Player Matchup

Artemis
Artemis
 
Artemis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LivenZEarth
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,450 Elo+
Party 3
Ymir
Ymir
Solja109
Ymir
Level 57
God Stats
7W - 7L
1,863 SR
Queue Stats
11W - 14L
1,450 Elo+
Party 3
Thor
Thor
schirmi07
Thor
Level 102
God Stats
2W - 2L
1,534 SR
Queue Stats
53W - 43L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Μardröm
Nu Wa
Level 107
God Stats
31W - 10L
1,829 SR
Queue Stats
206W - 174L
1,552 Elo+
Solo
Team Averages
Level 95
1,645 SR
1,504 Elo+

VS

Team Averages
Level 107
1,539 SR
1,519 Elo+
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AvoidMyGuardian
Erlang Shen
Level 154
God Stats
3W - 3L
1,558 SR
Queue Stats
77W - 95L
1,457 Elo+
Party 2
Arachne
Arachne
hyperionomega
Arachne
Level 74
God Stats
33W - 19L
1,652 SR
Queue Stats
105W - 79L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
iamDBami
Heimdallr
Level 85
God Stats
2W - 0L
1,639 SR
Queue Stats
27W - 21L
1,548 Elo+
Party 2
Merlin
Merlin
kykyxa0112
Merlin
Level 77
God Stats
5W - 6L
1,344 SR
Queue Stats
123W - 114L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 2
5,760
524
6,068
5,249
1,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
7
0 / 3 / 0
4,840
440
2,386
8,058
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ymir
9
0 / 0 / 4
5,452
496
1,464
3,265
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
10
3 / 3 / 2
5,802
527
5,379
9,334
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Μardröm
Nu Wa
11
1 / 2 / 1
6,396
581
4,189
4,116
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 1 / 1
6,114
556
2,635
6,676
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
AvoidMyGuardian
Erlang Shen
12
3 / 0 / 1
7,655
696
4,509
8,190
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
10
2 / 1 / 1
5,929
539
3,180
8,211
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
iamDBami
Heimdallr
11
0 / 4 / 0
5,968
543
4,196
7,643
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
kykyxa0112
Merlin
11
1 / 1 / 3
6,614
601
4,891
5,411
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
8
8
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
0
2
4
W
Maui
 
Maui
2
1
1
2.5
W
Erlang Shen
AvoidMyGuardian
Erlang Shen
3
0
1
3.5
L
Osiris
0
3
0
0
L
Ymir
0
0
4
2
W
Arachne
2
1
1
2.5
W
Heimdallr
iamDBami
Heimdallr
0
4
0
0
W
Merlin
kykyxa0112
Merlin
1
1
3
2.5
L
Thor
3
3
2
1.33
L
Nu Wa
Μardröm
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
19,411
30,022
Taken
36,131
13,284
Mitigated
16,887
9,954
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,068
2,997
0
3,140
5,249
1,461
0
1,176
4,035
0
39,272
W
Maui
 
Maui
2,635
531
0
1,317
6,676
3,863
0
1,600
4,886
19,401
0
W
Erlang Shen
AvoidMyGuardian
Erlang Shen
4,509
2,120
0
3,522
8,190
5,734
231
776
7,271
828
44,817
L
Osiris
2,386
781
0
2,430
8,058
5,659
0
193
7,500
0
18,501
L
Ymir
1,464
58
0
1,274
3,265
2,101
0
824
2,355
11,592
0
W
Arachne
3,180
1,829
0
3,616
8,211
2,967
0
327
7,784
0
44,863
W
Heimdallr
iamDBami
Heimdallr
4,196
2,336
0
2,717
7,643
2,698
0
740
6,863
0
44,843
W
Merlin
kykyxa0112
Merlin
4,891
67
0
1,076
5,411
1,625
249
1,398
3,829
43,203
811
L
Thor
5,379
1,037
0
2,860
9,334
2,806
0
2,568
6,552
0
36,738
L
Nu Wa
Μardröm
Nu Wa
4,189
830
0
250
4,116
1,257
10
2,564
1,282
37,472
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
32,280
287
Minions Killed
352
0
Camps Cleared
0
1,154,094
Distance Traveled
1,152,764
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,760
524
77
7
0
252,062
6
W
Maui
6,114
556
36
3
0
224,740
0
W
Erlang Shen
7,655
696
83
8
0
222,261
3
L
Osiris
4,840
440
34
3
0
163,204
0
L
Ymir
5,452
496
15
1
0
256,930
0
W
Arachne
5,929
539
72
7
0
292,411
0
W
Heimdallr
5,968
543
72
7
0
195,313
2
W
Merlin
6,614
601
89
8
0
218,039
4
L
Thor
5,802
527
75
7
0
257,966
0
L
Nu Wa
6,396
581
86
8
0
223,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role