Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kawabanger
Hercules
Level 44
God Stats
10W - 3L
1,277 SR
Queue Stats
213W - 209L
1,487 Elo+
Party 2
Martichoras
Martichoras
Valdus95
Martichoras
Level 157
God Stats
10W - 6L
1,682 SR
Queue Stats
198W - 183L
1,506 Elo+
Party 2
Team Averages
Level 122
1,487 SR
1,498 Elo+

VS

Team Averages
Level 105
1,507 SR
1,530 Elo+
Tyr
Tyr
Sakakini
Tyr
Level 104
God Stats
6W - 13L
1,398 SR
Queue Stats
142W - 151L
1,529 Elo+
Party 1
Neith
Neith
StanSmith78
Neith
Level 82
God Stats
14W - 11L
1,622 SR
Queue Stats
174W - 172L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
qCosmin
Aphrodite
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 70L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 5
7,294
912
5,765
5,361
2,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
Kawabanger
Hercules
12
0 / 1 / 9
6,927
866
5,361
6,944
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
Valdus95
Martichoras
13
7 / 0 / 2
8,121
1,015
8,273
4,853
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,756
720
2,269
8,715
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 0 / 0
6,104
763
6,477
7,857
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
qCosmin
Aphrodite
9
0 / 4 / 0
5,563
695
1,836
4,723
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
W
Hercules
Kawabanger
Hercules
0
1
9
4.5
L
1
5
0
0.2
L
0
0
0
0
W
Martichoras
Valdus95
Martichoras
7
0
2
8
L
Aphrodite
qCosmin
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
10,582
17,158
Taken
21,295
10,935
Mitigated
11,495
6,547
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,765
383
622
2,546
5,361
2,338
344
333
4,992
28,078
166
W
Hercules
Kawabanger
Hercules
5,361
795
0
2,338
6,944
6,313
0
1,023
5,786
2,032
10,130
L
2,269
186
0
691
8,715
7,112
0
2,285
6,012
0
5,866
L
6,477
2,283
0
2,950
7,857
2,582
0
3,555
4,088
0
23,140
W
Martichoras
Valdus95
Martichoras
8,273
1,487
0
1,041
4,853
2,284
280
528
4,249
0
24,270
L
Aphrodite
qCosmin
Aphrodite
1,836
75
1,952
1,381
4,723
1,801
0
1,015
3,585
11,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
17,423
115
Minions Killed
72
0
Camps Cleared
0
457,414
Distance Traveled
413,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,294
912
50
6
0
134,918
0
W
Hercules
6,927
866
23
3
0
169,808
0
L
Tyr
5,756
720
3
0
0
134,246
0
L
Neith
6,104
763
43
5
0
166,176
0
W
Martichoras
8,121
1,015
42
5
0
152,688
0
L
Aphrodite
5,563
695
26
3
0
113,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role