Player Matchup

Medusa
Medusa
 
Medusa
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BaldMangoXD
Maui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,446 Elo+
Solo
Ix Chel
Ix Chel
Big1Germ
Ix Chel
Level 135
God Stats
3W - 4L
1,410 SR
Queue Stats
310W - 301L
1,519 Elo+
Party 1
Chaac
Chaac
Enix66YT
Chaac
Level 139
God Stats
12W - 5L
1,726 SR
Queue Stats
123W - 118L
1,570 Elo+
Solo
Izanami
Izanami
SajeWukong
Izanami
Level 140
God Stats
3W - 3L
1,415 SR
Queue Stats
213W - 220L
1,493 Elo+
Party 1
Team Averages
Level 133
1,510 SR
1,506 Elo+

VS

Team Averages
Level 77
1,501 SR
1,377 Elo+
Ymir
Ymir
Cx Scorch
Ymir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,250 Elo+
Party 2
Bellona
Bellona
KMick20
Bellona
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 18L
1,250 Elo+
Party 2
Nu Wa
Nu Wa
RicoFearNun
Nu Wa
Level 154
God Stats
5W - 8L
1,603 SR
Queue Stats
267W - 249L
1,430 Elo+
Solo
Hou Yi
Hou Yi
ToyotaCamry3792
Hou Yi
Level 35
God Stats
8W - 15L
1,339 SR
Queue Stats
197W - 188L
1,454 Elo+
Solo
Susano
Susano
s4f1r3
Susano
Level 154
God Stats
0W - 2L
1,565 SR
Queue Stats
403W - 395L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 4 / 4
10,428
652
8,027
13,710
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 11
8,323
520
4,188
13,384
10,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Big1Germ
Ix Chel
15
8 / 2 / 7
9,650
603
10,903
10,790
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Enix66YT
Chaac
17
3 / 0 / 4
10,433
652
8,922
7,704
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
SajeWukong
Izanami
12
1 / 5 / 4
7,791
487
4,932
9,596
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 4 / 7
8,566
535
7,845
13,914
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
KMick20
Bellona
11
0 / 5 / 2
6,900
431
1,142
12,438
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
1 / 4 / 0
5,801
363
1,935
3,982
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 4
9,006
563
12,780
10,369
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
s4f1r3
Susano
14
2 / 6 / 3
7,599
475
7,946
15,384
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
14
14
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
4
4
3
W
0
3
11
1.83
W
Ix Chel
Big1Germ
Ix Chel
8
2
7
5.75
L
Ymir
3
4
7
1.63
W
Chaac
Enix66YT
Chaac
3
0
4
5
L
Bellona
KMick20
Bellona
0
5
2
0.2
L
1
4
0
0.25
W
Izanami
SajeWukong
Izanami
1
5
4
0.6
L
8
3
4
3.33
L
Susano
s4f1r3
Susano
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
31,648
55,184
Taken
56,087
28,340
Mitigated
27,869
20,753
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,027
2,518
0
6,388
13,710
5,010
442
1,442
12,268
0
70,420
W
4,188
1,410
0
3,236
13,384
10,004
444
3,092
10,292
16,752
85
W
Ix Chel
Big1Germ
Ix Chel
10,903
2,006
1,667
4,579
10,790
4,294
56
2,989
7,801
58,715
4,000
L
Ymir
7,845
771
0
1,908
13,914
13,030
312
4,882
9,032
27,666
1,722
W
Chaac
Enix66YT
Chaac
8,922
1,028
0
2,587
7,704
6,086
177
82
7,622
0
83,610
L
Bellona
KMick20
Bellona
1,142
165
0
1,431
12,438
5,215
0
1,207
11,231
0
31,785
L
1,935
692
0
687
3,982
1,003
0
2,025
1,957
15,550
0
W
Izanami
SajeWukong
Izanami
4,932
2,575
0
2,296
9,596
2,946
1,997
1,844
7,752
0
52,985
L
12,780
7,739
0
3,250
10,369
3,478
879
3,247
7,122
0
68,627
L
Susano
s4f1r3
Susano
7,946
1,813
0
5,613
15,384
5,143
124
3,368
12,016
0
52,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
37,872
455
Minions Killed
317
0
Camps Cleared
0
1,553,146
Distance Traveled
1,318,116
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,428
652
109
7
0
316,464
4
W
Maui
8,323
520
29
2
0
303,727
3
W
Ix Chel
9,650
603
98
6
0
317,209
1
L
Ymir
8,566
535
30
2
0
301,059
0
W
Chaac
10,433
652
136
9
0
337,933
0
L
Bellona
6,900
431
59
4
0
323,709
0
L
Nu Wa
5,801
363
17
1
0
98,146
1
W
Izanami
7,791
487
83
5
0
277,813
1
L
Hou Yi
9,006
563
121
8
0
243,884
2
L
Susano
7,599
475
90
6
0
351,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role