Player Matchup

Tsukuyomi
Tsukuyomi
Carlos Ediston
Tsukuyomi
Level 44
God Stats
4W - 3L
1,724 SR
Queue Stats
160W - 173L
1,454 Elo+
Party 2
Chang'e
Chang'e
Fresh18YrOld
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Rama
Rama
Huynhnybear
Rama
Level 87
God Stats
6W - 3L
1,451 SR
Queue Stats
145W - 120L
1,562 Elo+
Party 1
Ares
Ares
YTWelshDragon
Ares
Level 127
God Stats
10W - 9L
1,582 SR
Queue Stats
235W - 227L
1,550 Elo+
Party 2
Anubis
Anubis
YungChiknTender
Anubis
Level 73
God Stats
11W - 7L
1,545 SR
Queue Stats
11W - 11L
1,343 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,482 Elo+

VS

Team Averages
Level 113
1,546 SR
1,493 Elo+
Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MarlonZatara
Neith
Level 129
God Stats
8W - 4L
1,635 SR
Queue Stats
342W - 324L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Trickyy Mochi
Aphrodite
Level 82
God Stats
11W - 11L
1,591 SR
Queue Stats
158W - 152L
1,475 Elo+
Solo
Cupid
Cupid
Vynny21
Cupid
Level 154
God Stats
7W - 11L
1,504 SR
Queue Stats
135W - 145L
1,530 Elo+
Solo
Cerberus
Cerberus
iKUZENBRO
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carlos Ediston
Tsukuyomi
16
4 / 2 / 6
9,550
503
7,673
13,411
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Fresh18YrOld
Chang'e
18
2 / 2 / 5
11,151
587
12,546
13,333
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 0 / 4
11,243
592
13,242
11,493
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 7
10,096
531
9,716
19,000
22,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 3
9,575
504
7,646
10,416
3,853
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 0 / 0
5,508
290
0
1,875
415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
4 / 4 / 0
10,505
553
14,227
16,270
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Trickyy Mochi
Aphrodite
12
0 / 8 / 0
7,560
398
6,509
18,465
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cupid
Vynny21
Cupid
11
0 / 2 / 0
7,149
376
5,758
8,714
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
iKUZENBRO
Cerberus
16
4 / 4 / 0
9,461
498
10,798
21,977
16,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
8
8
Deaths
18
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Tsukuyomi
Carlos Ediston
Tsukuyomi
4
2
6
3.5
W
Chang'e
Fresh18YrOld
Chang'e
2
2
5
2.25
W
7
0
4
9
L
4
4
0
1
L
Aphrodite
Trickyy Mochi
Aphrodite
0
8
0
0
L
Cupid
Vynny21
Cupid
0
2
0
0
W
3
1
7
6.5
W
2
3
3
1.17
L
Cerberus
iKUZENBRO
Cerberus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,823
Damage
37,292
67,653
Taken
67,301
38,302
Mitigated
37,068
29,758
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
479
1,875
415
0
133
1,742
0
2,548
W
Tsukuyomi
Carlos Ediston
Tsukuyomi
7,673
711
0
5,383
13,411
4,617
230
2,756
10,655
0
68,691
W
Chang'e
Fresh18YrOld
Chang'e
12,546
1,415
800
6,518
13,333
3,450
0
7,237
6,096
93,704
1,061
W
13,242
11,349
0
8,274
11,493
4,263
0
3,178
8,315
0
122,743
L
14,227
2,145
0
3,990
16,270
5,013
0
8,372
7,898
0
96,718
L
Aphrodite
Trickyy Mochi
Aphrodite
6,509
1,145
2,224
7,215
18,465
12,196
5
6,426
12,039
31,039
0
L
Cupid
Vynny21
Cupid
5,758
3,268
348
3,404
8,714
2,472
0
2,388
6,326
0
48,932
W
9,716
781
0
4,656
19,000
22,119
202
3,783
15,217
35,596
2,330
W
7,646
336
0
4,127
10,416
3,853
119
550
9,866
62,250
605
L
Cerberus
iKUZENBRO
Cerberus
10,798
276
0
6,460
21,977
16,972
0
12,360
9,617
68,494
2,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
40,183
559
Minions Killed
445
0
Camps Cleared
0
1,918,918
Distance Traveled
1,270,693
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,508
290
10
1
0
84,073
0
W
Tsukuyomi
9,550
503
88
5
0
442,030
0
W
Chang'e
11,151
587
153
8
0
391,434
2
W
Rama
11,243
592
172
9
0
354,145
0
L
Neith
10,505
553
146
8
0
303,587
0
L
Aphrodite
7,560
398
60
3
0
308,852
0
L
Cupid
7,149
376
92
5
0
247,099
1
W
Ares
10,096
531
42
2
0
367,280
2
W
Anubis
9,575
504
104
5
0
364,029
0
L
Cerberus
9,461
498
137
7
0
327,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role