,943
7,735
238
0
8,431
0
58,168
L
Morgan Le Fay
SrWazaouski
Morgan Le Fay
8,767
1,250
0
3,615
10,064
3,025
0
4,958
5,106
39,705
696
W
Neith
Steelkee
Neith
7,117
1,249
0
2,633
6,298
1,814
716
3,120
2,840
0
65,594
W
9,798
3,739
0
5,746
10,864
3,427
679
3,526
7,338
61,517
1,127
L
Artemis
hidra117
Artemis
8,410
3,306
0
2,055
8,491
2,403
0
7,037
1,454
0
35,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
31,441
442
Minions Killed
394
0
Camps Cleared
0
1,307,833
Distance Traveled
1,297,796
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,703
516
108
8
0
232,332
4
L
Thoth
6,382
491
105
8
0
263,134
0
L
Tsukuyomi
5,916
455
73
6
0
290,250
0
W
Sobek
7,022
540
28
2
0
276,606
5
W
Ao Kuang
8,056
620
87
7
0
311,199
2
W
Cu Chulainn
8,309
639
98
8
0
231,185
0
L
Morgan Le Fay
6,315
486
53
4
0
256,646
1
W
Neith
8,587
661
120
9
0
239,163
0
W
Sol
8,499
654
109
8
0
249,680
2
L
Artemis
6,125
471
55
4
0
255,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role